Emerald Standard
1.1.5bAn extensive and advanced economic system, plus a few necessary add-ons to make servers enjoyable to play
1.1.5blatestEmerald Standard 1.1.5bMay 31, 2026 Emerald Standard 1.1.5b
- Hotfix1.1.5Emerald Standard 1.1.5May 30, 2026 EmeraldStandard 1.1.5
Collections / Restructuring Update
- Added Collections / Restructuring system. - Added payment plans.Added refinance option.
- Refinancing applies a credit score hit but helps the borrower avoid default.Fixed Bugs
- Fixed build errors in AdminExportCommand.java. - Fixed build errors in OrderBookGui.java.1.1.4Emerald Standard 1.1.4May 12, 2026 Emerald Standard 1.1.4
##Company bank system “completed” (expanded operationally) - Company bank operations (emeralds + notes) - Company bank ledger entries for activity - Proposal funding integrates into bank balances with persistenceBusiness loans for companies
- Company loans issued to company bank account context - Company loan apply/repay/list/info flows added - Additive ownership metadata (loan_meta) to keep player loans compatibleCompany creation finalized (polish + initialization completeness)
- Creation flow ensures bank + governance initializationLoan GUI upgraded
- More feature-rich /loan GUI: lists, detail view, schedule view, presets, quick repay actions - Chat becomes fallback for custom numeric inputs / reasons / certain custom flows1.1.3Emerald Standard 1.1.3May 6, 2026 Emerald Standard 1.1.3
Company GUIs
- Company features GUI-ified - Proposal status converted into GUI viewNotifications system (configurable)
- loan due soon / missed payment - proposal funding now sufficient - treasury reserve breachAdmin exports (CSV + HTML)
- /esexport for: 1. treasury ledger 2. credit events 3. loan book 4. company proposals 5. anti-abuse events 6. price history per itemMarket Potions category
- Added a Potions category to market browsing1.1.2Emerald Standard 1.1.2Apr 18, 2026 Emerald Standard 1.1.2
More treasury admin tooling
- /treasury ledger, mint/burn/seed, improved info reportingMore credit transparency tools
- history/fairness/tiers/explain improvementsMarket/orderbook GUI polish
- sorting (price/quantity/newest/best value) - search by material - buy/sell tabs - page indicators - quick quantity buttons - confirm fill screen with fees/taxes + counterparty score line - recent trades panelCompany bank persistence expanded
- Company emerald balance persisted + proposal funding deposits into company balance (so progress saves)1.1.1Emerald Standard 1.1.1Apr 15, 2026 Emerald Standard 1.1.1
Diagnostics suite
- Added /esdiag commands for backend debugging + optional dump exportLoan UX improvements
- Added better /loan info formatting - /loan schedule <id> - /loan reasons - /loan list [player] (admin support) - /loan helpMore Admin Tooling
- Admin actions: forcepay/forgive/default/closeLoan system GUI
- Added a Loan GUIDenial reasons persisted
- Added loan_denials table1.1_01aEmerald Standard 1.1_01aApr 8, 2026 Emerald Standard 1.1_01a
Loan application command actually executes
- Fixed /loan apply ... dispatch (was falling back to help)Miscelleanous
- /treasury info admin command - Company proposal status view - Pending funding/escrow breakdown per director (status display)1.1_01Emerald Standard 1.1_01Apr 7, 2026 Emerald Standard 1.1_01
- Loan enablement bug fix (treasury enabled but loans disabled) - Improved handling of internal treasury ledger modeChart rendering fixes
- Improved candle visibility / scaling - Legend/axes rendering adjustmentsCompany proposal funding behavior improved
If directors don’t have enough emeralds online:
- proposal stays pending and can complete later - proposer cancellation + refunds supportedOrderbook becomes a GUI
- Orderbook GUI accessible through market GUI1.1The Credit UpdateApr 4, 2026  - Open order limits / store listing limits by tier - Orderbook credit tooltips - Buyer/seller credit summary visible in orderbook contextAnti-abuse v2
- Velocity throttling + cooldowns - Wash-trade graph heuristics across counterparties/alts - Price anomaly detectionTreasury system
- Treasury ledger for fees/taxes/loan interest - Reserve concepts and optional minting controlsLoan system foundations (treasury → players)
- unsecured/secured loans, collateral, repayment engine, late fees/grace, auto-debit attemptsCompanies (WIP scaffolding)
- Create Ltd for 15 emeralds - Directors + majority vote framework - “Lender agency” / “Bank” flags as WIP1.0.2cEmerald Standard 1.0.2cMar 22, 2026 Emerald Standard 1.0.2c
Multiple named homes
Added /sethome [name], /home [name], list/deleteCredit system persistence and maturity multiplier
Added credit_profile + credit_events +10% score per 10 active days (configurable)Explain commands
Added /balance explain, /market explain, /creditscore explainCredit admin tooling
Added set/adjust/recalc/flagsFull paged orderbook view + direct order taking
Added /market book ... + /market take ...Anti-abuse v1
Added min notional threshold, diminishing returns, counterparty concentration suppression, cancellation anti abuse Cannot buy/sell to self unless OP1.0.2bEmerald Standard 1.0.2bMar 21, 2026 Emerald Standard 1.0.2b #
Candlestick-style chart rendering ##
Chart axes + legend togglesCredit score placeholder ##
/creditscore shows starting score 400 with tier labelsHomes ##
/sethome + /home added (single home baseline)1.0.2Emerald Standard 1.0.2Mar 16, 2026 Additions and Changes #
- Chart now is a real “image” (rendered through a map) - Added a dedicated Market Stats GUI with multiple timeframes available - Backing/conversion system becomes configurable - - Backing systems available: fixed, market-based, fiat, basket, hybrid - - Optional external data support (realtime FX feed capability) - Emeraldpaper conversion no longer strictly fixed (optional)
1.0.1Emerald Standard 1.0.1Mar 8, 2026 - Added dependency-free price charting - Implemented a price history display - Expanded config - Implemented per-category and per-item taxes/fees - Created interest on bank paper balances (not on emeralds) - Implemented price smoothing (moving averages; display smoothing) - Enchanted/“OP but legit” item support via Player Store - Added player store listings for exact ItemStacks - Market exchange remains material-only; store enables meta/NBT trading1.0.0Emerald Standard 1.0.0Mar 4, 2026 - A tpa system to allow people to ask to tpaccept others that ask to be tped to them - Added an economic system with the following: paper money fixed to the value of 1 emerald (a sort of emerald standard), with the currency symbol of $ and notes going from $1, $5, $10, $25, $50, $100, $250, $500 with supply and demand-controlled prices that update based on the buy and sell orders of items sold in the market a market system for players to buy and sell items (all items will be available in the game, however to start off with, the only item that would have any set value will be emeralds (as said before), and the value of emeralds will be $25. - Every 1 hour the global server difficulty will be randomised from easy, normal and hard with weights
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