⭐CoreDefender⭐ [1.13 - 1.21+] ⚡Destroying lag machines ⚡
1.3.0 Stable VersionBest plugin for destroying lag machines
1.3.0 Stable VersionlatestPatch 1.3.0Sep 5, 2026 - Big Fix1.1.1 Stable VersionPatch 1.1.1Mar 7, 2026 Changelog · Improved overall plugin stability and startup safety. · Better reload handling. The plugin now recovers more cleanly after config reloads. · Reduced false detections, so normal player builds are much less likely to be affected. · Added a new smart chunk protection system. When one area starts acting suspicious, the plugin can slow down that area first before fully removing parts of the machine. · Faster reaction to heavy lag machines. Dangerous machines are stopped earlier, before they can do serious damage. · Improved protection against redstone clocks, hopper loops, dispenser spam, TNT/falling block abuse, and entity spam. · Better handling for armor stand, item frame, villager, projectile, and vehicle spam. · Added optional ProtocolLib support for earlier packet checks. If ProtocolLib is installed, some bad actions can be blocked sooner. · Improved exploit protection for unsafe items, books, signs, payloads, chat, commands, and suspicious inventory contents. · Better cleanup logic and safer machine removal. · Added more smart limits based on player activity and server situation, so protection feels more fair. · Improved performance of background scans. The plugin now uses a smarter scan system and avoids repeating expensive checks too often. · Better behavior on low TPS. The plugin now adjusts itself more carefully when the server is already under load. · Added more config options for tuning protection and performance. · Added better update handling and admin notifications. · Improved REST API safety and startup checks.1.1.0 Stable VersionPatch 1.1.0Feb 18, 2026 - Fix Update - Fix message2026-02-17Feb 17, 2026
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