Decay Zones
1.3.0Create zones where placed blocks decay over time with configurable settings! This plugin is perfect for temporary building areas, minigames, or clean-up zones on your Minecraft server.
1.3.0latestDecay Zones 1.3.0Jul 15, 2026 26.1.2 SUPPORT UPDATE COMING SOON
[1.3.0] - 2026-07-15
Added
- Circular Decay Zones: Added the ability to set the shape of decay zones to either a standard cuboid (square box) or a cylinder (circle). - Persistent Outlines: You can now display persistent entity-based outlines for zones using/decay toggleoutline <zone>. These outlines are drawn using thin tinted glass block displays for high-quality, smooth rendering even on circular zones. -/decay setshape <zone> <cuboid|cylinder>command to modify the shape of an existing zone. -/decay setoutlineblock <zone> <material>command to customize the block used for the persistent outline. - Clean cylinder rendering: Circular zone outlines now only draw the top and bottom circular bounds for a cleaner look. - Visualizing a circular zone with/decay showor after selection now correctly outlines the boundary as a cylinder using particles.1.2.0Decay Zones 1.2.0Jul 4, 2026 [1.2.0] - 2026-07-04
Added
- Custom Zone Titles: Server administrators can now fully customize the titles and subtitles that appear when entering and exiting decay zones. - Support for MiniMessage formatting tags for custom zone titles (allows colors, gradients, and hover effects). Use the{zone_name}placeholder inside custom titles. -/decay settitle <zone> <type> <message>command to edit zone titles in-game. Supported types areentrytitle,entrysubtitle,exittitle, andexitsubtitle. - Clear custom titles and revert to defaults using/decay settitle <zone> <type> clear.1.1.0Decay Zones 1.1.0Jul 3, 2026 Decay Zone
Version: 1.1.0 Author: thebestharrison/Vexor Core Studios Create zones where placed blocks decay over time with configurable settings! This plugin is perfect for temporary building areas, minigames, or clean-up zones on your Minecraft server.Features
- Configurable Decay Zones: Create distinct areas where placed blocks automatically decay. - Customizable Timers: Set the default decay duration (in seconds). - Exempt Blocks: A default list of exempt blocks (e.g., Bedrock, Barrier, Air, Glass) prevents certain blocks from decaying. These can be adjusted per zone. - Visuals & Feedback: Selection particle visualization, entry/exit sounds, and on-screen titles for zones. - Global Toggle: Easily toggle the decay feature globally or on a per-zone basis.Commands
-/decay [gui|create|delete|list|info|setpos1|setpos2|show]- Main command to manage and configure Decay Zones. - Aliases:/dz,/decaygui,/decayzonePermissions
-decayzone.manage- Create and manage decay zones (default: op) -decayzone.select- Select positions for zones (default: op) -decayzone.*- Grants all Decay Zone permissionsConfiguration Settings (
-config.yml)default-decay-duration: Decay duration in seconds for newly created zones (default: 5). -global-decay-enabled: Toggle global decay. -default-exempt-blocks: List of blocks that will not decay. -particle: Configure particle visualization for selections (duration, density). -zone-feedback: Toggle titles and sounds when players enter or exit a decay zone.1.0Decay Zones 1.0Feb 6, 2026 Initial Release (v1.0.0)
This marks the official release of Decay Zone, providing a complete framework for automated environmental degradation and region management. This version focuses on stability, administrative ease of use, and immersive player feedback. #### Implementation Highlights Regional Decay Engine*: Core logic to monitor and degrade player-placed or natural blocks within defined coordinates. Coordinate-Snapped Selections*: Advanced selection system that ensures all defined cuboids align perfectly with the block grid. Administrative Management Suite*: A centralized GUI for monitoring, editing, and managing all active zones and their specific attributes. Environmental Audio-Visuals*: * Material-aware sound triggers (Wood, Stone, Gravel) to simulate physical stress. * Dynamic particle dispersion based on block material data. Configuration Persistence*: Instant auto-save functionality for all zone modifications and administrative settings. Advanced Control Features*: Auto-Cleanup*: Per-zone toggle for entity-optimized block removal. Zone Renaming*: Simplified identifier management via command-line. Visualization*: Real-time particle outlines for boundary verification. --- Developed for professional server environments.
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