Crystal Powers
1.0.0A Minecraft Spigot/Paper plugin that adds crystal-powered abilities and unique powers, inspired by the popular Origins mod.
1.0.0latestCrystal Powers 1.0.0Jun 8, 2025 Changelog
All notable changes to the Crystal Powers plugin will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).[0.1.0] - 2025-06-08
Added
#### Core Plugin Features - Complete plugin rebranding from "Origins" to "Crystal Powers" - Crystal Power system with 6 unique powers: Human, Avian, Enderian, Arachnid, Merling, and Phantom - Immersive chest-based GUI for crystal power selection with mystical theming - Persistent player data storage with YAML configuration - Command system with intuitive aliases and tab completion #### Crystal Powers - Human: Balanced baseline power with no special abilities or weaknesses - Avian: Flight ability, fall damage immunity, reduced health (8 hearts), weakness to projectiles - Enderian: Enhanced teleportation with ender pearls, night vision, water/rain damage vulnerability - Arachnid: Wall climbing when sneaking, night vision, poison immunity, reduced health (8 hearts) - Merling: Water breathing, faster swimming, underwater night vision, slower land movement - Phantom: Invisibility toggle (sneak + right-click), fall damage immunity, sunlight vulnerability, reduced health (7 hearts) #### Advanced Abilities Implementation - Flight system with proper game mode checks and persistence - Teleportation mechanics with enhanced ender pearl functionality - Wall climbing physics for Arachnid power - Invisibility mechanics with light level detection for Phantom - Swimming enhancements with speed modifiers for Merling - Damage immunity system for fall damage, poison, and other effects - Health modification system with proper attribute handling - Speed multipliers for land and water movement #### GUI System - Mystical chest interface with themed item representations - Interactive power selection with detailed tooltips and lore - Random power assignment option for fate-based selection - Confirmation system with permanent choice warnings - Visual feedback with chat messages and sound effects - Automatic GUI opening for new players #### Commands and Permissions -/crystalpower- Main command with GUI access -/cp,/power,/crystal- Command aliases for convenience - Subcommands:select,random,info,list,reload,debug- Permission system:crystalpowers.select,crystalpowers.admin,crystalpowers.bypass- Tab completion for all commands and crystal power names - Debug command for troubleshooting crystal power issues #### Technical Features - Event-driven architecture with comprehensive player event handling - Equipment management including Elytrian auto-elytra and restrictions - Potion effect system with permanent and temporary effects - Damage modification system with multipliers and immunities - Game mode compatibility ensuring proper functionality across all modes - Error handling with extensive logging and debug information #### Code Protection - yGuard integration ready for JAR obfuscation (Maven profile prepared) - Source code protection against reverse engineering - Build system integration with Maven for automated obfuscation #### Developer Features - Comprehensive API for other plugins to interact with Crystal Powers - Modular architecture with separated managers, models, and utilities - Extensive documentation with detailed README and code comments - Debug logging system for troubleshooting and developmentTechnical Details
#### Architecture - Package structure:com.crystalpowers.pluginwith organized subpackages - Manager classes:CrystalPowerManager,PlayerDataManager- Model classes:CrystalPower,PlayerDatawith builder patterns - Event listeners: ComprehensivePlayerListenerfor all game events - GUI system:CrystalPowerBookGUIwith chest-based interface - Utility classes:JsonBuilder,EncryptionUtilfor data handling #### Data Management - YAML-based storage inplayerdata.yml- UUID-based player identification for server compatibility - Cooldown system for crystal power changes (24-hour default) - Data persistence across server restarts - Automatic data migration from legacy Origins format #### Performance Optimizations - Efficient event handling with null checks and early returns - Minimal memory footprint with optimized data structures - Lazy loading of player data when needed - Scheduled tasks for delayed operations and checksCompatibility
- Minecraft Version: 1.19.4+ - Server Software: Spigot, Paper (recommended) - Java Version: 17+ - Dependencies: None (standalone plugin)Migration
- Complete migration from Origins plugin structure - Automatic data conversion from legacy Origins format - Preserved player selections during transition - Backward compatibility with existing configurationsKnown Issues
- None reported in initial releaseSecurity
- Permission-based access control for admin functions - Input validation for all commands and interactions - Safe data handling with proper encoding and validation - Code obfuscation ready for production deployment --- Note: This is the initial release of Crystal Powers, representing a complete rewrite and rebranding of the Origins plugin with enhanced features, improved architecture, and comprehensive crystal power implementations.
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