EpicElevators | 1.16 - 1.18 | Custom Crafting | PlotSquared
2022-03-10Craft Custom Elevators to travel up & down quickly
About
With EpicElevators, you can create custom Elevators to move up & down quickly. You wont need ladders, stairs or water elevators anymore!
Use space while standing on an elevator to travel up, and shift to travel down
Features
100% Editable in the config.yml
PlotSquared Support
Make your elevators private (Right klick) and only Plot Owners will be able to travel with them!
Custom crafting recipes & custom Blocks
Display the current floor when traveling
Block elevators from working in some worlds
Change Item Names ... in the config.yml
Break placed elevators and get the original item back
Commands
/elevator give <player> <amount> - Give the item to a Player
/elevator info - Checks if the block you are looking on is an elevator
/elevator reload - Reloads config
Permissions
elevators.admin - All elevator commands
Screenshots
Config.yml
Prefix: '&5&lEpic&f&lElevators &7| &f'
ForcePlotSquared: false
CraftingRecipe:
Enabled: true
slot1: AIR
slot2: EMERALD_BLOCK
slot3: AIR
slot4: DIAMOND_BLOCK
slot5: NETHERITE_SCRAP
slot6: DIAMOND_BLOCK
slot7: AIR
slot8: EMERALD_BLOCK
slot9: AIR
AllowedWorlds:
- plot
- plotwelt
- plotworld
- plots
- world
NotOnPlot: '&cYou have to be on a Plot!'
NotInWorld: '&cYou cannot do this in %world%!'
MustBeAPlayer: '&cYou have to be a player!'
NotLookingOnBlock: '&cYou have to be looking on a block!'
NoElevator: '&cThis is not an elevator!'
Elevator: '&aThis is an elevator!'
ElevatorPrivate: '&cThis elevator is private.'
ElevatorPublic: '&cEveryone can now use this elevator!'
TeleportLore: '&fFloor &6%current_floor%&7/&6%max_floors%'
GroundFloor: §fGround Floor
ItemName: '&f&k!&6&lElevator&f&k!'
ItemGlow: true
UseNewHeightLimits: true
UseSounds: true
ElevatorPlaced: '&aElevator has been placed!'
ElevatorDestroyed: '&cYou destroyed the elevator!'
ElevatorTeleported: '&aYou have been teleported!'
AllElevatorsPrivate: '&cAll elevators are private!'
NoElevatorsFound: '&cNo elevators where found!'
Usage: '&cUsage: &7/elevator <give, player, amount> <info>, <reload>'
ItemLore:
- '&fPlace this elevator'
- '&fanywhere on your Plot!'
YouGotElevator: '&aYou have been given an elevator!'
YouGotElevatorFrom: '&aYou just got an elevator from %player%!'
YouGotElevators: '&aYou just got %amount% elevators from %player%!'
YouGotElevatorsFrom: '&aYou just got %amount% elevators from %player%!'
GaveElevatorTo: '&aYou just gave %player% an elevator!'
GaveElevatorsTo: '&aYou just gave %amount% elevators to %player%!'
Dont use review section for support, if you need help join my Discord!
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