Sueta

Counter

1.2.10

Anti-cheat for Spigot/Paper 1.20+ - Java and Bedrock (Geyser)

·Plugin
  1. 1.2.10latestCounter 1.2.106 days ago
    New
    - New tick-exact checks for scaffold, nuker, surround, silent swaps, and anchor and bed aura. - Stepping up a full block in one tick is caught. - Killaura and reach checks now also cover mobs: aim, attacking from inside a menu, attacking while blocking, and reach on mobs that stand still. - Killaura is now checked while riding and during elytra boosts. - High jump is caught on the takeoff tick. - Optional fast punish for killaura: add post_tick and multi to proof and they punish in fewer flags. Off by default, leave it off if your proxy runs ViaVersion.
    Improved
    - Players on clients newer than your PacketEvents build now get the right physics. - Timer can no longer hide behind right-click spam or teleports. - Phase can no longer switch itself off by placing or breaking blocks. - Wind charge, pearl and vehicle exemptions are shorter and much harder to abuse. - Mob reach and hitbox checks keep working while the player lags, and on killing blows. - Anti knockback is now checked properly at low ping. - High ping players can no longer dodge a punish by going quiet or relogging. A single real lag spike is still let off. - Less work per move and per packet, and spectators skip the physics engine. - The database reconnects on its own and never counts a flag twice across a network.
    Fixed
    - Older clients on networks running ViaVersion on the proxy no longer flag killaura. - Fake Bedrock IDs and a fake Geyser brand no longer skip checks. - Plugin area damage (mcMMO, custom enchants) no longer counts as reach. - Soul speed on honey and sneaking off ledges no longer flag. - Memory leak when fighting lots of mobs. - No flag data is lost on a crash or shutdown. - A typo in config.yml on first start no longer makes alert only checks punish. - Alert history now shows in each staff member's own language. - Unfreezing an offline player now works.
    8 downloads
  2. 1.2.9Counter 1.2.9last week
    New
    - Killaura: hits sent out of order are caught. - Killaura: hits that miss the target are caught, on players and mobs. - Killaura: hitting two targets in one tick is caught. - Fake repeated aim packets are caught. - Keep sprint after hitting players is caught. - Killaura: hits with no arm swing are caught. - Fastbreak: impossible dig packets are caught.
    Improved
    - Killaura is caught faster. - Aim checks keep working during knockback trades. - Reach is fairer on lag, old clients and mobs. - Hit checks are fairer on fast flicks. - Fast human clicking only alerts now. - Timer cheats can no longer hide behind mining. - Backtrack and water walking flag the right check.
    Fixed
    - Removed PostA, it could flag fast clicking. - Jumping into cobwebs no longer flags fly. - Berry bushes and powder snow no longer flag movement. - Lag spikes no longer flag anti knockback. - Slowed players no longer flag speed. - Litematica easy place no longer flags. - Sprint jump bridging no longer flags scaffold. - Config loads right on Turkish servers. - Saved flags survive a server crash.
    88 downloads
  3. 1.2.8Counter 1.2.8last week
    New
    - Crystal PvP detection: auto crystal, anchor aura and bed aura. - CrystalB: breaking crystals too far, blind or before they exist. - CrystalC: placing crystals too far or on hidden sides. - AnchorB: anchor and bed aura. - SwapA: silent item swaps, like auto crystal and mace swap. - PlaceB: surround, auto trap and hole fill. - SprintB: super knockback.
    Improved
    - Drag clicking no longer trips the autoclicker cap.
    Fixed
    - Mace smashes after wind charge bounces no longer flag. - Lucky flick hits no longer add up to a punish.
    42 downloads
  4. 1.2.7Counter 1.2.72 weeks ago
    New
    - Base shield: chests, shulkers and other base blocks stay hidden until a player could really see them. Stops ESP, x-ray, freecam and chunk tricks. - Players and base entities behind walls are hidden too, so tracers and radar get nothing. - Fake bait chests deep in stone that only cheaters can find. - ProbeA: blocks the dig packet trick that reveals ores and hidden blocks. - BaitA and SeekA: catch players tunnelling straight to bait or to bases they never saw. - Freecam: breaking, placing, opening or hitting from the camera flags within two clicks, Wurst included. - /counter shield shows what the shield is doing. - Client fingerprints: spots cheat clients like Meteor, Wurst and LiquidBounce, even with a fake brand. - Detected clients show on join alerts, /counter client and Discord. - /lookup in Discord: a player stats card with action buttons. - Bypass permissions per check, cheat type and category, like counter.bypass.fly. - /counter info and the check menu show each check's bypass permission.
    Improved
    - Combat checks see where the target was on each player's screen. - Small reach on moving targets gets caught far more often. - BreakA catches fast break that finishes blocks it never started digging. - Cheat client signatures live in fingerprints.yml and are easy to update. - Lunar, Feather, Badlion and modded clients are kept out of fingerprint flags. - Base shield works alongside Paper anti-xray and Orebfuscator. - Base shield respects Factions, Towny, Lands, WorldGuard and GriefPrevention land.
    46 downloads
  5. 1.2.6Counter 1.2.62 weeks ago
    New
    - Translation - 10 languages: English, Spanish, Portuguese, German, French, Russian, Turkish, Polish, Chinese and Czech. - Detects each player's game language on its own, Bedrock and ViaVersion too. - /counter lang to pick your language.
    Improved
    - Alerts, menus, replays, kick screens and Discord cards are all translated.
    Fixed
    - Some network, Discord and rule messages never loaded.
    48 downloads
  6. 1.2.5Counter 1.2.52 weeks ago
    New
    - Catches packet fly that abuses server corrections. - Catches big one-time jumps, wall clips and long jumps. - Catches low gravity, reverse step and sneak speed hacks. - Checks reach on players holding back pings. - Catches anti knockback that only removes sideways knockback.
    Improved
    - Combat checks work on 26.1 and newer. - Tighter reach checks. - Players riding horses and boats get reach checked. - Fast ladder check follows real climbing. - Lag and ping tricks are harder to abuse. - Setbacks can no longer loop forever. - Runs lighter on big servers. - Replays save faster on busy servers.
    Fixed
    - Timer hacks can no longer hide behind fake digging. - Anti knockback could slip by after trading hits. - Big players no longer flag knockback near walls. - Lag spikes during jump boost or levitation no longer flag. - Ping check no longer flags after teleports. - Possible speed flags from the kick guard. - Broken data files are kept instead of wiped. - Saves waiting for the database are kept on shutdown. - No more double listeners after a plugin reload.
    24 downloads
  7. 1.2.4Counter 1.2.42 weeks ago
    New
    - Network mode links all your servers with Redis or BungeeCord/Velocity. - Staff see alerts from every server. - Punishments are shown on every server. - Violations follow players between servers. - /counter network shows linked servers. - Discord bot with alert buttons: ban, kick, freeze, save replay and dismiss. - /counter discord shows the bot status. - Replays can be exported and imported as files. - Replays can be shared between servers. - Elytra and firework hack checks. - More crit hack checks. - Fast eating and drinking check. - Packet hacks on 26.3 get flagged instead of kicked. - /counter dump shows flags by game version.
    Improved
    - Knows 26.1, 26.2 and 26.3 players. - Movement matches each player's game version. - Improved support for players on ViaVersion. - Fake blocks from other plugins handled better. - Alerts lead with the main cheat, like fly before speed. - Replay menu shows imported and shared clips. - Safer replay imports.
    Fixed
    - Sprinting while sneaking or eating no longer flags. - Slime and bed bounces on newer versions. - Cobwebs and berry bushes no longer cause false flags. - Some checks no longer flag after a hit or teleport. - Walking on fake blocks over soul sand no longer flags. - Clicking near claim outlines and other fake blocks no longer flags. - Ender pearls can no longer hide water walking. - Blocked block breaking can no longer be used to phase. - Players stuck in a blocked break no longer get set back.
    30 downloads
  8. 1.2.2Counter 1.2.23 weeks ago
    New
    - Replays: watch what a player did, with their skin, gear and blocks. - Replays can save on alerts and clean up after 30 days. - Boat and horse hack checks. - Auto pot and auto soup checks. - Catches more air speed hacks. - Update checker ~ Tells admins when a new version is out.
    Improved
    - Fake blocks from other plugins no longer cause false flags.
    Fixed
    - Jumping right after fall damage no longer flags no fall.
    14 downloads
  9. 1.2.1Counter 1.2.13 weeks ago
    New
    - Client world engine: tracks blocks the way each player's screen sees them, so blocks changing nearby no longer cause false flags. - Fluid engine: real water and lava currents, so swimming in flowing water is predicted right. - Catches clients faking their brand or hiding packets.
    Better
    - Fake blocks from lag or blocked placing now fix themselves. - Blocks from newer versions are handled right. - Join alerts show players using ViaVersion.
    Fixed
    - Spear lunges no longer flag speed.
    18 downloads
  10. 1.2.0Counter 1.2.03 weeks ago
    New
    - Catches auto fishing bots. - Catches bow aimbots and silent aim tricks like auto potions and MLG buckets. - Catches safe walk and moving less than the game allows. - Catches anti knockback from explosions and wind charges. - Catches small speed edges and riptide or wind charge boost abuse. - /counter version and /counter dump for quick support info. - Punishment presets: lenient, balanced or strict.
    Better
    - Movement checks now know exactly which keys a player presses on 1.21.2 and newer. - Sneaking on block edges and walking near soul sand or honey now match the real game. - New detections start in alert only mode so you can watch them first. - Clear startup messages when the server is too old or PacketEvents is missing.
    Fixed
    - Hitting mobs between players could hide kill aura.
    5 downloads
  11. 1.1.9Counter-AC 1.1.93 weeks ago
    Fixed
    - Jumping down ledges and hills no longer flags fly or NoFall checks. - NoFall no longer shows up as timer. - Speed hacks now show up as speed, not jump. - Fewer false flags on honey, soul sand, shields and fast clicking. - Mace smashes after lag keep their damage. - Broken movement packet kicks now show in alerts.
    30 downloads
  12. 1.1.8Counter-AC 1.1.83 weeks ago
    New
    - Turn checks off in any world or WorldGuard region. Use /counter world or the new Worlds menu. - Exempt a player from one check or all of them for a set time, like /counter exempt Steve flya 10m. - Ban waves. Bans can be saved up and sent out together, so cheaters can't tell what caught them. Off by default. - Freeze players who are offline. They get frozen when they join. - A new check for small speed and slow fall hacks.
    Better
    - Fewer false bans. A player has to keep flagging for a few seconds before they get punished, so one lag spike won't do it. - Fewer false flags from knockback, ice, water and walls. - Movement checks now see every single move, so tiny cheats can't hide. - Fast place, tower, crystal, ladder, cobweb and bow checks are now on. They only alert staff for now. - Three checks that only hacked clients can trip now punish.
    Fixed
    - Unfreezing an offline player stopped working after a restart. - Some checks flagged normal play, like filling a hole with blocks or using a double jump plugin.
    4 downloads
  13. 1.1.6Counter-AC 1.1.64 weeks ago
    Fixed
    - XRay, Phase, BoatA and sneak checks now actually flag. - ChatA now catches chat spam. - Closed bypasses for fly, jesus, elytra, timer, nofall, noslow, spider, scaffold and knockback. - Setbacks can no longer be abused to turn off combat checks. - False flags from ledges, slime, tight turns and old clients. - Punishments could double up or skip a step. - Getting set back no longer resets other checks. - Flags right before a shutdown are now saved. - Normal deaths no longer count as totem pops.
    Improved
    - One cheat now flags one check instead of three. - Reach works while gliding, and elytra players can be set back. - Better inventory walk, fast eat, auto totem and chest stealer checks. - VehicleA is back for horses, pigs and striders. - Counter now reads moves after other plugins, so it plays nicer with them. - Ladders, water, cobwebs, slow falling and low ceilings are predicted properly. - Better friction on ice edges. - Faster setbacks for laggy players.
    13 downloads
  14. 1.1.5Counter-AC 1.1.54 weeks ago
    Fixed
    - The "event is Deprecated" warning on 26.3 startup. It was only a warning, no real performance hit. - Spears flagged NoSlowA, and bhopping with jump boost or a spear flagged FlyB. - Potions wearing off mid jump, wind charges, riptide and mace smashes flagged movement. - Sword blocking and custom eat times flagged. - 26.x players were treated as really old versions by a few checks.
    Added
    - Support for 26.3 and spears, including spear reach, charge hits and jabs that hit more than one mob. - Support for newer player attributes like gravity, scale, step height and interaction range.
    Improved
    - Tower and scaffold checks handle levitation, jump boost and wind charge launches. - Weaving webs, movement efficiency, depth strider and swift sneak are read properly.
    4 downloads
  15. 1.1.3Counter-AC 1.1.3Aug 28, 2026
    Fixed - Walking triggered speed and timer - movement arriving in one lump was judged as a single tick. - Standing still triggered timer - an idle player only sends their position once a second. Catches more - Killaura - the combat checks only saw hits that dealt damage, about one in six. Swings through walls and at people behind you were invisible. All checked now. - Fake lag - the detector had never actually fired. - Backtrack - was impossible to catch for anyone with a high or faked ping. - Hover fly and freecam - a player frozen in mid air who stops sending movement. - Unknown clients - spots a client that is not the real game by how it behaves, so private cheats count too.
    31 downloads
  16. 1.1.2Counter-AC 1.1.2Aug 23, 2026
    New
    - Counter measures its own ping - it no longer trusts the number the client reports. Faking lag used to buy extra reach and cancel out knockback checks. It doesn't any more. - Lag switch detection - catches players who freeze their connection to dodge hits, and players whose game keeps replying while their movement goes silent. - Ping spoof detection - spots a player claiming a much worse connection than they really have. - Tick speed check - a second, stricter way of catching timer cheats, measured against Counter's own clock so normal lag doesn't set it off. - Mouse movement check - a real mouse can only turn in whole steps decided by your sensitivity slider. Aim that ignores those steps did not come from a mouse. - Known bypass patterns - three packet tricks used by current cheat clients that no normal game ever sends. - Hover and click alerts - hover an alert to see ping, client, version, location, and everything else that player has tripped recently. Click it to inspect them. - Alert sounds - optional ping so staff notice flags without watching chat.
    Catches more
    - Reach - hits are now checked against where the target actually was a moment ago, not a guess based on speed. - Backtrack - catches players hitting where you used to be, rather than where you are. - Knockback - Counter now knows the exact moment your game received a hit, instead of estimating it. - Checks can back each other up - turn it on and several different checks have to agree before anyone is punished, so one noisy check can never ban on its own. It also works the other way: a player tripping lots of different checks at once can be stopped sooner.
    Fixed
    - Flight and speed were skippable - a player could simply claim to be standing on solid ground and the movement checks believed them. They don't any more. - Elytra rockets turned Counter off - firing rockets non stop kept every single check disabled. This was the big one for elytra fights. - Elytra false flags - gliding low over water or ground no longer counts as hovering. - Builders were getting flagged - placing a block you were looking straight at, and building a ceiling above you, were both being treated as scaffold cheating. - Circle strafing - fighting while running rings around someone no longer builds up movement flags. - Custom reach servers - if your server hands out extra reach, Counter now reads it instead of flagging everyone who uses it. - Staff could not use commands - giving someone counter.admin did not actually let them run /counter unless they were an operator. - Self test could punish you - turning on Self Test with a high ping could get you kicked by your own anticheat. - /counter help - players got a one line summary instead of the real help menu. - Client whitelist - the allowed client list in the config was never being read. - Four checks that could never fire - step, no fall, backtrack and boat detection were all silently dead. - Menus - only admins can toggle checks now, and the checks list has a category filter so you are not paging through 95 of them
    8 downloads
  17. 1.1.0Counter-AC 1.1.0Jul 27, 2026
    Added - LadderA - climbing ladders, vines or scaffolding faster than vanilla allows - WebA - moving through cobwebs without being slowed down - Combat checks now run in protected and PvP-off areas, cheaters can no longer test safely in spawn Fixed - Alert meters never reset, so long sessions slowly drifted toward false flags - they now settle during clean play - Server lag no longer softens packet checks, and no longer causes false killaura flags - Self test could get staff punished by their own anticheat, it now only alerts - Turning alerts off in the GUI takes effect right away instead of a few seconds later - /counter reload now reloads the language file and auto-tune schedule too - Lighter on busy servers, less work per swing and per move
    18 downloads
  18. 1.0.5Counter-AC 1.0.5Jul 3, 2026
    Added
    - Fastbreak detection for enchanted and netherite tools, including partial-speed modes that only shave a tick or two off each break. - Clicks are now tracked at the packet level, so autoclicker checks read real CPS. Butterfly and drag clicking stay safe.
    Fixed
    - Sensitivity math bug that switched off the aim false-positive guard for anyone above ~33% mouse sensitivity. - Movement prediction brought closer to vanilla: elytra glide, honey blocks, soul sand vs soul soil, jump simulation. - Blind windows closed: checks stay active during knockback and right after a setback instead of pausing for seconds at a time. - Break-time math: mining fatigue, haste/conduit stacking, and harvest tiers now match vanilla (tiers come from server tags instead of name matching).
    Changed (breaking-ish)
    - Setback is now ON by default. Movement checks (Fly, Speed, Step, Strafe, Jesus, NoFall, Phase, NoSlow, Sneak, Slime, Spider, GroundSpoof, Strict, InvWalk, ScaffWalk, multi-jump) silently rewind the player to their last verified safe position instead of kicking on flag. Flags still log to console, the database, and the webhook. Combat, packet/timing, inventory, and vehicle checks continue to kick. To restore kick-on-flag set setback.enabled: false in config.yml. - Violation decay is now a single config-driven path. Existing installs should set punish.vl-decay: 0.905 and punish.vl-decay-period: 20. - Performance pass: exemption checks cached per tick, packet dispatch trimmed, hot-path lists swapped for ring buffers.
    Config
    - setback.min_confidence (default HIGH): only flags at this confidence tier or higher trigger a setback. - Per-check setback.checks.<name> toggles; unlisted checks default to rewind for pure-movement checks and kick for everything else.
    34 downloads
  19. 1.0.3Counter-AC 1.0.3Jun 11, 2026
    Alpha Release to Modrinth.
    20 downloads

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