DisplayShops
2.2.7Create immersive simplistic shops with animations, efficient transaction handling, and much more!
2.2.7latestDisplayShops 2.2.7last week This release is skipping one version, due to an error being present in that version, see update notes bellow.
[26.2 Support]v2.2.7
- Fixed a bug that prevented the plugin from fully working on 26.2 (Thanks CorsuneVR for reporting!)v2.2.6
- Support for 26.2 (NEW VERSION - make a backup just in case) - Fixed a bug that if you were using Display Entities, it would not load correct VersionUtil class, which would then use an outdated variant, instead of the version-specific one. - Updated dependencies used by plugin to support latest version.2.2.5.1DisplayShops 2.2.5.1Jul 28, 2026 It's been a while, since last update, so here we go with a new one.
Since last time, there were several improvements to DisplayShops, here are the changes alongside the version release.
v2.2.5.1:
- Performance Improvement (Fixed per-tick CPU storm in VisualTask class, also cleaned up redundant per-tick work - again big thanks to Ghosflot for finding and fixing this!)v2.2.5:
- Performance Improvement (removed per-shop async task that grew Craft Scheduler pool to oner worker per shop - big thanks to Ghosflot for finding and fixing this!)v2.2.4-3:
- Support for 26.1.2 - Fixed various bugs2.2.1DisplayShops 2.2.1Apr 28, 2026 [v2.2.0 - Skipped (version changes included in this update)]2.2.0 - Changes:
- Added support for 1.21.11 - Fixed NMS implementation errors (incorrectly constructed packets) for versions from 1.20.4 to 1.21.10 - NMS classes are no longer re-obfuscated against Spigot's mappings for versions 1.20.6 and up [v2.2.1 - Current]2.2.1 - Changes:
- Fixed various 1.21.11 bugs, that prevented the plugin from it's functionality -NMS classes are no longer re-obfuscated against Spigot's mappings for versions 1.20.6 and up=> _Plugin is again marked as Spigot compiled plugin, due to one of the libraries used being compiled that way, which would have otherwise caused runtime issues_2.1.8DisplayShops 2.1.8Dec 23, 2025 - Added support for 1.21.10 - Added support for 1.21.9 - Added plugin support - Nexo (Requested by CorsuneVR) - You can now use furniture / blocks / items troughout DisplayShops, either as the shop-block, or you can trade with Nexo items where their correct name appears at the corresponding item placeholders  - Updated dependencies to work on 1.21.8 - Servers that are newer than 1.19 will now defaultly use a new item saving system, to replace out the old that was messy and not reliable, with this change, the items are stored in human-unreadable format2.1.5DisplayShops 2.1.5Jul 27, 2025 - Added support for 1.21.6 - Added support for 1.21.7 - Fixed error when running on 1.21.5 - updated dependency2.1.4DisplayShops 2.1.4Jul 6, 2025 - Fixed an issue that prevented to use other characters (for example cyrillic alphabet) in translations and or menu items. (Reported by DOGE) - Added a new support for 1.21.5 - as it's still in beta, it's very likely that bugs can occur, be wary when using on this version and report any found bugs.2.1.3DisplayShops 2.1.3May 29, 2025 - Implemented a new system to reset the current editor correctly even when the menu is closed by not using the close button. - Fixed an error with incorrect WorldGuard flag implementation which allowed placement of Shops at location where player didn't have permission to do so. - Fixed a bug that allowed purchasing Shops even without having the required balance/ds buy 64- Fixed a translation bug for keyassistants-ownerthat had incorrect placeholder - the correct one is now{player}2.1.2DisplayShops 2.1.2Mar 13, 2025 - Fixed a bug that threw an error while WordGuard softdependency was not found - Fixed a bug that allowed the shop to be placed next to another shop - Fixed a bug that prevented editing the appearances of shops2.1.1DisplayShops 2.1.1Jan 15, 2025 2.1.1
Updated library - fixes errors appearing on 1.21.3 & 1.21.4
2.1.0DisplayShops 2.1.0Jan 13, 2025 2.1.0
Fixed loading on 1.21.4
2.0.9DisplayShops 2.0.9Jan 4, 2025 2.0.9
Fixed loading on 1.21.1 (problem with NMS numbers, rewrite system added in case it's not able to find the correct version)
Fixed an error when starting plugin (onLoad - ClassNotFound exception when starting on server where WorldGuard is not present)
Took 1 hour 23 minutes
#Fix for 1.21.2 being mapped as 1_21_R3 for which we need to use 1.21.3 NMS mappings
Took 26 minutes
2.0.8DisplayShops 2.0.8Jan 2, 2025 2.0.8
Implemented WorldGuard - added a flag that when enabled, allows players to build DisplayShops in protected WorldGuard regions (requested by Athlantes)
<br><br>_Took 2 hours 18 minutes_Feature showcase
<iframe width="560" height="315" src="https://www.youtube-nocookie.com/embed/7mtd9G45h-w" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe> [Github commit](https://github.com/AureusDevelopment/DisplayShops/commit/…2.0.7DisplayShops 2.0.7Dec 13, 2024 2.0.7
- New Item saving system (configurable -new-item-mysql-saving- item's are stored in Base64 format instead of very likely to corrupt - plain) - Version support for 1.20.6, 1.21.2, 1.21.3 and 1.21.4 (if you encounter any bug or error, please let us know!) - Reformatted code & optimized imports Took 4 hours 11 minutes [Github commit](https://github.com/AureusDevelopment/DisplayShops/commit/…2.0.5DisplayShops 2.0.5Nov 8, 2024 2.0.5
New feature
Implemented claimable item system (configurable) that allows you to collect the items of expired displayshops [feature showcase](https://www.youtube.com/watch?v=DAP9oQAZm6M) (Requested by CashFire)
Bug fix
Fixed a bug that caused to incorrectly save player's DisplayShop appearances data to MySQL in map format which then failed to load (Reported by Robotter112)
Github changes:
[Github commit](https://github.com/AureusDevelopment/DisplayShops/commit/…
2.0.4DisplayShops 2.0.4Oct 26, 2024 - Fixed command/ds reload, now Displays are rotating after executing this command - Implemented AlwaysDisplay for Displays + made the range adjustable by config key (this previously only worked, for Armorstand based shops) Full Changelog: https://github.com/AureusDevelopment/DisplayShops/compare…
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