Dynamic Monster Cap (DMC) takes control over the maximum number of mobs allowed to spawn in each world based on online players, player locations, and other configurable settings.
Features: configurable in config.yml
1. Dynamic Cap: cap monsters based on the number of online players. The cap is calculated based on a base limit, and an increment which gets added to the base limit with every online player.
2. Area Spawn: Limit spawning to within a distance around players. Each player's spawn distance depends on their vertical location (Y-axis value), and can be configured in config.yml.
3. Ignore Spawners: The plugin can be set to always allow spawns from spawner-blocks. This ensures normal functioning of monster farms, and monsters in dungeons.
4. Ghost Players: Ignore select players in config.yml if they don't play on the server, for example if they're staff.
5. Per-world configuration.
Note: Monsters can still be spawned using eggs or commands, only natural spawns are blocked.
Use /dmc to show statistics in-game.
Permission for /dmc: dynamicmonstercap.dmc
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