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Demi's Core library (1.8.X & 1.12.X - 1.14.X)

v0.8

A library that simplifies much. MySQL, Yaml and Commands without plugin.yml

·Plugin

Englisch:
This API version is a simplified way to create commands, timers and GUI as well as a simplified version of a MySQL connection and administration.

This API contains a lot of data and possibilities.

The API is available in the following Spigot versions:
► 1.8.x
► 1.12.x
► 1.13.x (GUI Beta (is deprecated))
► 1.14.x (GUI Beta (is deprecated))

You can create commands without documenting them in the plugin.yml file.

Documentation: see section Document

German:
Diese API Version ist eine vereinfachte möglichkeit Befehle, Timers und GUI zu erstellen so wie auch eine Vereinfachte version einer MySQL verbindung und verwaltung.

Diese API beinhaltet eine Menge an Daten und Möglichkeiten.

Die API ist in folgenden Spigot Versionen erhältlich:
► 1.8.x
► 1.12.x
► 1.13.x (GUI Beta (ist deprecated))
► 1.14.x (GUI Beta (ist deprecated))

Du kannst befehle erstellen ohne diese in der plugin.yml datei zu dokumentieren.

Documentation: siehe bereich Dokument

Document:
Core

Core
Core.  getInstance   (   )  .  isDebug   (   )   ;   //return boolean;  
Core.  getInstance   (   )  .  registerCommand   (  CoreCommand coreCommand  )   ;

CorePlayer

CorePlayer

The CorePlayer is already available in the cache. To get the CorePlayer use: CoreCache.getCorePlayer (Player player)

// online Methode  

CorePlayer corePlayer  =   new  CorePlayer  (  Player player  )   ;  

 // offline Methode  
CorePlayer corePlayer  =   new  CorePlayer  (    String   playerName  )   ;  
corePlayer.  convertToOfflineUUID   (   )   ;   // return String  

 // ==========================================  
getBukkitPlayer  (   )   // return Player  
sendMessage  (    String   prefix,   String   s  )  
setInvisibleForPlayer  (  CorePlayer cplayer  )  
editVelocity  (   float  x,  float  y,  float  z  )  
teleport  (  Location location  )  
teleport  (    Entity   entity  )  
getLocation  (   )   // return Location  
hasPotionEffect  (  PotionEffectType type  )   // return boolean  
removePotionEffect  (  PotionEffectType type  )  
addPotionEffect  (  PotionEffectType type,  int  duration,  int  amplifier  )  
addPotionEffect  (  PotionEffectType type,  int  amplifier  )  
playsound  (  Sound sound,  int  volum,  int  pitch  )  
playsound  (  Sound sound,  int  volum  )  
playsound  (  Sound sound  )  
sendActionbar  (    String   msg  )  
sendScoreboard  (    String   header,   String   ...  args   )  
sendTitle  (    Integer   fadeIn,   Integer   stay,   Integer   fadeOut,   String   title,   String   subtitle  )  
sendTitle  (    Integer   fadeIn,   Integer   stay,   Integer   fadeOut,   String   title  )

CoreTimer ( Implements )

CoreTimer
public   interface  CoreTimer  {  

     public   void  tick  (   )   ;  
  
 }

CoreCommand (Implements)

CoreCommand

Permissions to see all Registert Commands: core.default
Command: /core


here are commands with external value true. If this is false than have a prefix with /core <command>

public interface CoreCommand { 


    public String command(); 
    public String desception(); 
    public String permission(); 
    public boolean external(); 
    public void run(CorePlayer player, String[] args); 
    public boolean runNoPerms(CorePlayer player, String[] args); 
  
}

CoreCache (Static)

CoreCache
CoreCache.  regCoreTimer   (  CoreTimer coreTimer  )   ;  
CoreCache.  getCorePlayer   (  Player player  )   ;   // return CorePlayer

CorePlayerData (Static)

CorePlayerData
setData  (  CorePlayer player,   String   Channels,   String   type,   Object   object  )   ;  
loadData  (  CorePlayer player,   String   Channels,   String   type  )   ;   // return Object

GUI (Constructor)

GUI
GUI  (  CorePlayer cPlayer,   String   title  )   ;  
GUI  (  CorePlayer cPlayer,   String   title,  int  size  )   ;  
GUI  (  CorePlayer cPlayer,   String   title, InventoryType inventoryType  )   ;  

setButton  (   int  slot, GUIButton gUIButton  )   ;  
setButton  (  HashMap  <    Integer   , GUIButton  >  buttons  )   ;  
open  (   )   ;  
getInventory  (   )   :   // return Inverntory

(extends)

GUI Button
public   abstract   class  GUIButton  {  
  
     private  CorePlayer cPlayer  ;  
  
     public   abstract   void  onClick  (  InventoryClickEvent event  )   ;  
     public   abstract  ItemStack getIcon  (   )   ;  
  
  
     public   void  setPlayer  (  CorePlayer player  )   {  
         this  .  cPlayer   =  player  ;  
     }  
  
     protected  CorePlayer getCorePlayer  (   )   {  
         return  cPlayer  ;  
     }  
  
 }

IDManager (Static)

IDManager
IDManager.  generateID   (   int  size  )   ;   //return String  
IDManager.  generateIDWithSlpit   (   int  size,  int  slpitAt  )   ;   //return String

ItemBuilder (Constructor)

ItemBuilder
ItemStack item  =   new  ItemBuilder  (  Material.  STONE   )  .  setName   (   "§6TEST"   )  .  build   (   )   ;  

 //And more

MySQL (Static)

MySQL
//Static  

MySQL.  createTable   (    String   table,   String   clumName, ColumType type  )   ;  
createTable  (    String   table, ArrayList  <  String  >  list, ArrayList  <  ColumType  >  types  )   ;  
createTable  (    String   table, HashMap  <    String   , ColumType  >  map  )   ;  
createTable  (    String   table,   String    [   ]  list, ColumType  [   ]  types  )   ;  
getString  (    String   table,   String   where,   String   match,   String   colum  )   ;   // return String  
getInt  (    String   table,   String   colum,   String   where,   String   match  )   // return int  
exsistValue  (    String   table,   String   where,   String   match,   String   colum  )   ;   // return boolean;  
getArrayList  (    String   table,   String   where,   String   match,   String   colum  )   ;   //return ArrayList<String>  
set  (    String   table,   String   colum,   Object   value  )   ;  
update  (    String   table,   String   colum,   String   value,   String   where,   String   match  )   ;  
deleteRowString table,   String   where,   String   match  )   ;
ColumType
VARCHAR_128, 
    VARCHAR_64, 
    VARCHAR_32, 
    VARCHAR_256, 
    VARCHAR_512, 
    VARCHAR_1024, 
    VARCHAR_2048, 
    INT, 
    LONG, 
    DOUBLE  ;

YamlConfig (Constructor)

YamlConfig
YamlConfig config  =   new  YamlConfig  (    String   path,   String   file  )   ;  

config.  set   (    String   path,   Object   value  )   ;  
config.  exsistPath   (    String   path  )   // return boolean  
config.  get   (    String   path  )   ;   // return Object  
config.  getOrDefault   (    String   path, Class  <?   extends  T  >  clazz, T t  )   //return T  
config.  save   (   )   ;

WarpManager (Static)

WarpManager
WarpManager.createWarp(CorePlayer player, String name); 
WarpManager.getWarpLocation(String name); //return Location 
WarpManager.deleteWarp(String name)// retun boolean 

//============================== 

WarpManager.createWarp(CorePlayer player, String dir, String name); 
WarpManager.getWarpLocation(String dir, String name); // return Location 
WarpManager.deleteWarp(String dir, String name); //return boolean

Some exsample

CoreCommand & GUI & ItemBuilder (/warp)
package   de.deminosa.factions.commands   ;  

 import   org.bukkit.Material   ;  
 import   org.bukkit.event.inventory.InventoryClickEvent   ;  
 import   org.bukkit.inventory.ItemStack   ;  

 import   de.deminosa.core.builders.CorePlayer   ;  
 import   de.deminosa.core.builders.command.CoreCommand   ;  
 import   de.deminosa.core.utils.gui.GUI   ;  
 import   de.deminosa.core.utils.gui.GUIButton   ;  
 import   de.deminosa.core.utils.itembuilder.ItemBuilder   ;  
 import   de.deminosa.factions.system.warp.WarpManager   ;  

 /* 
*    Class Create by Deminosa 
*    YouTube:     Deminosa 
*     Web:         deminosa.de 
*    Create at:     11:54:50 # 11.05.2019 
* 
*/  

 public   class  WarpCommand  implements  CoreCommand  {  

    @Override 
     public    String   command  (   )   {  
         return   "warp"   ;  
     }  

    @Override 
     public    String   desception  (   )   {  
         return   "Öffnet ein Warp GUI Setting"   ;  
     }  

    @Override 
     public   boolean  external  (   )   {  
         return   true   ;  
     }  

    @Override 
     public    String   permission  (   )   {  
         return   "system.command.warp"   ;  
     }  

    @Override 
     public   void  run  (  CorePlayer player,   String    [   ]  args  )   {  
        GUI gui  =   new  GUI  (  player,  "WarpManager"  ,  18   )   ;  
  
        gui.  setButton   (   0   +   1  ,  new  GUIButton  (   )   {  
            @Override 
             public   void  onClick  (  InventoryClickEvent event  )   {  
                WarpManager.  createWarp   (  player,  "tutorial"   )   ;  
                player.  getBukkitPlayer   (   )  .  closeInventory   (   )   ;  
                player.  sendMessage   (   "Warp"  ,  "Warp für tutorial wurde gesetzt!"   )   ;  
             }  
  
            @Override 
             public  ItemStack getIcon  (   )   {  
                 return   new  ItemBuilder  (  Material.  ENDER_PEARL   )  
                        .  setName   (   "§6Set FirstJoin Spawn (Tutorial Spawn)"   )  
                        .  build   (   )   ;  
             }  
         }   )   ;  
  
        gui.  setButton   (   9   +   1  ,  new  GUIButton  (   )   {  
            @Override 
             public   void  onClick  (  InventoryClickEvent event  )   {  
                player.  getBukkitPlayer   (   )  .  closeInventory   (   )   ;  
                player.  teleport   (  WarpManager.  getWarpLocation   (   "tutorial"   )   )   ;  
             }  
  
            @Override 
             public  ItemStack getIcon  (   )   {  
                 return   new  ItemBuilder  (  Material.  EYE_OF_ENDER   )  
                        .  setName   (   "§6Teleport to Tutorial Spawn"   )  
                        .  build   (   )   ;  
             }  
         }   )   ;  
  
        gui.  setButton   (   0   +   3  ,  new  GUIButton  (   )   {  
            @Override 
             public   void  onClick  (  InventoryClickEvent event  )   {  
                WarpManager.  createWarp   (  player,  "elfen"   )   ;  
                player.  getBukkitPlayer   (   )  .  closeInventory   (   )   ;  
                player.  sendMessage   (   "Warp"  ,  "Warp für Elfen wurde gesetzt!"   )   ;  
             }  
  
            @Override 
             public  ItemStack getIcon  (   )   {  
                 return   new  ItemBuilder  (  Material.  BOW   )  
                        .  setName   (   "§6Set Elfen Spawn"   )  
                        .  build   (   )   ;  
             }  
         }   )   ;  
  
        gui.  setButton   (   9   +   3  ,  new  GUIButton  (   )   {  
            @Override 
             public   void  onClick  (  InventoryClickEvent event  )   {  
                player.  getBukkitPlayer   (   )  .  closeInventory   (   )   ;  
                player.  teleport   (  WarpManager.  getWarpLocation   (   "elfen"   )   )   ;  
             }  
  
            @Override 
             public  ItemStack getIcon  (   )   {  
                 return   new  ItemBuilder  (  Material.  ARROW   )  
                        .  setName   (   "§6Teleport to Elfen Spawn"   )  
                        .  build   (   )   ;  
             }  
         }   )   ;  
  
        gui.  setButton   (   0   +   5  ,  new  GUIButton  (   )   {  
            @Override 
             public   void  onClick  (  InventoryClickEvent event  )   {  
                WarpManager.  createWarp   (  player,  "zandaren"   )   ;  
                player.  getBukkitPlayer   (   )  .  closeInventory   (   )   ;  
                player.  sendMessage   (   "Warp"  ,  "Warp für Zandaren wurde gesetzt!"   )   ;  
             }  
  
            @Override 
             public  ItemStack getIcon  (   )   {  
                 return   new  ItemBuilder  (  Material.  WATER_BUCKET   )  
                        .  setName   (   "§6Set Zandaren Spawn"   )  
                        .  build   (   )   ;  
             }  
         }   )   ;  
  
        gui.  setButton   (   9   +   5  ,  new  GUIButton  (   )   {  
            @Override 
             public   void  onClick  (  InventoryClickEvent event  )   {  
                player.  getBukkitPlayer   (   )  .  closeInventory   (   )   ;  
                player.  teleport   (  WarpManager.  getWarpLocation   (   "zandaren"   )   )   ;  
             }  
  
            @Override 
             public  ItemStack getIcon  (   )   {  
                 return   new  ItemBuilder  (  Material.  LAVA_BUCKET   )  
                        .  setName   (   "§6Teleport to Zandaren Spawn"   )  
                        .  build   (   )   ;  
             }  
         }   )   ;  
  
        gui.  setButton   (   0   +   7  ,  new  GUIButton  (   )   {  
            @Override 
             public   void  onClick  (  InventoryClickEvent event  )   {  
                WarpManager.  createWarp   (  player,  "zwerge"   )   ;  
                player.  getBukkitPlayer   (   )  .  closeInventory   (   )   ;  
                player.  sendMessage   (   "Warp"  ,  "Warp für Zwerge wurde gesetzt!"   )   ;  
             }  
  
            @Override 
             public  ItemStack getIcon  (   )   {  
                 return   new  ItemBuilder  (  Material.  IRON_AXE   )  
                        .  setName   (   "§6Set Zwerge Spawn"   )  
                        .  build   (   )   ;  
             }  
         }   )   ;  
  
        gui.  setButton   (   9   +   7  ,  new  GUIButton  (   )   {  
            @Override 
             public   void  onClick  (  InventoryClickEvent event  )   {  
                player.  getBukkitPlayer   (   )  .  closeInventory   (   )   ;  
                player.  teleport   (  WarpManager.  getWarpLocation   (   "zwerge"   )   )   ;  
             }  
  
            @Override 
             public  ItemStack getIcon  (   )   {  
                 return   new  ItemBuilder  (  Material.  DIAMOND_AXE   )  
                        .  setName   (   "§6Teleport to Zwerge Spawn"   )  
                        .  build   (   )   ;  
             }  
         }   )   ;  
  
  
  
        gui.  open   (   )   ;  
  
     }  

    @Override 
     public   boolean  runNoPerms  (  CorePlayer arg0  )   {  
         return   false   ;  
     }  

 }

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