Sueta

Elytra Dogfights

1.5.4.1

An aerial combat minigame with solo and teams options.

·Plugin
  1. 1.5.4.1latestUpdated config.ymlJan 18, 2022
    I forgot to change one of the comments in config.yml to reflect the name change from FFA to Solo mode. This is fixed now.
    50 downloads
  2. 1.5.4Renamed FFA to SoloJan 18, 2022
    FreeForAll mode is now called Solo mode. Deal with it. All related commands have also had their names changed.
    6 downloads
  3. 1.5.3Now for 1.18!Jan 18, 2022
    Wow, it's been a while? Here is the 1.18 version, expect much better documentation to come in the near-ish future!
    10 downloads
  4. 1.5.2Fixed an issue with rapid fire.May 11, 2020
    I've been informed of a bug in which players could fire their bows by pressing Q as if they were trying to drop the item. However, it seems some people actually like this. So, I've decided to make it an optional feature. By default, it will be disabled, but you can enable it by changing the config value dropToFire from false to true.
    87 downloads
  5. 1.5.1Added Optional AimAssist and QuickFireApr 28, 2020
    In the config.yml there are now settings to enable AimAssist and QuickFire, as well as customize them to your liking. By default, both will be disabled. AimAssist tries to identify which opponent a player is targeting and adjusts the trajectory of their arrow to help them aim. The new aimAssistTolerance value defines how accurate (in degrees) a player's aim has to be before AimAssist will help them. aimAssistStrength is a value between 0 and 1 which determines how much of the arrow's final velocity will come from the player's aim and how much will come from AimAssist. QuickFire will let players fire their bows much faster than in vanilla Minecraft without loosing the arrow's speed. You can determine how fast arrows fired by QuickFire will be with the autoFireArrowSpeed value in the config.
    58 downloads
  6. 1.5More customization!Apr 20, 2020
    Hey! Today I added some more options to the config. You can now separately set how long FFA and Teams games will run (default to 300 seconds). You can also change which type of block will behave as a jump pad(default is slime block), and you can set the strength of the jump pad. Also, the plugin will save the contents of your inventory as your are joining a game and will return the items to you when the game ends. Looking toward the future, I've got a few possible improvements in mind. Sorted by how soon I expect to add them. 1. More than 2 teams in Teams mode 2. Custom team names and colors 3. Spectator mode 4. Rather than selecting all players in the world, only players who opt in will be placed in the game (maybe with a join command) 5. Multiple arenas (maybe a voting system to select a map) 6. Multiple games running at one time.
    43 downloads
  7. 1.4Updated to 1.15!Apr 19, 2020
    Hello, its been a while hasn't it? Well, the plugin now works on 1.15, and I intend to update it for 1.16 once that is released.
    38 downloads
  8. 1.3Fixes for ScoreboardsNov 2, 2018
    I discovered some issues with scoreboards, they should be fixed now. Please let me know if you discover any other bugs.
    64 downloads
  9. 1.2Improved Multiple World SupportOct 9, 2018
    ElytraDogfights will now clear your inventory of all items if you leave the world during a game.
    47 downloads
  10. 1.1Added World Check for Command SenderOct 8, 2018
    If /ffastartgame or /teamsstartgame is executed by a player, the plugin will check what world the player is in. If that world is not the world assigned to the plugin in the config file, then the game will not begin.
    32 downloads
  11. 1.0Sep 1, 2018
    35 downloads

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