Distant Horizons Support
0.14.0Add support for Distant Horizons to your Bukkit compatible server.
0.14.0latestFor DH 3.1.0 - 3.2.0Jul 11, 2026 Fixed: * Game version detection now correctly returns only the game version, for automatic enabling of MC 1.20.1 lighting bug workaround. * Chunk unloading now uses correct chunk coordinates, improving server memory usage. * Block state properties are now ordered to match client block states, fixing some log spam on the client side. Changed: * Real-time updates are now allowed even if distant generation is disabled. * LOD requests that cannot be fulfilled are now responded to with an empty LOD instead of an exception. * LOD compression code has been optimized to reduce both time and memory requirements. Thanks, @GallantPenguin. * Various changes to memory management have been made that should result in lower memory requrements, less GC induced stuttering, and in testing gave more than 11x increased LOD generation speed for pre-existing chunks. Added: * Support for DH 3.1.x and 3.2.x.0.13.1For DH 3.0.0 - 3.0.3May 10, 2026 Fixed: * Spigot compatibility.0.13.0For DH 3.0.0 - 3.0.3Apr 19, 2026 Fixed: * Beacons at the build height limit no longer crash the LOD builder. * Fake LODs are now replaced with real LODs when new chunks are generated. * Pausing LOD building no longer freezes regions on Folia. * Lighting on MC 1.20.1 is now somewhat tolerable. * Servers based on Spigot 1.20.1 have a bug that offsets all lighting data by 64 blocks on the Y axis, but the plugin now detects this and applies a work-around. * Lighting for first datapoint in a column is now sampled correctly. * First datapoint is usually air, so this problem was rarely visible. * Block data for worlds taller than ~2000 blocks is now sampled correctly. Changed: * Various config comments have been improved. * Plugin channel name for server/client communication has been shortened for compatibility with Minecraft versions older than 1.13. * This also means compatibility with Distant Horizons 3.0.0. Added: * Track players using Distant Horizons. * Track client render distance. * Chat warning for players that have Distant Horizons, but connect with Distant Generation disabled. * Config option to ignore world height map.0.12.0For DH 2.4.0 - 2.4.5Dec 14, 2025 PSA: This release contains a change to the LOD data format which requires a rebuild of all LODs.
Old LODs will automatically be deleted and rebuilt when requested, but you can also use the pregen command like normal if you'd like. Changed * Log message "DH config for player" disabled * Named threads (thanks to @SootyOwl) Added * Server key feature for servers with multiple addresses * Version mismatch message in player chat * Support for Distant Horizons 2.4.00.11.0For DH 2.3.3 - 2.3.6Oct 30, 2025 0.11.0-SNAPSHOTDistant Horizons Support 0.11.0-SNAPSHOTAug 14, 2025 - Added support for colored beacon beams. - Added support for "3d biomes". - Added options to configure which events to use for LOD updates. - Added option to send a "fake chunk" for unexplored areas of the world. - Added option to mask certain block types as other types. - Added option to disable /dh help text. - Improved error handling.
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