1.5.14latest1.5.14 MC-26-UpdateApr 27, 2026 This is a small update to fully support v26.x versions...1.5.131.5.13 Update to MC 1.21.3/4Jan 10, 2025 This is an update to support versions 1.21.3 and 1.21.4 when the plugin is used in standalone-mode...1.5.121.5.12 fix for Paper with 1.21Jun 18, 2024 This is just a small fix for servers running Paper 1.21... (Spigot was ok already...)1.5.111.5.11 just update to 1.20.5/6May 27, 2024 This update adds support for 1.20.5/6 (Spigot and Paper) ! Since I still have to wait for the update of some dependent plugins for DragonSlayer... DrogonTimer can already be released ...1.5.101.5.10 Update to latest Minecraft (1.20)Jun 11, 2023 This is just an update to support 1.20 (and 1.19.4)1.5.9MC 1.19.3 supportDec 17, 2022 - MineCraft 1.19.3 support - additional possibility to call the "countdown" playceholder with a given map: %dragontimer_contdown_mapname% - new admin command to remove all dragons: killdragons1.5.81.5.8: Support for MC1.19Jun 17, 2022 Just an update to Spigot 1.19 with an (ugly) fix for potentially missing DragonBattle...1.5.71.5.7: support for MC 1.18.2Mar 6, 2022 -Add support for 1.18.2 -removed obsolete routine.1.5.61.5.6: Config and DSL UpdateJan 23, 2022 - update config handling - update/fix some bossbar routines... - support latest DSL (0.11.5)1.5.51.18 SupportDec 19, 2021 Just a small fix and 1.18.x support1.5.41.17/1.17.1 support ...Jul 12, 2021 -- fix for using this plugin with DragonSlayer, but without MultiVerse! You need to update DragonSlayer to the latest release (0.11.0)! -- 1.17 / 1.17.1 support -- keepchunks feature... -- bossbar darkness per world (for standallone mode only, edit the config manually)1.5.2refreshing...Apr 2, 2021 - Readded some more compatibility with old 1.8 servers... - Added new config var 'dsl_refreshdelay' to enable the use of dragonslayer's refresh function (the world is 'refreshed' on the dragon-spawning time! The spawn will happen x minutes later (minutes value is 'dsl_refreshdelay', -1 means refresh is disabled ...) This needs DragonSlayer being installed... - Some Code Cleanup ...1.5.1Compatibility fixesDec 20, 2020 - Improved checks/handling for DSL when a world is NOT used by DSL, but by DTI! - In addition, improved DSL support for new dragon recognition...(required in overworld) - Fix for CS-Event with/without DSL...1.5.0For the Future...Nov 7, 2020 Internal updates to the code for compatibility with upcoming DragonSlayer update... Internal updates for upcoming versions of spigot!1.4.81.16.2 supportAug 12, 2020 just 1.16.2 support..1.4.7PAPI...Aug 1, 2020 Added compatibility for PlaceholderAPI 2.10.7+ You HAVE to update PlaceholderAPI to at least version 2.10.7 !1.4.6Chunky ...Jul 14, 2020 - improved chunk handling and dragon counting! (1.13.2+) - new PlaceholderAPI placeholder: %dragontimer_countdown% -> displays the servers next spawn as remaining time...1.4.51.16 support and more...Jul 4, 2020 - 1.16 support - change maxhealth to spigot's limit, if available... - additional config var for a darker world while in battle (when used standallone, MC 1.13 and newer only... 1.9 to 1.12 are dark while in battle, already...)1.4.4New placeholder for PAPIMar 27, 2020 - New placeholder: %dragontimer_playerscountdown% to show the remaining time until next spawntime! - Additional string for placeholders if no timer is found...(configurable)1.4.3Spawn-Timers and OneByOne !Feb 14, 2020 1.4.2 (internal) - add TimerDisplays (Countdown) - made the timers count more precisely (spawns at the exact second...) - improved the code a lot... 1.4.3 - added OneByOne feature (spawn only one dragon at spawntime, even if more are missing) - all config vars can now be changed by command ... - fixed MultiNames (in standalone mode) - automatic sorting of spawntimes in config...1.4.11.15 support etc.Jan 3, 2020 - 1.15 Support - multiple commands at dragonkill possible (separated by ';') - In 'command' the mapname is displayed correctly now... - in 'command' dragonname ($dragon) is the real used name (if more than one name is in use)...1.4No dragon guardOct 19, 2019 - New config var: noguarding. If set to true the dragons will not fly to the portal guarding it anymore. - fixed two glitches with the spawntimes when only one timer is defined (p.s. if edited by hand and there is only one spawntime in config ... you must use brackets '' !!! - internal improvement for versioncheck...1.3Fix for command featureSep 8, 2019 You can use $player and $world as placeholders in command-feature now! And fix for some /dti commands (addtime, getnexttime).1.2DragonTimer 1.2Aug 26, 2019 - If minplayers is set to 0, spawn even works without a player... timelimit runs without a player,too. - small fix with default values. - commands by console! - small respawn fix for standallone mode.1.1PlaceholderAPI and Timilimit UpdateJul 17, 2019 This update adds support for PlaceholderAPI: %dragontimer_nexttime% and %dragontimer_nextmap% display the next spawntime and the world in which the spawn takes place. %dragontimer_playersnexttime% displays the next available spawntime for the world the player is in. New command to query next spawntime for a world: /dragontimer getnexttime [world] New feature: timelimit for the dragonbattle ! Fixed a bug for Multiworld support.1.0First releaseJul 13, 2019 First release
Similar projects
Plugin →Let Me Despawn
Improves performance by tweaking mob despawn rules. Say bye to pesky unintentional persistent mobs.
26.2MSueta
JourneyMap
Real-time map used for mapping in-game or your browser as you explore.
14.7MSueta
Emotecraft
Create your own emotes in Minecraft.
7.9MSueta
Simple Tpa
A simple tpa plugin which sends requests
5.4MSueta
Common Network
Forge and Fabric Unified Networking Solution
4.7MSueta
Set Home
A lightweight plugin for players to set their homes.
3.8MSueta