⚔️ DamageModifier | Customize weapon damage. [1.8 - 26.3]
v1.3.2Customize weapon damage, armor durability and add critical hits to your server!
v1.3.2latestv1.3.2 - Fixed axe/sword multipliers on 1.13+ and better plugin compatibilitySep 19, 2026 Fixed - Wooden and golden weapons ignored their multipliers on 1.13+ servers. The config used WOOD_AXE / GOLD_AXE while the server calls them WOODEN_AXE / GOLDEN_AXE. Both names now work on every version, so your current config keeps working as is. - Same problem with golden armor and the armor durability multipliers. - Armor durability multipliers did nothing on normal hits. They now work properly. - shield_configuration.disable_duration had no effect on modern versions, the server overwrote it right after the plugin set it. - The legacy (1.8) default config shipped DIAMOND_SWORD: 5.3 instead of 1.3. If your config already has 5.3, change it by hand. Changed - The plugin now applies its multipliers after most other combat plugins, so they don't overwrite your damage values anymore. You can change this with the new damage_calculation.event_priority option (LOWEST to HIGHEST, default HIGH). - Only direct melee hits are modified now. Thorns, projectiles and damage dealt by other plugins are left alone. - Invalid values in the config are ignored with a warning instead of breaking damage. - /damagemodifier reload now also applies priority changes without a restart, and has tab completion. No config changes needed, existing configs keep working.1.3.1DamageModifier v1.3.1 - Update NotesMay 24, 2025 What's New: IMPORTANT FIX: Corrected inverted armor durability multipliers Values now work correctly as described in the configuration Values greater than 1.0 = more durability (less wear) Values less than 1.0 = less durability (more wear) Minor updates: Updated configuration files to reflect the new version Improved overall plugin stability Optimized durability modifier calculations THANK YOU! Thank you for your support and for reporting issues. If you encounter any other problems or have suggestions, please contact me on Discord: @wwishh1.3.0DamageModifier v1.3.0 - Update NotesMay 7, 2025 What's New: · Complete plugin recode for improved stability and performance · New modular feature system - enable/disable each component separately: · Sword damage modifiers · Axe damage modifiers · Sword blocking defense · Shield mechanics · Critical hit system · Armor durability modifications · Enhanced version detection - better support across Minecraft 1.8-1.21 · Improved logging system - clear status display of active features · Fixed compatibility issues with newer Minecraft versions · Better material detection for Netherite items and shields · Improved blocking detection for both sword blocking and shield mechanics · Fixed several bugs related to damage calculation and durability Thank you for your support! If you encounter any issues, please contact me on Discord: wwishh1.2.1v1.2.1Nov 29, 2024 DamageModifier v1.2.1 - Update Notes Changes: - Added multi-version compatibility support (1.8+) - Fixed NoSuchMethodError related to getItemInMainHand() in 1.8 servers - Improved version detection system for weapon handling - Removed api-version restriction to ensure backwards compatibility - Maintained all existing damage modification features across all versions This update ensures the plugin works seamlessly across all Minecraft versions from 1.8 onwards while maintaining all original functionality. Players can now use the damage modification features regardless of their server version. Thank you for using DamageModifier!1.2v1.2Nov 24, 2024 What's New? -Full support for Minecraft 1.8 - 1.21.3 - ️ Enhanced combat mechanics -
Customizable weapon damage system - Improved shield mechanics Key Features - Custom damage multipliers - Critical hit system - Shield & armor durability - Visual effects - Version-specific optimizations Technical - API: 1.13+ - Supports: 1.8 - 1.21.3 - No dependencies required Thank you for using DamageModifier!
It is recommended to delete the config.yml file from the DamageModifier folder before updating to properly apply the new changes
1.1v1.1Nov 23, 2024 Update Details (v1.1): ·Added custom critical damage multipliers per weapon · ️ Improved null checks for better error handling · Optimized damage calculation · Updated configuration file ·
It is recommended to delete the config.yml file from the DamageModifier folder before updating to properly apply the new changes
1.0Nov 19, 2024
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