CO
CommandStands
By: Orendigo
Use commands to precisely edit armor stand structure!
Notable Features:
- Edit each axis of each body part of an armor stand to with incredible precision.
- Shift an armor stand's position in a specific direction
- Set custom colored names, place items in offhand, and place any item in the helmet slot.
- Pick up and move an armor stand.
- Clone existing armor stands and preserve its data.
- WorldGuard region support, player's cannot edit armor stands if they cannot build in the region that stand is in.
Soft Dependencies:
- WorldGuard / WorldEdit (For region support)
- ProtocolLib (For /as mark)
In-depth Commands:
- /as info
- displays current armor stand rotation info.
- /as shift <x|y|z> <number>
- shifts an armor stand <number> blocks in the <x|y|z> direction.
- example: /as shift x 0.59; /as shift z 1.5
- /as set <x|y|z> <number>
- sets an armor stand's <x|y|z> axis position relative to its current coordinates.
- It floors the values before adding the input.
- example: /as set x 0; /as set y 0.5
- /as center
- centers an armor stand's position relative to its current coordinates.
- /as rotate <degree>
- sets an armor stand's rotation in degrees (0°-360°)
- example: /as rotate 180
- can add/subtract from values (i.e. /as rotate +45)
- /as <(right|left)(arm|leg)|head|body> <x|y|z> <degree>
- sets the rotation of a specific body part in degrees (0°-360°)
- example: /as rightleg x 90; /as head z 45; /as leftarm y 270
- can add/subtract from values (i.e. /as rightarm x +90)
- /as name [<text>]
- sets the custom colored name of an armor stand. Leave blank to remove
- example: /as name &3Orendigo was here; /as name
- /as offhand
- sets the player's current main-hand item as the armor stand's offhand
- /as hat
- sets the player's current main-hand item as the armor stand's helmet
- /as move
- picks up an armor stand, it will follow in front of the player until the command is ran again
- /as clone
- clones an armor stand and picks up the clone
- permission: as.clone
- /as arms [<true|false>]
- Enable/disable the arms of an armor stand. Leave blank to toggle the current value.
- /as small [<true|false>]
- Whether or not the armor stand is small or not. Leave blank to toggle the current value.
- /as plate [<true|false>]
- Enable/disable the base plate of an armor stand. Leave blank to toggle the current value.
- /as gravity [<true|false>]
- Enable/disable the gravity of an armor stand. Leave blank to toggle the current value.
- /as visible [<true|false>]
- Enable/disable the visibility of an armor stand. Leave blank to toggle the current value.
- /as invulnerable [<true|false>]
- Enable/disable the invulnerability of an armor stand. Leave blank to toggle the current value.
- /as fire [<true|false>]
- Enable/disable fire on an armor stand. Leave blank to toggle the current value.
Permissions:
- as.use
- basic usage
- as.clone
- allows usage of /as clone
Notes:
- Stands will cease following the player if any one of these happen:
- Player uses /as move
- Player uses /as clone
- Player dies
- armor stand gets destroyed
- Player quits
- Player changes world
- Stands are protected against being caught by fishing rods in WorldGuard regions
- /as mark is client-side using packets, only the player using the command will see the effect.
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