Elytra
This is a very simple plugin that allows you to fly-up using Elytras.
How to use?
- Install plugin
- Equip with elytras and fly
- When your speed is getting low - try to look up, your speed will be increased
Permission
- elytra.speedup — allows to speed-up while flying with elytras
- elytra.auto — allows to use auto-glide feature (Automatically activate Elytra, like in snapshots)
- elytra.const-flight — allows to use constant speed
- elytra.shift-activation — allows to activate boost using shift key (sneak)
- elytra.runup — allows fly-up after sprinting defined amount of blocks
Configuration
# Auto-glide
# If this feature is enabled player will not require
# to press "space" to start gliding.
#
auto-glide:
enable: true # Enable auto-glide feature
required-air-under-player: 3 # Amount of empty block under player feet required to start gliding
# Constant flight
# Determines minimum glding speed, allows to flight constantly
constant-flight:
enable: false # Enable constant flight feature
velocity: 1.1 # Minimum velocity
# Speed boost by pressing shift-key
shift-speed-up:
enable: true # Enable shift speed-up feature
max-activation-speed: 1.2 # player's speed must be lower to activate
velocity-multiplier: 1.5 # Velocity multiplier
cooldown:
enable: true # Enable cooldown
time: 1s # Cooldown delay
# Speed-up during flying
# Look up while flying and your speed will be incresed
speed-up:
enable: true # Enable speed-up feature
cooldown:
enable: false # Set true to enable cooldown
time: 3s # Cooldown delay
activation: # Speed-up activation conditions
angle-min: 50 # Minimum angle required for activation
angle-max: 80 # Maximum angle required for activation
speed-min: 0.5 # Minimum speed required for activation
speed-max: 1.5 # Maximum speed required for activation
multiplier: 1.3 # Velocity multiplier
# Run-up
# Allows to start flying just after sprinting with weared Elytra
run-up:
enable: true # Enable run-up
activation:
angle-min: 30 # Minimum angle required for activation
angle-max: 70 # Maximum angle required for activation
boost: 1.5 # Fly-up velocity
cooldown:
enable: true # Enable cooldown
time: 1s # Cooldown delay
# G-Force effect
# Additional effect (debuff) occured when speed-up performed
g-force:
damage-elytra: 10 # Break elytra
damage-player: 2.0 # Deal damage to player
# Particles effects
particles:
enable: true # Enable particles
type: SPELL_WITCH # Particle name, all possible effects listed here: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Particle.html
radius: 0.3 # Particles parameters
amount: 15 # Amount of particles
extra-param: 0.0 # Extra param (some effects need it)
play-repeat: 3 # Repeat effect playing
# Sound effects
sound:
enable: true # Enable sound effect
activation:
type: ENTITY_BAT_TAKEOFF # Sound effect type. You can choose another: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Sound.html
pitch: 0.8 # Sound pitch
volume: 0.5 # Sound volume
play-repeat: 3 # Repeat sounds
play-delay-ticks: 3 # Delay between repeats
cooldown-fail: # Cooldown fail sound effect
type: UI_BUTTON_CLICK # Sount effect type
pitch: 0.8 # Sound pitch
volume: 0.5 # Sound volume
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