Sueta

CustomSaplings ✨

1.2.0

Grow custom saplings into custom trees!

·Plugin
  1. 1.2.0latestCustomSaplings - v1.2.0Aug 31, 2024
    Changelog: - Rewrote some internals for performance improvements - You can now define multiple sapling schematics for a single sapling (see below) - Made the leaves on the default muschpeach_cherrytree.schem persistent - Added configuration option to stop leaf decay globally Code (YAML): randomtree: material : OAK_SAPLING name : '& #a8ff92&lRandom Tree &#E2E2E2Sapling' lore : ['&7This is one big tree!' ] rarity-box : rare schematic : # You can define multiple schematics for a single sapling! When placed, a random schematic will be chosen. - 'bigtree.schem' - 'maple_tree.schem' - 'gray_tree.schem' - 'mushpeach_cherrytree.schem' Enjoy!
    2 downloads
  2. 1.1.0Bug fixesAug 30, 2024
    Just some minor bug fixes and changes.
    8 downloads
  3. 1.0.3Bug fixes!Oct 2, 2023
    Some minor bug fixes such as: Prevent a possible exploit where metadata would stay on blocs after the sapling had grown Added a more intuitive verbose logging command that allows you to see logs in game and also toggle it in the config.yml from in game Other minor fixes
    94 downloads
  4. 1.0.2Minor FixesSep 30, 2023
    Prevents CustomSaplings from setting the sapling block to air after the schematic has been pasted
    18 downloads
  5. 1.0.1Added Custom sapling boxesSep 23, 2023
    A new feature that allows you to give out special items that when right clicked will give you a random sapling from a a specific rarity! Regenerate your config and saplings.yml to see updates or copy from here and add in. I'll be adding a config updater soon! Config.yml Code (YAML): # example-rarity: # material: PLAYER_HEAD # data: BoxMan01234 ## OPTIONAL Should be a player name or custom model data if not using a player head # name: '&#a8ff92&lExample Rarity Box' # lore: [] # enchant-glint: true ## OPTIONAL # open-sound: ENTITY_PLAYER_LEVELUP ## OPTIONAL (https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound… rarity-boxes: common: material : PLAYER_HEAD data : BoxMan01234 name : '& #a8ff92&lCommon Sapling Box' lore : [ ] uncommon: material : PLAYER_HEAD data : BoxMan01234 name : '& #a8ff92&lUncommon Sapling Box' lore : [ ] rare: material : PLAYER_HEAD data : BoxMan01234 name : '& #a8ff92&lRare Sapling Box' lore : [ ] Saplings.yml Code (YAML): # -- Sample -- # my_sapling: # material: OAK_SAPLING # name: '&cMy Sapling' # lore: ['&7This is my sapling.', '&7It is very special...'] # enchant-glint: false ## OPTIONAL # custom-model-data: 1 ## OPTIONAL # rarity-box: common ## OPTIONAL (What rarity box you want the sapling to be apart of) # schematic: 'my_sapling.schem' cherrytree: material : CHERRY_SAPLING name : '& #a8ff92&lCherry Blossom &#E2E2E2Sapling' lore : [ ] rarity-box : common schematic : 'mushpeach_cherrytree.schem'
    28 downloads
  6. 1.0.0CustomSaplings ✨Sep 16, 2023
    Minor changes
    43 downloads

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