Sueta

ElytraFusion

1.6

A armor-utility plugin that allows players to fuse Chestplates with Elytras to create high-tier, protective flight-wear with customizable particle trails.

·Plugin
  1. 1.6latestElytraFusion 1.6Apr 18, 2026

    v1.6

    Added
    - /ef split — splits a fused elytra back into the original elytra + chestplate. Lossless for fusions made on 1.6+. Older fusions fall back to a blank elytra + blank chestplate of the matching tier, with the enchantments moved to the chestplate. - Chat confirmation for /ef split with clickable [Confirm] [Cancel] buttons and a 30s timeout. - Named elytras now carry their name into the fused result by default. Controlled by fusion.name_mode (elytra, chestplate, preserve, config). - Per-tier toggle: set enabled: false on any material to remove its recipe without deleting the section. - Global particle toggle: particles.enabled: false. - Per-tier particle opt-out: set particle: "none" (or leave empty) to disable a tier's trail. - All player-facing messages moved to messages: in config.yml. Supports & color codes and {placeholder} substitution. Empty string suppresses a line. - New permissions: elytrafusion.use (default true) to fuse, elytrafusion.split (default true) to split. Useful with LuckPerms contexts if you want fusing restricted to certain worlds or ranks.
    Changed
    - Updating the jar no longer requires deleting config.yml. Missing keys fall back to packaged defaults at runtime, your file is never modified. If your config is out of date, a config-latest.yml reference is dropped next to it and the missing keys are listed in the console; if it's up to date, nothing extra is written. - /ef reload now reloads the config, re-binds fallback defaults, and re-checks for missing keys. - /ef split gives a different message depending on whether you're not holding an elytra at all vs. holding a plain (non-fused) one.
    Fixed
    - Invalid particle names no longer spam the console every tick. Warned once per unique bad value. - Fusing a damaged elytra into a tier with lower max_durability (e.g. into leather) no longer produces an already-broken item. - Fusing an already-fused elytra preserved the wrong snapshot. /ef split now always returns the very first elytra and chestplate regardless of how many times it's been re-fused. - Update checker compared versions with Double.parseDouble, so 1.10 looked older than 1.5. Now compares numerically per dot-segment. - Tab completion crashed when materials: was empty. - bStats chart NPE'd on elytras without a display name; switched to the internal tag so it's language-independent.
    Upgrading
    Replace the jar. Existing fused elytras and your config keep working. Check the console on first start — if anything new is available, it'll tell you which keys are missing and write a config-latest.yml you can copy from.
    448 downloads
  2. 1.5ElytraFusion 1.5Mar 2, 2026
    Added support for the whole major version 1.21.x
    182 downloads
  3. 1.4ElytraFusion 1.4Mar 2, 2026

    Performance:

    Optimized the damage listener to reduce server lag during high-intensity combat.

    Unbreaking Fix:

    Re-wrote the durability logic. Unbreaking III now correctly gives your infused gear a 70% chance to ignore damage in combat.

    Environmental Logic:

    Your armor will no longer take durability damage from drowning, starving, or freezing.

    Secure Tagging:

    Switched to PersistentDataContainer for item tracking. Players can no longer "fake" an infused Elytra by just renaming a normal one in an anvil.

    Update Checker:

    Added an update checker
    27 downloads
  4. 1.3ElytraFusion 1.3Mar 2, 2026
    🛠️ Added • Added support for the new copper armor
    19 downloads
  5. 1.2ElytraFusion 1.2Mar 1, 2026
    🛠️ Added • Added support for custom Elytra Fusion names. • You can now configure Elytra Fusion names via config.yml.
    14 downloads
  6. 1.1ElytraFusion 1.1Mar 1, 2026
    22 downloads

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