ConnectionLimiter
Made to prevent players from joining the server from multiple instances (useful for anti-botting). A recommended value for maximum connections is between 2 and 3, as the player might actually have relatives connecting on the same router (IP).
Features
Notifications.
Punishments (using external commands).
Exempt players.
Lightweight & Memory efficient.
Check connections command.
Cross-Version compatibility (1.7-1.21).
Help!
/connectionlimiter (permission: connectionlimiter.help) - Show help.
/connectionlimiter checkconnections <player> (permission: connectionlimiter.checkconnections) - Check the active connections of a player.
/connectionlimiter reload (permission: connectionlimiter.reload) - Reload the configuration of the plugin.
(permission: connectionlimiter.exempt) - Lets the player join the server even if the limit of simultaneous connections has been reached.
(permission: connectionlimiter.notify) - Notify the player if a player reached the limit of simultaneous connections and attempted to join.
I have an issue/problem/ I want to request a feature: https://github.com/lucatm11/ConnectionLimiter/issues
Default configurations: https://github.com/lucatm11/ConnectionLimiter/tree/main/src/main/resources
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