The premise of DamageDrops is simple, mobs have a chance to drop items when taking damage from a player.
Current mobs include:
- Iron Golem
- Skeleton / Wither skeleton, Skeleton Horse
- Zombie, Zombie Villager, Zombie Horse
- Creeper
- Bee
- Blaze
- Piglins
Tool required:
- None
- Iron+ Pickaxe
- Iron+ Sword / Axe
Commands:
- /damagedropsreload
Default config:
drop_chance_interval: 1000
spawnerdrops: false
mobs:
creeper:
creeperdrops: true
highestlootnum: 2
commonlootchance: 0.3
mediumlootchance: 0.15
rarelootchance: 0.02
loot:
lootlevel: 3
commonloot:
- GUNPOWDER
mediumloot:
- FIRE_CHARGE
- FLINT
rareloot:
- TNT
zombie:
zombiedrops: true
highestlootnum: 2
commonlootchance: 0.3
mediumlootchance: 0.15
rarelootchance: 0.02
loot:
lootlevel: 1
commonloot:
- ROTTEN_FLESH
mediumloot:
- ROTTEN_FLESH
rareloot:
- ROTTEN_FLESH
skeleton:
skeletondrops: true
highestlootnum: 2
commonlootchance: 0.3
mediumlootchance: 0.15
rarelootchance: 0.02
loot:
lootlevel: 1
commonloot:
- BONE
- BONE_MEAL
mediumloot:
- BONE
- BONE_MEAL
rareloot:
- BONE
- BONE_MEAL
irongolem:
golemdrops: true
highestlootnum: 2
commonlootchance: 0.3
mediumlootchance: 0.15
rarelootchance: 0.02
loot:
lootlevel: 2
commonloot:
- RAW_IRON
mediumloot:
- POPPY
rareloot:
- POPPY
blaze:
blazedrops: true
highestlootnum: 2
commonlootchance: 0.02
mediumlootchance: 0.02
rarelootchance: 0.02
loot:
lootlevel: 3
commonloot:
- BLAZE_ROD
mediumloot:
- BLAZE_ROD
rareloot:
- BLAZE_ROD
bee:
beedrops: true
highestlootnum: 1
commonlootchance: 0.3
mediumlootchance: 0.15
rarelootchance: 0.02
loot:
lootlevel: 1
commonloot:
- HONEYCOMB
mediumloot:
- HONEYCOMB
rareloot:
- HONEYCOMB
piglin:
piglindrops: true
highestlootnum: 2
commonlootchance: 0.3
mediumlootchance: 0.15
rarelootchance: 0.02
loot:
lootlevel: 3
commonloot:
- ROTTEN_FLESH
mediumloot:
- GOLD_NUGGET
rareloot:
- GOLD_INGOT
Use the spigot docs to find the names for items for the mob drops.
To do:
- Add more mobs
- Documentation
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