v2.8.3-RELEASElatestFIxJul 14, 2016 [Fixed] Enchantments disabling (*facepalm forgit to add a string)v2.8.2-RELEASEFIxJul 13, 2016 [Fixed] Enchantments disablingv2.8.1-RELEASEBug FixJul 12, 2016 Fixed a null pointer exception bugv2.8-RELEASEOptimization semi compatible with lower versionsJul 12, 2016 Changed version to 3.0.0-RELEASE In a lot of cases replaces Enchantment with RegsiteredEnchnatment the ID uses getName not getDisplay to create Enchantment + getName() + getDescription() + setDescription(String) **protected /ceapi enchantment <Enchantment ID> - gets the information of a Enchantment permission adx.ceapi.enchantmentv2.7.6-RELEASESmall updateJul 7, 2016 Made it so that that DefaultEventsListener.active controls every event inside the class( @EventHandler event)v2.7.5-RELEASEUpdated the codeJul 6, 2016 [Changed] Combined all the listeners into one listener Called DefaultEventsListener. [Changed] Made it so that the superclasses and interfaces that are a EnchantmentEvent. [Changes] Made the code use less @EventHandlers by combining code. [Changed] Changed the code for enchanting [Added] EnchantingData class for advance enchanting. [Added] EUnenchantEvent EUnenchantItem EUnenchantEntityEvent [Added] EEnchantEvent EEnchantItem EEnchantEntityEventv2.7.4-RELEASEBug Fix(Kinda compatible with prew Enchantments before version 2.7)Jul 4, 2016 [Fix] Bows not working, items not consuming (I thought it was a client Glitch sorry )v2.7.3-RELEASEBug Fix(Kinda compatible with prew Enchantments before version 2.7)Jul 4, 2016 [Fix]ColorCodeSpecific in Config.yml works [Removed] getName() in the Enchnatment class [Changed] getDisplay(String) isn't finalv2.7.2-RELEASE1.10 support and FixJul 3, 2016 1. Better equip/item in han system(Kinda compatible with prew Enchantments before version 2.7) - Removed getOffHandSlot() and getNull() from the NSM - Removed SADDLE in EOwnerDamagedEvent Type + Enhanced the way that it figures out if the armor is equiped/dequiped or if the item is in the held item slots + Added a simple/practical Command creation system + Added a EBlockDamageEvent + Added support for 1.10 [Change] premissions for adx.ceapi.unenchant. and adx.ceapi.enchant. and to a simple adx.ceapi.enchantment.* [Changed] Renamed CEPListener to CEAPIListenrUtils 2. Updated the localization configs(Kinda compatible with prew Enchantments before version 2.7) Updated the localization configs +Added TypeOnlinePlayer and TypeOfflinePlayer for the command system 3. Fixed the bug that Equiping/Unequiping and Item in/not in hand not working.v2.6.4-RELEASEColorCode specification(In config.yml)May 31, 2016 Added an config.yml option to define if the color code is specific. Made the getDIsplay(String) method in Enchantmnet final.v2.6.3-RELEASEFixMay 30, 2016 [fix] EOwnerDamagedByEntityEvent and EOwnerDamagesEntityEvent supports Levelsv2.6.2-RELEASEEfficiency v2May 30, 2016 + Made the enchnatment checking a bit more efficient (before 41ms, now 6ms)v2.6.1-RELEASEDerpMay 16, 2016 Forgot the javadoc and spelling mistakes. Sorry.v2.6-RELEASEEfficiency(Not compatible with previes version Enchnatments)May 16, 2016 Made the events more efficient by making the level an extra parametere in the event method. If you add a @EnchantmentEventWithLevel to a EnchantmentEvent it activates the level parameter. Added new methods to EnchantmentRegistery: · unenchnat for entities · enchnat for entities · getEnchantments for entities · fireEvents to fire the events Updated the Example.v2.5.3-RELESEAdded an update checkerMay 7, 2016 Added an update checker for future versions. Enabled via the config.yml. (Default true) Note: It won't work until the new plugin version is verified on dev.bukkit.orgv2.5.2-RELEASEBug fix.May 1, 2016 Fixed a bug where EItemInHand wasn't firing.v2.5.1-RELEASEFixed the anabled/deisabled optionApr 28, 2016 Fixed the creation of the Enchantments.yml. And the reloadConfigs command works on it.v2.5-RELEASEAnable/Disable optionApr 28, 2016 Added a Enable/Disable option via the config.(Note you have to use a Enchantment so the config file(Enchantments.yml) will be created. Beacuse thats how the plugin works ).v2.4.1-RELEASEAdded a a sync optionApr 27, 2016 In the method fireEvent(Event ) i added a sync option fireEvent(Event, [boolean (sync)] )v2.4-RELEASEFixed some speling mistakesApr 15, 2016 Fixed some speling mistakes Sorry I'm not good in English and I'm only 14.v2.3-REALESEEnchanced the Tab options listApr 6, 2016 It doesn't list the options if you don't have permissions for that command.v2.2.1-RELEASENothing severeApr 2, 2016 Reformated the code. Changed the order of varibles in some constructor And replaced the color symbol to be & not § (It gave me some bugs IDK why?).v2.2-RELEASEEnchant and Un-Enchant eventsMar 29, 2016 Added new Events: · EEnchantEvent · EUnenchantEvent Fixed the enchant/unenchant command not fire the EItemInHand/EItemNotInHand event Changed the interface EnchantmentEvent hand no specified methods.v2.1-RELEASESom little code changeMar 29, 2016 Added a somple ReflectUtils class and changed some logging code.v2.0-RELEASECompatible with 1.9 and 1.8Mar 29, 2016 · Rewrote a lot of code · Used abstraction thanks https://bukkit.org/threads/support-multiple-minecraft-ver… · Orginized and moved the events classes · Added Events: · EItemInOffHandEvent · EItemNotInMainHandEvent · EItemInMainHandEvent · EItemNotInOffHandEventv1.1-RELEASEForgot to remove debug messages :pMar 27, 2016 Forgot to remove debug messagesv1.0-RELESEAdded message localization.Mar 27, 2016 Added message localization. and fixed Tab auto complete added /ceapi reloadConfig commandv1.1.1Fixed IDsMar 24, 2016 Now it replaces spaces into _1.1-BetaPer Enchantment permissionsMar 20, 2016 Added adx.ceapi.enchant.<id> and adx.ceapi.unenchant.<id>1.0-BetaMar 20, 2016
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