Sueta

ConditionalDeaths

1.0

Creates event-based scenarios where a player's inventory can be kept

·Plugin

Conditional Events -

Puts in place a list of events that if configured to be true, players will keep their inventory.

Example

void-death: true

Since this is set to true, if a player dies from the void they will keep their inventory.

Command

/reloadcd

Permission - cd.reload
Description - Reload's the config.yml

Config

####
#
# Conditional Keep Inventory
#     By Perotin




# should players keep their inventories all the time?

keep-inv: false

# should players keep their inventories when they die from the void?

void-death: true

# should players keep their inventories if they die from starvation?

starve-death: true


# should players keep their inventories if they die from drowning?

drown-death: true


# should players keep their inventories if they suffocate to death?

suffocate-death: true


# should players keep their inventories if they die from fire?

fire-death: true

# should players keep their inventories if they die from fall damage?

fall-death: true

# should players keep their inventories if they die from a projectile?

projectile-death: true

# should players keep their inventories if they die from lava?

lava-death: true

# should players keep their inventories if they die from posion?

poison-death: true


# should players keep their inventories if they die from thorns?

thorns-death: true

# should players keep their inventory if they die from suicide?

suicide-death: true

# should players keep their inventories if they die from lightning?

lightning-death: true

# should players keep their inventories if they die from contact? (cactus etc)

contact-death: true


# should players keep their inventories if they die from wither?

wither-death: true


# should players keep their inventories if they die from a falling block

falling-block-death: true

# should players keep their inventories if they die from a block explosion? (tnt)

block-explosion: true

# should players keep their inventories if they die from an entity explosion? (creepers)

entity-explosion: true

# should players keep their inventories if they die from flying into a wall or some other way of dying while flying?

fly-death: true

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