EternalCrates [1.16+]
1.0.3A crate plugin with a focus on functionality and a developer animation api.
1.0.3latestVirtual Crate UpdateJan 21, 2022 This is a long awaited update with some optimisation changes + a new feature Additions - Added the ability to set a crate to virtual, meaning a physical key is not required (crate-type: VIRTUAL in crate config) - Added %reward% and %player% placeholders in crate actions. - Added PlaceholderAPI Placeholder %eternalcrates_keys_<type>% (Example: %eternalcrates_keys_vote%), Will return the amount of virtual keys that player owns. - Added /crates keys to let a user see how many virtual crate keys they have (eternalcrates.key) Fixes - Fixed /crates giveall not giving the right amount - Fixed /crates giveall not having tab complete - Fixed /crates giveall having bad optimisation on larger playerbases - Fixed preview & claim gui not displaying colour in title - Fixed crate locations stacking API Changes - Added Crate#finish(Player, List<Reward>), This finishes the crate animation and gives the player rewards with pre defined rewards - Added Crate#finish(Player), This finishes the crate animation and selects rewards when it finishes. - Added Animation#setCanBeVirtual(Boolean), This stops the animation from working for Virtual Crates.1.0.2v1.0.2 - Animation UpdateDec 7, 2021 - Added 2 New Particle Animations Ripple & Quad ` Added 2 New Seasonal Animations Snowman & Pumpkin - Added the ability to set crate open actions (Add to individual crate files) Code (YAML): open-actions : - ' [BROADCAST ] %player_name% is opening a crate!' - Fixed issue with 'in-animation' message not being sent1.0.1v1.0.1 - The 1.18 UpdateDec 1, 2021 ~ Added support for 1.18 ~ I believe I also added support for double chances, I forgot though.1.0Crate Delete HotfixNov 29, 2021 - Fixed issue with SQL Where deleting a crate would throw an error
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