Cowardless
4.1.0-S0Replace players who log out during combat with an NPC to be killed instead.
4.1.0-S0latestSpigot v4.1.0Dec 5, 2025 4.1.0-P0Paper v4.1.0Nov 27, 2025 - Added alpha support for 1.21.11 - Added a message for when using a blocked command in combat - Added Russian translations by [@PadowYT2](https://github.com/PadowYT2) - Languages with missing translations now show the default language's translations (by [@PadowYT2](https://github.com/PadowYT2)) - Fixed not entering combat when having the absorption effect - Fixed the action bar setting not having any effect - Fixed an exception on newer versions - Fixed combat times when changing worlds Thanks [@PadowYT2](https://github.com/PadowYT2) for contributing to the project!4.0.0-P0Paper v4.0.0Nov 19, 2025 - Folia support!! ([#11](https://github.com/BlurOne-GIT/Cowardless/issues/11)) - Multi-version support!! - Re-added previously supported versions: 1.21.4-1.21.8 - New supported versions: 1.21.1, 1.21.10 ([#12](https://github.com/BlurOne-GIT/Cowardless/issues/12)) - Added action bar and chat messages (with translation support). - Players now stay in combat when relogging on top of an NPC. - Attackers now also enter combat in PvP. - Fixed NPCs not spawning under specific conditions. - Fixed blacklisted commands. - Fixed compatibility with other plugins. ([#13](https://github.com/BlurOne-GIT/Cowardless/issues/13), [#6](https://github.com/BlurOne-GIT/Cowardless/issues/6)) - Fixed entering combat when damage is 0. ([#13](https://github.com/BlurOne-GIT/Cowardless/issues/13)) - NMS optimizations. Special thanks to [@CVas1](https://github.com/CVas1) for suggesting features, testing and sponsoring my work.cvascvas-betaOct 8, 2025 This is a custom version made for my sponsor CVas. It contains some new preview features coming to Cowardless in the next release version: - Folia support!! - Action bar and chat messages (with translation support). - Players still being in combat when relogging on top of an npc. - Fixed NPCs not spawning under specific conditions. - Fixed commands staying blacklisted after leaving combat. - NMS optimizations. This version was backported to 1.21.4 but the next release will bring multiversion support. I hope someone still playing in 1.21.4 finds this useful. Special thanks to CVas for sponsoring my work.3.1.1-P0Paper v3.1.1Jul 6, 2025 Upgraded to Minecraft 1.21.7 (and 1.21.8)3.1.0-P0Paper v3.1.0Jun 27, 2025 - Upgraded to Minecraft 1.21.6 - Added only pvp combat option3.0.1-P0Paper v3.0.1May 3, 2025 Upgraded to Minecraft 1.21.53.0.0-P0Paper v3.0.0Feb 5, 2025 - Upgraded to Minecraft 1.21.4. - Upgraded NPC "injection" method to be even simpler and probably more efficient. - Fixed kotlin shading problems ([#5](https://github.com/BlurOne-GIT/Cowardless/issues/5)). - Marked the plugin as a paper plugin. - Added a command blacklist feature ([#5](https://github.com/BlurOne-GIT/Cowardless/issues/5)). - Added more damage causes to trigger the effect. - Fixed a bug with the effect triggering when it shouldn't ([#6](https://github.com/BlurOne-GIT/Cowardless/issues/6)).2.2.1-paper-0Paper v2.2.1Jun 12, 2024 - Performance improvements. - Fixed some packets being sent twice.2.2.1-spigot-0Spigot v2.2.1Jun 12, 2024 - Performance improvements. - Fixed some packets being sent twice.2.2.0-paper-0Paper v2.2.0Jun 9, 2024 - Extended logger's capabilities to log when an NPC despawns as well. - Added configurable exemptions for disconnection reasons.2.2.0-spigot-0Spigot v2.2.0Jun 9, 2024 - Extended logger's capabilities to log when an NPC despawns as well.2.1.0-paper-0Paper v2.1.0May 29, 2024 - Fixed oversight that would cause NPCs to not be removed properly when a player joined back before it despawned. - Added logger feature for when an NPC is spawned. - Added red warning feature, for informing players when they will spawn an npc when disconnecting. - Fixed an IllegalStateException that would also cause NPCs to not be removed properly. - Changed versioning scheme to make spigot and paper versions identifiable.2.1.0-spigot-0Spigot v2.1.0May 29, 2024 - Fixed oversight that would cause NPCs to not be removed properly when a player joined back before it despawned. - Added logger feature for when an NPC is spawned. - Added red warning feature, for informing players when they will spawn an npc when disconnecting. - Changed versioning scheme to make spigot and paper versions identifiable.2.0Paper v2.0May 7, 2024 - Rewrote half of the plugin to fix edge case bugs and better performance. - NPC "injection" now occurs "higher up" in NMS, so your NPC actually loads and saves the same data as you, eliminating the need to transfer all values from one to the other. - Split into Spigot and Paper versions for better compatibility with each NMS version.1.0v1.0Feb 16, 2024 Initial release.
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