Divinity - Custom Item Generator by MageMonkey.studio (forme
1.0.2-R0.54Pair this with Fabled to complete your RPG experience!
1.0.2-R0.54latestDivinityDec 13, 2025 -Adjust default Essence particles to reflect modern naming -Fix NPE around EntityStats -Ensure Divinity interactions with CodexItemManager don't use all uppercase -Make ItemModule requirement return false if the target doesn't have a module -Fix crash when loot module air-only -added attribute and armor trim support for customitems1.0.2-R0.48Divinity 1.0.2-R0.48Aug 18, 2025 · added attributes and shield-texture options for itemgen · fix attributes when adding to item generator · Add attribute and armor trim support for customitems module1.0.2-R0.47Dvinity 1.0.2-R0.47Jul 8, 2025 Update to 1.21.71.0.2-R0.45DivinityJul 3, 2025 Divinity Updates - Update to 1.21.5 - To see the rest of the updates join our discord! https://discord.gg/6UzkTe6RvW1.0.2-R0.16Divinity 1.0.2-R0.16Nov 27, 2024 · Change swap hand priority · Allow item stats to round · Fix bound skills not updating on death/item swap · Fix attack damage issues1.0.2-R0.8Divinity 1.0.2-R0.8Nov 15, 2024 -Fix NPE with refine1.0.2-R0.7Divinity 1.0.2-R0.7Nov 11, 2024 -fixed itemgen breaking when material modifiers are defined, but not found for some attributes1.0.2-R0.6Divinity 1.0.2-R0.6Nov 9, 2024 - Adjust bow/crossbow damageedivinity-1.0.2-R0.5Nov 5, 2024 -Properly add tier to custom items, so that they work properly with the drops module.1.0.2-R0.4Divinity 1.0.2-R0.4Nov 5, 2024 -Make drops work for non-tiered items, even when a tier is specified for the drop (we will update this later to let custom items tier option be recognized by drops)1.0.2-R0.3Divinity 1.0.2-R0.3Nov 4, 2024 - Update to 1.21.3 - Fix banner pattern backward compatibility1.0.1-R1Divinity 1.0.1-R1Oct 22, 2024 -Allow non weapons and tools to be used in the item generator1.0.1-R0.12CodexCore 1.0.1-R0.12Oct 19, 2024 You need to update to the latest CodexCore plugin for this build to work! -Update to 1.21.1 -Fix bleed effect particles -Band-aid fix for Mohist not clearing slots properly on a cancelled drag event -Fix ItemType detection for depending plugins -Fix Fabled attribute compat -Don't add stats if they'll be 0 -Don't add bannedClassReq if there's classReq -Fix class bonuses format -Add material modifiers -Only add material bonuses to the right material... - Sentropic -Fix %condition% placeholder showing up -Fix non-base stat storage -Fix material bonuses for stats -fix reqLevel parsing in itemgen -Fix refined stats detection -Add tier option to drop tables -Fix drop amount in drop commands -Fix double damage bug with Fabled damage mechanic and no-knockback -Fix NoSuchMethodError when applying attribute bonuses -Set max_health capacity to -1 -Add option to revert to legacy combat/defense formula -Fix LIGHT_PURPLE not working in ItemHints -Fix gems no longer double-up on stat bonuses for health, attack speed, or speed -Resolved issue where BOOLEAN primitive data type doesn't exist in 1.16.5 -Add air-only option to loot module settings to prevent overwriting carpet, grass, liquids, etc. -Fix broken detection for items -Add StatBonus.isBaseStat method -Fix refinement not working on legacy stats -Fix dodge (notification at least) -Add chinese translations -Fix item stat/attack speed issues -Allow damage mechanics to avoid being modified by Divinity -Fix error with stat bonuses1.0.0-R0.17Divinity 1.0.0-R0.17Jun 5, 2024 -Update to 1.20.6 -Fixes for 1.20.6 and backward compatibility -Fix block-rate taking effect when shield is not held up -Fix Fabled integration with new method -Fix extractor dupe glitch -Treat level one as base for scaling -Potential shield improvements for 1.16.5 -Fix editor issues -Revert some enchantment changes -Add party setting chat.cancel-main-event that cancels the chat event instead of modifying recipients1.0.0-R0.7Divinity 1.0.0-R0.7May 13, 2024 Important!!! ProRPGItems has been renamed to Divinity, you'll need to transfer your files from the ProRPGItems folder to the new Divinity folder after installing Divinity for the first time. · Fix (near) infinite loops with expiring stat effects · Streamline itemgen editor clicks · Left click selects, right click removes · Fix old stat updating · Fix error in CombatLogManager · Fix socketing chances when animated · Update holographic displays · Update McMMO · Update MagicAPI · Fix 1.16.5 compatibility · Update HolograhicDisplays, which is now called Illusion · Fix legacy skills on items · Fix socketing chances1.1.2-R0.1ProRPGItems 1.1.2-R0.1Mar 20, 2024 New Features -ProRPGItems custom damage can now be set in ProSkillAPI damage mechanic Bug Fixes -Fix stat bonuses for 1.18 -Fix defense detection -Fix armor toughness detection -Fix stat value updating1.1.1-R0.4ProRPGItems 1.1.1-R0.4Mar 6, 2024 This new updates has some changes about how damage/defense works. This new version tweaks the defense system to simulate vanilla behavior, using a new stat for Armor Toughness! You might see a little change in how defense scales now. (For 100% vanilla behavior, your protection scale factors in defenses.yml must be 0.8). We also have plans in the near future to allow customization on how damage calculations works. So you can choose this new system, the classic one, or really any equation you want. -Cleanup bonus stats lore -Fix stat retrocompatibility -Optimize imports -Add %BASE_NAME% placeholder in itemgen -Add armor toughness stat -Make defenses scale like in vanilla - Account for entity armor, not just the one in items1.1.1-R0.1ProRPGItems 1.1.1-R0.1Feb 29, 2024 · Fix trident damage · Work out some combat-log tweaks with SAPI fake damage events · Rework bonusable stats · Add class bonuses · Add dynamic lore to class bonuses · Fix item-hints hint ignored names1.1.0-R0.15ProRPGItems 1.1.0-R0.15Feb 22, 2024 -Fix trident damage1.1.0-R0.14ProRPGItems 1.1.0-R0.14Feb 12, 2024 -Fix external attributes being deleted1.1.0-R0.13ProRPGItems 1.1.0-R0.13Feb 12, 2024 Make 'non-weapon' items apply critical damage as percent properly1.1.0-R0.121.1.0-R0.12 ProRPGItemsFeb 7, 2024 Cleanup stat IDs in item metadata1.1.0-R0.11ProRPGItems 1.1.0-R0.11Feb 4, 2024 -[Untested] Add LevelledMobs hook for mob-level-plugin option This would be set in engine.yml to use LevelledMobs for the leveling plugin.1.1.0-R0.10ProRPGItems 1.1.0-R0.10Feb 4, 2024 -Fix item-hints glow ignore settings1.1.0-R0.9ProRPGItems 1.1.0-R0.9Feb 1, 2024 -Fix plugin reload -Allow specifying an item's module for item provider -Fix NPE -Fix uppercase resources -Move itemgen material stat-modifiers to new Bonuses section (this is automatic, you don't have to do anything) -Add bonuses for skillapi attrs, ammo and hands -Fix attack speed once and for all (this is for base attack sped and attack speed stats)1.1.0-R0.3ProRPGItems 1.1.0-R0.3Jan 23, 2024 -Material wildcard optimization -Fix missing % in default item generator -Fix null colors in itemgen editor -Fix non-vanilla materials in more places1.1.0-R0.2ProRPGItems 1.1.0-R0.2Jan 22, 2024 -Added support for Oraxen and Itemsadder to used in materials -Allow any ItemTypes in ItemGenerator (the item generator is no longer restricted to weapons, tools and armor) -Add %BASE_LORE% placeholder to the item generator main lore section. (this is required when using Oraxen/ItemsAdder for your material/type) How to use Oraxen and ItemsAdder in the item generator. Type the command /itemgen edit, select materials, then select to change the material type and follow the examples below. Code (Text): #Name is the name from your oraxen items ORAXEN_name #Name is the name from your itemsadder names ITEMSADDER_name:name1.0.9-R0.2ProRPGItemsJan 13, 2024 -Code cleanup (minor update)1.0.8-R0.7ProRPGItems 1.0.8-R0.7Jan 5, 2024 -Adjustments so we don't clear configs1.0.8-R0.6ProRPGItems 1.0.8-R0.6Dec 29, 2023 -Update to 1.20.4 -Attempt to resolve lag issues around EntityEquipment (let us know if you still have issues with this!)1.0.8-R0.4ProRPGItems 1.0.8-R0.4Dec 22, 2023 -Make skills reduce durability only if they belong to the item -Add durability reduction toggle options per Trigger type -Remove toolchains.xml -Remove ci alias to prevent issues with clearinventory -Add profile module toggle in profiles/settings.yml1.0.7-R0.2ProRPGItems 1.0.7-R0.2Dec 7, 2023 -Fix itemgen armor R-click equipping -Fix set detection in hand slots -Use shift L click instead of middle in itemgenerator editor menu -Fix durability stats in shields -Fix lag issue with entity equipment change1.0.6-R0.18-20231019.ProRPGItems 1.0.6-R0.18-20231019Nov 25, 2023 -Use shift L Click instead of middle mouse wheel in itemgen editor1.0.6-R0.17-20231015ProRPGItems 1.0.6-R0.17-20231015Nov 24, 2023 -Fix for mining when using items from the item generator -fix set detection when holding items in in main hand1.0.6-R0.16ProRPGItems 1.0.6-R0.16Oct 20, 2023 - Fixed issue with not being able to mine blocks with items from our plugin1.0.6-R0.15ProRPGItems 1.0.6-R0.15Oct 19, 2023 -Update skull hash for loot module -Prevent loot from spawning if the death event was cancelled1.0.6-R0.13ProRPGItems1.0.6-R0.13Oct 18, 2023 This update bridges ProSkillAPI attributes with custom damage from ProRPGItems. Make sure you have attributes enabled in your ProSkillAPI config! If you don't know what ProSkillAPI is, it's one of our other plugins for making custom classes and skills with an easy to use online editor. You can check out ProSkillAPI here and you can check out our online editor here. You can now scale custom damage and defense with ProSkillAPI attributes. Example using attributes.yml from ProSkillAPI: Code (Text): stats: rpgdamage-cold: 'v(a*.05+1)' rpgdefense-chaos 'v(a*.05+1)' Cold and Chaos can be any custom damage or defense that you create in ProRPGItems.1.0.6-R0.12ProRPGItems 1.0.6-R0.11Oct 18, 2023 Did you know that we have 10+ plugins that we develop and they are all 100% free! You can check out all of our plugins here: https://www.spigotmc.org/resources/authors/goflish.21294/ You can join our discord to get the latest up to date builds of ProSkillAPI and all of our other plugins. The builds on Spigot are usually 2-3 weeks behind. You can join our discord here: https://discord.gg/6UzkTe6RvW -update to 1.20.2 (make sure you also update to the latest ProMCCore)1.0.6-R0.11ProOct 17, 2023 Did you know that we have 10+ plugins that we develop and they are all 100% free! You can check out all of our plugins here: https://www.spigotmc.org/resources/authors/goflish.21294/ You can join our discord to get the latest up to date builds of ProSkillAPI and all of our other plugins. The builds on Spigot are usually 2-3 weeks behind. You can join our discord here: https://discord.gg/6UzkTe6RvW -update to 1.20.2 (make sure you also update to the latest ProMCCore)1.0.6-R0.10ProRPGItemsOct 17, 2023 -Re-enabled profile manager You can access profiles with /profiles1.0.6-R0.9ProRPGItems 1.0.6-R0.9Oct 15, 2023 We are now continuing development of the HolograhpicDisplays plugin, you can download it here <-- click the link This update adds support for our version of HolographicDisplays support.1.0.6-R0.7ProRPGItems 1.0.6-R0.7Aug 29, 2023 -Added McMMO skill requirements for item generator -Add armor trimmings to the item generator -Added option to randomize trim patterns in the item generator -Migrate itemgen editor to new Menu API -Fix inventory updating bug1.0.6-R0.1ProRPGItems 1.0.6-R0.1Aug 3, 2023 Are you an aspiring or experienced java developer? We're looking for anyone that would like to volunteer their time towards developing our plugins. (you can contribute as much time as you want) If you are interested in becoming part of a team send me a private message or join our discord here: https://discord.gg/6UzkTe6RvW If you don't know anything at all about java please go learn first, then feel free to get with me anytime on how you can contribute. Latest Updates -Fixed an issue with attributes when using ProSkillAPI1.0.4-R0.31ProRPGItems 1.0.4-R0.31Jul 24, 2023 Minor code cleanup1.0.4-R0.30ProRPGItems 1.0.4-R0.30Jul 4, 2023 -Fixes in issue with some modules not loading on startup1.0.4-R0.28ProRPGItems 1.0.4-R0.28Jul 3, 2023 Download the latest ProMCCOre for this build! https://www.spigotmc.org/resources/promccore.93608/ Latest Updates -Ensure ProSkillAPI loads before ProRPGItems -Fix NPE in SkillAPIAttributes editor1.0.4-R0.29ProRPGItems 1.0.4-R0.29Jun 28, 2023 You can download ProMCCore here: https://www.spigotmc.org/resources/promccore.93608/ Make sure you get the latest build for ProMCCore for this update, you can get it from our discord or the link above. -Update to 1.20+ -Fixed issue with Proskillapi parties ExpSource that is not shared -Updated to use ProMCCore's lore utility methods -Fixed issue with plugin not loading commands on startup -Make buffs stack by default -Fixed dependency version check -Fixed getUUID reflection in 1.20 -Set ProSkillAPI to load before ProRPGItems -Fixed NPE in SkillAPI Attributes editor1.0.4-R0.16ProSkillAPI 1.1.8-R0.24Apr 25, 2023 Make sure you also update to the latest ProMCCOre! -Update to 1.19.4 -Add enchantment formatting in engine.yml -Add exp to drops module1.1.8-R0.24ProRPGItemsApr 25, 2023 Make sure you also update to the latest ProMCCOre! -Update to 1.19.4 -Add enchantment formatting in engine.yml -Add exp to drops module1.0.4-R0.12-20230316ProRPGItems 1.0.4-R0.12-20230316Mar 22, 2023 -NEW In game editor for the item generator! Access with /itemgen editor -NEW If you are using ProSkillAPI you can now add ProSkillAPI skills to the item generator -NEW If you are using ProSkillAPI you can now add ProSkillAPI attributes to the item generator -Fixed issue in drop module -Removed abilities section from the item generator1.0.4-R0.12-2ProRPGItems 1.0.4-R0.12-20230316Mar 22, 2023 -NEW In game editor for the item generator! Access with /itemgen editor -NEW If you are using ProSkillAPI you can now add ProSkillAPI skills to the item generator -NEW If you are using ProSkillAPI you can now add ProSkillAPI attributes to the item generator -Fixed issue in drop module -Removed abilities section from the item generator1.0.4-R0.2-20221217ProRPGItems 1.0.4-R0.2-20221217Jan 3, 2023 -Identify items will now properly be consumed -Consumables no longer conflict with banned classes1.0.4.1-20221211ProRPGItems 1.0.4.1-20221211Dec 11, 2022 You need to update to latest ProMCCore for this build! Update to 1.19.31.0.3.17-20221121ProRPGItems 1.0.3.17-20221121.051616-11Nov 21, 2022 -Organize more mythicmobs code -Fixed issue with mythicmobs support for the drops module -Fix for chipped/damaged anvils not working for item repair -Added new stat for items that lets you set the base_attack_speed using DPS. Example, if youw ant your sword to do 1.5 damage per second, then you set it to 1.5. -Fixed issue with the original attack_speed that wasn't calculating atack speed properly Our next update is going to be farily large update that will bring an in game editor for the item generator!1.0.3.17-20221118ProRPGItems 1.0.3.17-20221118.002509-10Nov 21, 2022 -Fixed a bug with sets that prevented them from working properly -Made it so that sets look for containing text instead of an exact match1.0.3.17-20221115.050417-ProRPGItems 1.0.3.17-20221115.050417-8Nov 20, 2022 -Fix chipped/damaged anvils not working for item repairs1.0.3.17-20221109ProRPGItems 1.0.3.17-20221109.061933-6Nov 17, 2022 -Minor code clean up1.0.3.17-20221108ProRPGItems 1.0.3.17-20221108.042741-5Nov 15, 2022 -Fixed support for MythicMobs in the drops module -Organized some MythicMobs code1.0.3.17-20221026ProRPGItems 1.0.3.17-20221026.010019-4Nov 14, 2022 -Updates for Maven Central1.0.3.16-4471432ProRPGItems 1.0.3.16-4471432Nov 10, 2022 -Fix support for MythicMobs v5 -Fix MythicMobs not detected by drops module1.03.16-4151939Prorpgitems 1.03.16-4151939Oct 11, 2022 !Fixed issue with duplicate durability lore text +Added new option in item-generator for banned-classes +Added new option "format-new-line" in engine.yml under class requirements for "class" and "banned-class". Example of "format-new-line" option (you need to add this line to use it) The new option will allow you to format the beginning of the lore that shows classes and banned classes on your items Code (Text): class: enabled: true name: Class format: main: '&c%state%%name%: %value%' max-classes-per-line: 4 format-new-line: ' &7' value: separator: '&7, ' color: '&f' newline: '&7 ' banned-class: enabled: true name: Banned Class format: main: '%state%%name%: %value%' max-classes-per-line: 4 format-new-line: ' &7' value: separator: '&7/' color: '&f' newline: '&7 ' max-classes-per-line: -1 Example of "banned-classes" in item generator module item files Banned classes will not be able to use the items. Code (Text): user-requirements-by-level: class: '1': Warrior,Cleric banned-class: '1': Fighter,Ranger1.0.3.16-4021834Prorpgitems 1.0.3.16-4021834Sep 27, 2022 +Added a new option in engine.yml to set the max classes per line in the lore under class restrictions (you need to add the new option to engine.yml to use it) Code (Text): class: enabled: true name: 'Class' format: main: '&c%state%%name%: %value%' max-classes-per-line: 4 #Set the amount of classes per line in the lore value: separator: '&7, ' color: '&f'1.0.3.16-3860741Prorpgitems 1.0.3.16-3860741Sep 17, 2022 !Fixed issue with absorption not being recognized when taking damage.1.0.3.16Prorpgitems 1.0.3.16Aug 21, 2022 Note: You need to update to the latest Promccore here. + Added 1.19+ support + Added support for MythicMobs 5 ! Fixed issue with gem success rates #118 ! Fixed crossbow arrow dupe #112 ! Fixed issue with consumables resetting saturation #124 ! Fixed issue with incorrect %item% placeholder #120 ! Fixed issue with shields not always blocking skills from proskillapi ! Fixed issue with extractors not returning sockets ! Fixed lag issues with extractors ! Fixed issue with gems getting deleted when dropping gem extractors on consumables #1251.0.3.15-1150Prorpgitems 1.0.3.15-1150Apr 24, 2022 + Add Money module ! Fix crit issues + Add module reload command + Add flat range abilities with item generation + Hide charges when item is single use with identity module ! Adjust NBT API conventions ! Fix some projectile damage issues1.0.3.14-0930442Prorgitems 1.0.3.14-0930442Feb 23, 2022 It is important to note that x.3.14+ requires ProMCCore 1.0.3.7+ + Add Money module ! Fix crit issues + Add module reload command + Add flat range abilities with item generation + Hide charges when item is single use with identity module ! Adjust NBT API conventions ! Fix some projectile damage issues ! Fix item name glow matching color of the item name1.0.3.13Feb 3, 2022
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