Death Sound Plugin | UnstableSMP | Orbital Strikes
8.0Death Sound Plugin like on the UnstableSMP with many features like Orbital Strikes and more
8.0latestJul 7, 2026 added /dailynuke and /dailystab, some bug fixes (not nickname tho), improved the gui5.13Nickname and Skin System ImprovementsMay 15, 2026 Modrinth Update Details
changes from versions 2.0 through 5.13 are listed here.Versions 2.x Through 4.3
- Grew from the original death-sound and immortality plugin into a broader SMP plugin. - Added the systems that were fully present by4.4, including nickname and skin tools, GUI controls, admin toggles, and more server management features. - Expanded the command set around immortality, punishments, moderation, and utility features.Version 4.4
- Brought together the olderUnstableSMPfeature set around immortality, death ban, nicknames, and custom skins. - Added fast regen, anti armor break, record mode, server freeze, optimization settings, randomizer support, and keep-inventory options. - Exposed the/unstablesmpGUI with subcommands for nick, skin, resetnick, resetskin, immortality, fastregen, antiarmor, recordmode, freeze, deathbanbypass, and reload. - Improved nickname-based player lookup and older command or tab-completion support around that nickname system.Versions 5.0 Through 5.9
- Started the larger merge and modernization work that shaped the currentUnstableSMPDeathSoundplugin. - Added requested SMP features such as fishing rod systems, orbital strikes, and mafia tags alongside the existing death and proximity features. - Added more in-game control over feature toggles, including changing the death sound from commands or GUI paths. - Improved compatibility across Paper, Folia, and Purpur. - Expanded random nickname and random skin workflows and continued improving name and skin handling.Version 5.11
- Fixed Fast Regen so enabling it from commands or GUI paths also turns on the main config flag. - Fixed Anti Armor Break so enabling it from commands or GUI paths also turns on the main config flag. - Stabilized the Paper-side toggle behavior after the broader5.10regression report.Version 5.12
- Reworked the nickname and skin system. - Updated direct nickname and skin commands, plus random nickname and random skin flows. - Reworked visible-name handling so chat and in-game presentation follow the new identity model.Version 5.13
- Added nickname-aware command rewriting at the correct listener priority. - Added nickname-aware tab completion for command completions. - Aligned join, quit, and death messages more closely with the nickname system. - Fixed direct nickname and skin command flow so it matches the new backend instead of the older path. - Kept the Fast Regen and Anti Armor Break toggle fixes stable through the5.11to5.13line.1.10Version 1.10 - Gradient Styling and Readability FixesApr 28, 2026 Modrinth Update Details
changes from versions1.2through1.10are listed here.Version 1.2
- Added Java 21 support - Added Paper 1.21.11 compatibilityVersion 1.3
- Added support for modern dotted sound keys likeENTITY.WITHER.SPAWN- Fixed deprecated sound API usage for better forward compatibility - Fixed death sound resolution so both dotted modern keys and legacy underscore names workVersion 1.4
- Added configurable death sound range for nearby-only playback - Added chat control modes for disabled chat and proximity chat - Added configurable death punishments with kick or ban actions - Added/unstablesmp reloadfor reloading config changesVersion 1.5
- Added proximity-based join, quit, and death messages - Changed the plugin and jar name toUnstableSMPDeathSound- Changed the command namespace to/unstablesmp- Fixed death kick/ban handling so the configured punishment runs correctlyVersion 1.6
- Fixed the broken in-plugin immortality implementation ahead of the legacy-system restoreVersion 1.7
- Added the full/immortalcommand workflow - Added immortality config sections and persistent player data handling - Fixed immortality behavior by restoring the legacy subsystemVersion 1.8
- Fixed the immortality command setup so it stays on/immortalonlyVersion 1.9
- Added small-caps styling for plugin-generated messages - Added gradient styling for plugin-generated messagesVersion 1.10
- Added a lighter indigo gradient for the[UnstableSMP]prefix - Added a pink gradient for the rest of plugin-generated messages - Fixed permission-denied plugin messages so they remain plain and readable1.1Version 1.1 - Immortality & Proximity UpdateApr 27, 2026 Version 1.1 - Immortality & Proximity Update
This update expands the plugin far beyond just death sounds and adds several major SMP-focused systems and quality-of-life improvements. - Added a full immortality system for special players - Added standalone/immortalmanagement commands - Added/immortal set,/immortal unset,/immortal toggle,/immortal list, and/immortal reload- Added persistent immortality data so immortal players stay saved after restarts - Added fatal damage protection for immortal players - Added chat control modes:NORMAL,DISABLED, andPROXIMITY- Added proximity chat support - Added configurable death punishments withKICKandBAN- Added configurable death sound range settings - Added support for both.and_death sound names - Added reload support for applying config changes without restarting the server - Updated the plugin to Java 21 - Updated compatibility for Paper1.21.11- Cleaned up deprecated sound API usage for better forward compatibility - Reworked the plugin branding and release setup for UnstableSMPDeathSound - Improved config1.0Death Sound Plugin ReleaseApr 13, 2026
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