EcoItems [FREE] ⭕ Make Custom Items!
2026.45The free version of the most powerful custom items plugin ever made!
2026.45latest2026.45 Changelog3 days ago Update requires Eco version 2026.45 chore: bump libreforge to 2026.45 EcoHub: Bump version to 2026.45, eco-api-version to 2026.45. Libreforge Changelog: fix: lazy level up effects fix: shear entity drops [EcoHub-537] fix: durability multiplier scaling [EcoHub-536] fix: give absorption max reset [EcoHub-539] fix: is_falling for players [EcoHub-538] fix: save level before effects fix: use cooldown offhand [EcoHub-544] feat: mine_vein include_origin [EcoHub-550] chore: bump eco to 2026.45 EcoHub: Bump version to 2026.45.2026.442026.44 Changeloglast week Update requires Eco version 2026.44.1 - chore: add renovate config - chore: remove codeowners - fix: unregister stale recipes on reload [EcoHub-357] - chore: bump libreforge to 2026.44 - EcoHub: Bump version to 2026.44, eco-api-version to 2026.44.1. Libreforge Changelog: - fix: jobs money multiplier [EcoHub-511] - fix: random_teleport infinite loop [EcoHub-290] - feat: use_cooldown condition and effect [EcoHub-489] - feat: mined_by_effect filter [EcoHub-116] - fix: counters on effect-cancelled events [EcoHub-303] - fix: unique static expression trigger ids [EcoHub-293] - fix: move trigger on look rotation on Spigot [EcoHub-307] - chore: add renovate config - chore: remove codeowners - fix: near_block scan cost [EcoHub-308] - fix: repeated custom triggers in one tick [EcoHub-297] - fix: infinite_bucket refill on the main thread [EcoHub-291] - fix: drop multiplier rounding to zero [EcoHub-306] - feat: provider_in_slot condition and keep_item fixes [EcoHub-190] - Add optional chance argument to keep_item (Thanks 0ft3n!!!) - EcoHub: Bump version to 2026.44.2026.432026.43 Changelog2 weeks ago Update requires Eco version 2026.43 - feat: jvm-lint workflow - fix: keep renamed item names [EcoHub-66] - fix: has_ecoitem description [EcoHub-360] - fix: give amount and tab complete [EcoHub-359] - fix: free recipe cap on first load [EcoHub-358] - fix: rarity default and item tag clash [EcoHub-355,EcoHub-356] - feat: multiple slot locations [EcoHub-40] - chore: bump libreforge to 2026.43 - EcoHub: Bump version to 2026.43, eco-api-version to 2026.43. Libreforge Changelog: - feat: fractional multiply drops [EcoHub-462] - fix: invalid file name error [EcoHub-469] - fix: wiki scanner metadata - feat: jvm-lint workflow - fix: keep external potion effects [EcoHub-310] - fix: date triggers never fire [EcoHub-217] - fix: add_holder_to_victim on mobs [EcoHub-218] - fix: place_block revert into air [EcoHub-220] - fix: numeric slot range [EcoHub-309] - fix: per-player boss bar lifecycle [EcoHub-300,EcoHub-301,EcoHub-302] - fix: keep creative flight [EcoHub-305] - fix: shift-click craft count [EcoHub-304] - fix: stop stun on death [EcoHub-299] - fix: prevent_trigger uses held tool [EcoHub-296] - fix: numbers in points placeholders [EcoHub-295] - fix: keep_item stack matching [EcoHub-294] - fix: infinite_bucket with several items [EcoHub-292] - fix: register paper-only listeners on paper [EcoHub-508] - feat: telekinesis leaf decay drops [EcoHub-212] - fix: spawn_mobs default health [EcoHub-219] - feat: use eco modelengine - EcoHub: Bump version to 2026.43.2026.422026.42 Changelog3 weeks ago Update requires Eco version 2026.42 - fix: block item interact [EcoHub-351] - chore: bump libreforge to 2026.42 - EcoHub: Bump version to 2026.42, eco-api-version to 2026.42. Libreforge Changelog: - fix: teleport_to_ground safe landing [EcoHub-221,EcoHub-311] - feat: Hotkey triggers [EcoHub-29] (Thanks CallumJohnson!!!) - EcoHub: Bump version to 2026.42. - chore: eco version2026.402026.40 ChangelogOct 5, 2026 Update requires Eco version 2026.40 - feat: Folia Support (Thanks CallumJohnson!!!) - feat: Component system from Eco [EcoHub-97] (Thanks CallumJohnson!!!) - feat: lore system rework [EcoHub-195] - chore: bump libreforge to 2026.40 - EcoHub: Bump version to 2026.40, eco-api-version to 2026.40. Libreforge Changelog: - fix: entity effects memory leak [EcoHub-139] - fix: Repeat mutators (Thanks CallumJohnson!!!) - feat: give random item effect [EcoHub-181] - fix: Newblock_usedfilter [EcoHub-175] (Thanks CallumJohnson!!!) - feat: Holidays as Libreforge components (Thanks CallumJohnson!!!) - feat: Seasons as Libreforge components (Thanks CallumJohnson!!!) - feat: Date utilities for Libreforge (Thanks CallumJohnson!!!) - feat: Friendlier holiday and season config - fix: homing effect missing targets + new args [EcoHub-191] (Thanks CallumJohnson!!!) - feat: Performance Upgrades (Thanks CallumJohnson!!!) - fix: bonus health not applied on join [EcoHub-182] - feat: disabled-in-worlds helper [EcoHub-197] - feat: alias framework [EcoHub-196] - feat: mythicmobs mm_ prefix - feat: smartpets integration [EcoHub-194] - feat: lore system rework [EcoHub-195] - feat: holder performance overhaul (Thanks CallumJohnson!!!) - EcoHub: Bump version to 2026.40.2026.392026.39 ChangelogSep 28, 2026 Update requires Eco version 2026.39 - chore: bump libreforge to 2026.39 - EcoHub: Bump version to 2026.39, eco-api-version to 2026.39. Libreforge Changelog: - fix: cycle division by zero - feat: lp_give_permission and lp_has_permission [EcoHub-158] - feat: health and hunger conditions [EcoHub-166] - fix: respect custom max damage on items [EcoHub-171] - feat: notbounties integration [EcoHub-172] - feat: use eco's shared level progression - EcoHub: Bump version to 2026.39.2026.372026.37 ChangelogSep 12, 2026 chore: bump libreforge to 2026.37 Libreforge Changelog: feat: add LuckPerms effects system integration (Thanks CallumJohnson!!!) feat: add SkinsRestorer effects system integration (Thanks CallumJohnson!!!) fix: various effects fixes EcoHub: Bump version to 2026.37.2026.362026.36 ChangelogSep 5, 2026 docs: rename documentation to ecohub fix: make reload messages consistent fix: New Task layer compile issues. (Thanks CallumJohnson!!!) chore: bump libreforge to 2026.36 Libreforge Changelog: fix: melee_attack trigger damage [EcoHub-117] feat: log stripping effects [EcoHub-115] docs: rename documentation to ecohub fix: make reload messages consistent feat: add CMI effects system integration [EcoHub-131] (Thanks CallumJohnson!!!) fix: New Task layer compile issues. (Thanks CallumJohnson!!!) EcoHub: Bump version to 2026.36.2026.352026.35 ChangelogAug 29, 2026 fix: gradients and formatting in names [EcoHub-87] refactor: move eco-api-version to gradle.properties chore: bump libreforge to 2026.35 EcoHub: Bump version to 2026.35, eco-api-version to 2026.35. Libreforge Changelog: fix: kill trigger not firing when damage multiplier effects cause the killing blow [EcoHub-6] feat: let a dispatcher break blocks itself feat: add gain_currency trigger [EcoHub-30] feat: add more effects and update wiki handling (Thanks CallumJohnson!!!) feat: add new attribute effects [EcoHub-96] feat: Upgrade remove_nearby_entities (Thanks CallumJohnson!!!) feat: Placeholders in effect strings. (Thanks CallumJohnson!!!) feat: add rosestacker compatibility for triggers [EcoHub-93] fix: fully_charged filter on 26.x servers [EcoHub-64] feat: improve shoot effect [EcoHub-90] EcoHub: Bump version to 2026.35.2026.342026.34 ChangelogAug 22, 2026 chore: bump libreforge to 2026.34 Libreforge Changelog: feat: add keep_events option to prevent_trigger [EcoHub-10] feat: added dozens of new mutators [EcoHub-73] (Thanks CallumJohnson!!!) EcoHub: Bump version to 2026.34.2026.332026.33 ChangelogAug 15, 2026 fix: updated publishing (Thanks CallumJohnson!!!) docs: restructure pages chore: bump libreforge to 2026.33 Libreforge Changelog: fix: effect responsiveness when swapping armor via hotbar [EcoHub-15] (Thanks CallumJohnson!!!) feat: added use_blockface arg to mine_x effects [EcoHub-4] (Thanks CallumJohnson!!!) fix: fix attribute issues [EcoHub-7,EcoHub-8,EcoHub-9,EcoHub-13] EcoHub: Bump version to 2026.33.2026.312026.31 ChangelogAug 2, 2026 docs: update migration docs docs: fix broken internal links chore: bump libreforge to 2026.31 Libreforge Changelog: feat: add use_source to all damage effects fix: cancel_event and click_block with ranged items chore: bump eco to 2026.31 EcoHub: Bump version to 2026.31.2026.302026.30 ChangelogJul 25, 2026 Update requires Eco version 2026.30 feat: add free/premium bstats chart chore: bump libreforge to 2026.30 Libreforge Changelog: Update requires Eco version 2026.30 feat: public drop pipeline docs: add missing particle animations EcoHub: Bump version to 2026.30.2026.292026.29 ChangelogJul 19, 2026 docs: replace old links with EcoHub links feat: use EcoCache (Thanks CallumJohnson!!!) chore: bump libreforge to 2026.29 Libreforge Changelog: docs: reorganise sidebar positions docs: replace old links with EcoHub links docs: replace old links with EcoHub links feat: Wiki Examples (Thanks CallumJohnson!!!) fix: evoker fangs in damage triggers (Thanks Exanthiax!!!) feat: use EcoCache (Thanks CallumJohnson!!!) fix: play_sound custom sounds framework (Thanks WillFP!!!) EcoHub: Bump version to 2026.29.2026.272026.27 ChangelogJul 5, 2026 docs: add wiki documentation (Thanks Exanthiax!!!) fix: Admonition format (Thanks CallumJohnson!!!) feat: Eco in Gradle Properties (Thanks CallumJohnson!!!) libreforge-updater docs: improvements (Thanks Exanthiax!!!) libreforge-updater feat: update version numbering feat: Dev Snapshots (Thanks CallumJohnson!!!) Update eco and libreforge to 2026.24 wiki v2 docs (Thanks Exanthiax!!!) update eco to 2026.25 fix: Revert Dev Builds (Thanks CallumJohnson!!!) feat: EcoHub Updater (Thanks CallumJohnson!!!) feat: ensure generatePomFileForShadowPublication runs after clean task libreforge-updater chore: bump libreforge to 2026.27 Libreforge Changelog: fix: expressions in chain args (Thanks Exanthiax!!!) feat: has_inventory_space condition (Thanks Exanthiax!!!) feat: keep_item now respects slots and disconnects (Thanks Exanthiax!!!) EcoHub: Bump version to 2026.27.2026.25Jun 23, 2026 - Standardised Versioning - Added 26.2 support - Improved docs framework - Bumped base version to 1.21.8 - Addedsilk_toucheffect - Addedkeep_itemeffect - Addeditem_magneteffect - Fixed exception error with RessurectEvent - Improved custom block support intelekinesiseffect - Improved custom block support incancel_dropseffect - Improved custom block support inmultiply_dropseffect - Improvedhomingeffect (Thanks Auxilor!!!) - Improvedplay_soundeffect (Thanks Auxilor!!!) - Addedprojectile_trailparticle animation (Thanks Auxilor!!!) - Addedwing_tipsparticle animation (Thanks Auxilor!!!)6.6.06.6.0 ChangelogMay 23, 2026 - Updated to match Premium5.68.05.68.0 ChangelogMar 15, 2026 Updated to latest EcoItems5.67.25.67.2 ChangelogMar 6, 2026 - Added custom tool and food components from premium plugin5.67.15.67.1 ChangelogMar 4, 2026 Added crafting-permissions to EcoItems-Free Updated plugin name to EcoItems (in-game)5.67.05.67.0 ChangelogMar 3, 2026 Updated libreforge to 4.81.05.57.65.57.6 ChangelogSep 2, 2024 - Fixed damage_twice (Thanks OfTeN!)5.57.55.57.5 ChangelogAug 31, 2024 - add_enchant, remove_enchant, and has_enchant all now support enchantments from datapacks5.57.45.57.4 ChangelogAug 29, 2024 - has_skill_level now supports AuraSkills5.57.35.57.3 ChangelogAug 23, 2024 - Fixed bug with filters5.57.25.57.2 ChangelogAug 21, 2024 - Filters can now have both the regular and inverse present at the same time5.57.15.57.1 ChangelogAug 15, 2024 - Fixed shield_block5.57.05.57.0 ChangelogAug 3, 2024 - Added swept filter5.56.05.56.0 ChangelogJul 25, 2024 - Added spawner_entity filter (Thanks exanthiax!)5.55.05.55.0 ChangelogJul 24, 2024 - Added custom item tags, you can create them in /plugins/libreforge/tags.yml - Updated to eco 6.73.0, make sure to update5.54.05.54.0 ChangelogJul 20, 2024 - Added has_enchant condition (Thanks Exanthiax!) - Added enchant filter (Thanks Exanthiax!)5.53.05.53.0 ChangelogJul 18, 2024 - Added add_durability effect to modify item durability (Requires Paper 1.21+) - Improved add_enchant and remove_enchant - Fixed EcoSkills add_stat flicker (make sure to be on latest EcoSkills) - Added new EcoScrolls triggers, conditions, effects, and filters5.52.05.52.0 ChangelogJul 16, 2024 - Fixed AuraSkills add_stat integration flickering on reload - Fixed bonus_health flicker - Added in_gamemode condition5.51.15.51.1 ChangelogJul 14, 2024 - Fixed safe_fall_distance5.51.05.51.0 ChangelogJul 8, 2024 - Fixed Java 17 Compatibility (1.17 - 1.19.4 servers)5.49.15.49.1 ChangelogJul 5, 2024 - Fixed AuraSkills integration (Thanks mishonenchev!) - Fixed attributes on pre-1.21 (Thanks Kapitowa!)5.49.0Jul 3, 2024
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