Sueta

EasyLobby - A simple but efficient lobby

4.0

Offer to your players a command to go to your Lobby.

·Plugin







/lobby | /hub - Main command of the plugin
/lobby reload | /hub reload - Used to reload the configuration of the plugin

settings:
  # This is used to define the prefix, which will be displayed before each message sent by the plugin.
  prefix: '&6[&c&lEasyLobby&r&6]&r'
  # true: The player must have the permission defined at 'permission.lobby' to be able to teleport.
  # (DEFAULT) false: The player must not have permission defined at 'permission.lobby' to be able to teleport.
  player_need_permission_to_teleport: false
  # (DEFAULT) true: The player will receive a message when teleporting, defined at 'messages.player_teleport'.
  # false: The player will not receive a message when teleporting, defined at 'messages.player_teleport'.
  message_on_teleport: true
  transfer-fallback:
    # When enabled, players will receive a fallback message if transfer fails. (DEFAULT: true)
    enabled: true
    # Delay (in seconds) before sending the fallback message.
    delay-seconds: 5
  permission:
    # Permission which defines the permission required to perform the reload sub-command. (Operators bypass this permission natively.)
    reload_plugin: 'elo.command.reload'
    # Permission which defines the permission required to perform the teleportation command. (Operators bypass this permission natively.)
    lobby: 'elo.command.lobby.use'
  server:
    # Allows you to define the name of your server. This name can be found in your BungeeCord configuration. Case-sensitive.
    # As a reminder, this plugin doesn't allow you to define a spawn point.
    lobby: 'replaceme'
messages:
  # Message received when reloading the configuration.
  config_reloaded: '&eThe configuration has been reloaded.'
  # Message received when the player does not have permission.
  not_enough_permission: '&cYou dont have permission to perform this command.'
  # Message received when the command is not executed by a player.
  sender_is_not_a_player: '&cSorry! You must be a player to run this command.'
  # Message received when the subcommand does not exist.
  command_doesnt_exist: '&cSorry! This subcommand does not exist.'
  # Message received when the player is teleported (refers to the parameter: 'settings.message_on_teleport'.)
  player_teleport: '&7You have just been teleported to the lobby server.'
  # Message received when the player is teleported and a teleportation problem occurs.
  player_teleport_failed: '&cAn error occurred while teleporting you to the Lobby server. It may be temporarily unavailable. Please try again later.'

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