Sueta

DuckyZones

2.0

DuckyZones is a simple Minecraft plugin that lets you define custom zones for events, protection, or gameplay features using region selection tools.

·Plugin
  1. 2.0latestDuckyZones 2.0Jul 30, 2026

    🛠️ DuckyZones v2.0 - Complete Region System Rework

    In v2.0, DuckyZones has been completely rebuilt into a much more advanced region management and protection system. This update introduces a new priority-based flag system, a complete in-game region management GUI, region selection tools, AFK reward zones, PlaceholderAPI integration, a public developer API, and dozens of new region controls inspired by advanced protection plugins.
    ⚠️ Important: DuckyZones v2.0 contains major configuration and compatibility changes. Existing server owners should back up their current files and review the new config.yml structure before updating.
    ------------------------------------------------------------------------

    ✨ Major New Features

    🚩 Complete Region Flag System
    - Added a completely new typed region flag system. - Each region can now contain its own flags section. - Flags support multiple value types: states, booleans, numbers, text, material lists, entity lists, locations, game modes, and weather values. - Region flags are grouped into categories for easier management. - Added support for resolving flags in overlapping regions. - Flags from regions with a higher priority take precedence. - Added source and priority tracking for resolved flag values.
    zones:
      spawn:
        priority: 100
        flags:
          pvp: DENY
          build: DENY
          greeting: "&aWelcome to %region%!"
    ------------------------------------------------------------------------

    🛡️ Protection Flags

    Added extensive control over player interactions and region protection.
    Block Protection
    - build - block-break - block-place - block-break-deny - block-break-allow - block-place-deny - block-place-allow
    Interaction Protection
    - use - chest-access - use-anvil - use-dripleaf - permit-workbenches - inventory-craft - villager-trade - sleep - respawn-anchors - lighter - item-frame-rotation
    Entity and Vehicle Protection
    - damage-animals - ride - vehicle-place - vehicle-destroy - entity-painting-destroy - entity-item-frame-destroy - disable-collision
    Additional Protection
    - pvp - tnt - block-trampling - frosted-ice-form - firework-damage - pistons ------------------------------------------------------------------------

    🧟 Mob, Fire & Explosion Flags

    Added new controls for mobs, explosions, fire, and entity-based world damage. - creeper-explosion - enderdragon-block-damage - ghast-fireball - other-explosion - fire-spread - enderman-grief - snowman-trails - ravager-grief - mob-damage - mob-spawning - deny-spawn - wither-damage - mob-entry
    🚷 Mob Entry Protection
    - Regions can now prevent mobs from entering. - Mobs attempting to enter a protected region are pushed back. - Knockback strength, vertical force, and cooldown are configurable globally.
    region-flags:
      mob-entry:
        knockback-strength: 0.6
        knockback-y: 0.15
        cooldown-ms: 250
    ------------------------------------------------------------------------

    🌱 Natural World Flags

    Added control over natural world processes inside regions. - lava-fire - lightning - water-flow - lava-flow - snow-fall - snow-melt - ice-form - ice-melt - frosted-ice-melt - mushroom-growth - leaf-decay - grass-growth - mycelium-spread - vine-growth - rock-growth - sculk-growth - crop-growth - soil-dry - coral-fade - copper-fade ------------------------------------------------------------------------

    🚪 Movement & Region Entry Flags

    Added advanced control over entering, leaving, and teleporting through regions. - entry - exit - exit-via-teleport - exit-override - entry-deny-message - exit-deny-message - notify-enter - notify-leave - greeting - greeting-title - farewell - farewell-title - enderpearl - chorus-fruit-teleport - teleport - spawn - teleport-message - player-count-limit - player-count-limit-message
    👥 Player Count Limit
    - Regions can now limit the number of players allowed inside at one time. - A custom message can be displayed when the limit is reached. - Overlapping regions respect the new priority system. ------------------------------------------------------------------------

    🎮 Gameplay Flags

    Added new controls for player gameplay, inventory usage, damage, commands, hunger, health, and items. - item-pickup - item-drop - exp-drops - deny-message - invincible - fall-damage - game-mode - time-lock - weather-lock - natural-health-regen - natural-hunger-drain - heal-delay - heal-amount - heal-min-health - heal-max-health - feed-delay - feed-amount - feed-min-hunger - feed-max-hunger - blocked-cmds - allowed-cmds - disable-completely - disable-throw - villager-trade - disable-collision - permit-workbenches - inventory-craft
    🚫 Complete Item Restrictions
    flags:
      disable-completely:
        - MACE
        - FIREWORK_ROCKET
        - TRIDENT
    🎯 Thrown Item Restrictions
    The new disable-throw flag can block eggs, snowballs, potions, tridents, and other supported projectile materials. ------------------------------------------------------------------------

    💬 Miscellaneous Flags

    - send-chat - receive-chat - potion-splash - pistons ------------------------------------------------------------------------

    🗂️ Region Priority System

    - Every region can now have a configurable priority. - Higher-priority regions override lower-priority regions when their areas overlap. - The system resolves each flag independently. - Added support for identifying the primary region, all regions at a location, the source region of a resolved flag, and the priority used to resolve it. ------------------------------------------------------------------------

    🖥️ In-Game Region Management

    🪶 Region Selector Tool
    - Left-click a block to set position 1. - Right-click a block to set position 2. - Selections are stored separately for each administrator. - Regions can be created directly from the selected cuboid.
    🧰 Region Management GUI
    - View all configured regions. - Open the management panel for a selected region. - Edit region priority. - Browse flag categories. - Change flag values from the GUI. - Enter text and numeric values through chat input.
    New Commands
    /duckyzones selector
    /duckyzones pos1
    /duckyzones pos2
    /duckyzones create <name>
    /duckyzones manage <name>
    /duckyzones gui
    /duckyzones reload
    ------------------------------------------------------------------------

    💤 AFK Reward Zones

    - Any region can be configured as an AFK zone. - Supports multiple independent rewards per region. - Each reward can use its own interval and chance. - Supports permission-based chance overrides. - Supports multiple console commands per reward. - Displays countdowns through BossBars and the ActionBar.
    zones:
      afk:
        afk-zone:
          enabled: true
          actionbar-format: "&eRewards: {rewards}"
          rewards:
            reward1:
              interval: 60
              chance: 10.0
              permission-chances:
                "duckyzones.afk.vip": 50.0
                "duckyzones.afk.premium": 75.0
              bossbar-format: "&eReward 1 in {time}"
              commands:
                - "give %player% diamond 1"
    ------------------------------------------------------------------------

    🔌 PlaceholderAPI Integration

    - Added PlaceholderAPI as a soft dependency. - DuckyZones now registers its own duckyzones expansion. - PlaceholderAPI placeholders can be used inside configured DuckyZones messages. - Added global, location-based, region-specific, and flag-specific placeholders.
    Player Location Placeholders
    ```text %duckyzones_region_count% %duckyzones_current_region% %duckyzones_primary_region% %duckyzones_current_regions% %duckyzones_regions% %duckyzones_current_region_count% %duc
    27 downloads
  2. 1.1DuckyZones 1.1May 3, 2025

    📦 DuckyZones - Changelog v1.1

    🚀 New Features & Improvements

    🔒 Permissions System Expansion
    - Added more granular permission checks: - duckyzones.zone.<zone>.bypass - duckyzones.zones.bypass - duckyzones.zone.<zone>
    🧹 Effect Cleanup Fix
    - Fixed an issue where zone effects were not correctly removed when leaving a zone.
    📁 Configuration Improvements
    - ⚙️ Slightly changed how required-effects, blocked-effects, and blocked-items are defined in zones.yml. - Cleaner loading of effect/item data for better error handling and consistency.
    🪄 General Code Cleanup
    - Codebase refactored for clarity and better performance. - Reduced unnecessary zone recalculations to avoid lag. --- 🦆 Thank you for using DuckyZones! Control your world with precision.
    134 downloads
  3. 1.0DuckyZones 1.0May 1, 2025

    📦 DuckyZones v1.0 – First Public Release 🎉

    The first official release of DuckyZones – a flexible, lightweight region management system for Minecraft servers! ---

    ✨ Features

    - 🗺️ Define custom zones using two corners - 🌍 Multi-world support - ❌ Block specific items and potion effects inside zones - ✅ Require specific items or effects to enter a zone - 🪂 Optional Elytra disabling – automatically removes Elytra when entering the zone - ❤️ Health and experience level restrictions per zone - 🧪 Automatically apply potion effects inside zones - 💬 Custom deny messages when entry conditions aren't met - 🔁 In-game config reloading with /duckyzones reload ---

    🛠️ Command

    /duckyzones reload Reloads the plugin configuration without restarting the server. ---

    🔑 Permissions

    duckyzones.reload - Permission to use /duckyzones reload duckyzones.update - Permission to see Update info in-game duckyzones.zone.<zone_name> - Permission to enter specific zone duckyzones.zone.<zone_name>.bypass - Permission to bypass all restrictions to enter specific zone duckyzones.zones.bypass - Permission to bypass all restrictions to enter any zone ---

    🧾 Configuration

    Zones are defined in config.yml like this: ```yaml

    List of Items (1.21.5) : https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Mater…

    List of Effects (1.21.5) : https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/potio…

    zones: spawn: # Zone name world: world # World where zone is corner1: world,100,64,100 # First Zone Corner corner2: world,110,70,110 # Second Zone Corner elytra-disabled: false # Should be elytra disabled in that zone? This will remove the elytra from the player elytra-disabled-message: "Elytra is disabled in this zone!" blocked-items: # Player with these items in inventory cannot enter the zone - TNT - ENDER_PEARL blocked-effects: # Player with these effects cannot enter the zone - SPEED - INVISIBILITY required-items: # Only Player with these items in inventory can enter the zone - DIAMOND - TOTEM_OF_UNDYING required-effects: # Only Player with these effects can enter the zone - NIGHT_VISION zone-effects: # Effects that will be applied after entering the zone, after leaving it they will disappear separator; means the power of the effect, e.g. SPEED;1 = Speed 2 in the game - SPEED;1 - NIGHT_VISION;0 min-health: 5.0 # Players who do not have this number of hearts cannot enter max-health: 20.0 # Players who have this number of hearts or more cannot enter min-level: 5 # Players who do not have this amount of exp level cannot enter max-level: 100 # Players who have this amount of exp level or more cannot enter deny-message: "&cYou can't enter this area!" # Players who are unable to enter the zone will receive this message in chat when trying to enter zone-teleport-back-command: "spawn %player%" # The command that will be executed when the player enters the zone e.g. through teleportation, to call the player's nickname, just type %player% entry-deny-title: "&cEntrance prohibited &4✖" # Title that will appear on the screen when a player tries to enter the zone without meeting the requirements entry-deny-subtitle: "%reason%" # SubTitle that will appear on the screen when a player tries to enter the zone without meeting the requirements entry-deny-actionbar: "&eGet away from the zone!" # ActionBar that will appear on the screen when a player tries to enter the zone without meeting the requirements entry-deny-bossbar: "&4Entrance to the zone blocked!" # BossBar that will appear on the screen when a player tries to enter the zone without meeting the requirements entry-deny-sound: ENTITY.VILLAGER.NO # Sound that will play on the screen when a player tries to enter the zone without meeting the requirements
    28 downloads

Similar projects

Plugin →