ExcellentEnchants ⭐ 80+ Vanilla-like Enchantments
5.4.3A lightweight and modern enchantments plugin that adds 80+ vanilla-like, customizable enchantments.
5.4.3latestv5.4.3Jun 2, 2026 · Added support for 26.1.X5.4.1v5.4.1Jan 30, 2026 Fixed loading if PacketEvents is not installed.5.4.0v5.4.0Jan 27, 2026 · Dropped support for versions < 1.21.8. Due to breaking API and game changes, it's not worth to support it anymore. Time to move forward guys. · Added support for Spigot 1.21.11. · Settings Anvil.Limit and Disabled.ByWorld were moved out from the distribution.yml to the config.yml. · Setting for disabled enchantments in the distribution.yml is no more used. Please use the new method to disable enchantments. · All possible incompatibilities with the Soulbound enchantment should be finally fixed now. · Changed Haste enchantment to have effect only on block break. · Added setting to ignore mobs from MythicMobs for Cutter enchantment. · Added Dragon Heart enchantment that grants passive Health Boost effect. · Added Lightweight enchantment that allows you to safely jump on turtle eggs, farmlands and big dripleaf. · Added "bypass" permission for the Decapitator enchantment. · Added %killer% placeholder for the Decapitator enchantment. · Improved chests handling in Silk Chest enchantment. · Fixed a bug, where Anvil.Limit setting works a bit incorrect. · Fixed a bug, where armor enchants can trigger passive effects in hands. · Fixed particle error in Dragonfire Arrows enchantment. · Code refactor and clean up.5.3.0v5.3.0Nov 6, 2025 · Added support for 1.21.10 · Implemented cache system for "wearable" enchantments. This should improve performance for high-frequency enchantments, such as Flame Walker. · Fixed a bug, where Auto Reel enchantment did not consume item durability. · Fixed a duplication bug in Soulbound and Nimble enchantments. · Fixed a bug, where anvil limit option worked incorrectly. · Fixed a bug, where enchantment description disappears in the inventory on 1.21.8+. · Fixed a bug, where players get affected by their's armor enchantments when damage themselves.5.2.1v5.2.1Aug 5, 2025 Fixed broken distribution.5.2.0v5.2.0Aug 2, 2025 ADDED: · Compatibility with Spigot 1.21.8 · Command to give random enchanted book with random enchantment and level. · Command flag '-charged' to produce enchantments with max. charges if available. IMPROVED: · Command 'getfuel' renamed to 'givefuel' and accept player names now. FIXED: · Improved compatibility with 3rd-party datapacks when referring ExcellentEnchant's enchantments in them. · A bug, where Soulbound enchantment works only when equipped. · A bug, where config comments don't appear in enchantment config files. · An issue, where changing namespace lead to crash until namespace is manually changed for all enchantments under 'Exclusives' setting. · Console errors.5.1.0v5.1.0Jul 4, 2025 NEW ENCHANTS: · Treefeller. Cuts down an entire tree. · Glass Breaker. Breaks glass instantly. ADDED: · Support for Spigot 1.21.7 FIXED: · Improved performance for passive enchantment effects. · Make Flame Walker to use Bukkit API. · A bug, where Silk Chests can not be taken from other containers if they ended up there for some reason. · A bug, where Silk Chests can be placed into containers using the Swap Offhand key.5.0.1v5.0.1Jun 5, 2025 FIXED: · A bug, where disabled enchantments may cause server to not load if they were specified as exclusives in other enchantments. · A bug, where colors not applied to enchant names.5.0.0v5.0.0Jun 3, 2025 GUIDE ON UPGRADING FROM V4 IMPORTANT: · Adapted to Paper Registry API. Now should be compatible with all new PaperMC versions without extra patches for each release. · Added support for Spigot 1.21.5 · Global distribution and disabled-enchants settings were moved out to the 'distribution.yml' config file. IMPROVED: · Better handling passive effects of enchants. FIXED: · A bug, where plugin won't load on Spigot at all. · A bug, where Sniper enchantment can cause projectiles to lost. · A bug, where Telekinesis enchantment tries to add items to player's inventory even if it was full. · A bug, where Decapitator enchantment does not apply color codes properly. · A bug, where Silk Spawner spawners can't stack sometimes. · Performance improved. REMOVED: · Rarities is not a thing anymore. · Treasure Hunter is not a thing anymore (bad concept). · Scavenger is not a thing anymore (bad concept).4.3.3Dec 19, 2024 FIXED: · A bug, where enchantment tick interval works incorrect.4.3.2Dec 14, 2024 IMPORTANT: · Update nightcore to v2.7.3 with 1.21.4 patch. ADDED: · Support for 1.21.4. FIXED: · A few bugs in the Flame Walker enchantment.4.3.1Nov 26, 2024 ADDED: · Global otpions to disable enchantment distribution(s). FIXED: · Possible sound related errors.4.3.0Nov 3, 2024 FROM VERSION v4.3.0 PLUGIN REQUIRES nightcore v2.7.1 OR NEWER! ADDED: · Support for 1.21.34.2.2Sep 18, 2024 4.2.1Aug 15, 2024 NEW: · Enchantment Rebound: Gives the effect of landing on a slime block. #76 · Enchantment Lingering: Makes tipped arrows generate a lingering effect when the arrow hits a block. #21 ADDED: · 'Fire Immune' option for the Fire Shield enchantment. #82 · 'Ignore Players' option for the Nimble enchantment. FIXED: · Incorrect XP calculation in Swiper enchantment. · Incorrect damage calculation in Temper enchantment. · Issue #94 · A bug, where some enchants can be used even when out of charges (Treasure Hunter, Elemental Protection, Infernus, Flame Walker).4.2.0Aug 12, 2024 I decided to drop support & compatbility for all versions before 1.21.1 due to major difference in enchanting related code in all of them. I recommend you to upgrade to 1.21.1 to get the best, stable and bugless experience with custom enchantments. Recommended to use with Rebalanced Villager Trades pack enabled! ADDED: · More Distribution options in enchantment configurations. CHANGED: · Slightly changed syntax of some commands. FIXED: · Rebalanced distribution for all enchantments; make some enchantments more rarier; set some enchantments as treasures by default;4.1.0Jul 5, 2024 REQUIRES nightcore v2.6.2! THIS IS THE LATEST RELEASE THAT SUPPORTS VERSIONS PRIOR TO 1.21, SINCE 1.21 HAS MUCH BETTER CUSTOM ENCHANTMENT SUPPORT ADDED: · Support for Spigot 1.21 CHANGED: · Enchant display mode is ALWAYS packet now (fixed & optimized). Plain lore modification is not a thing anymore. FIXED: · A bug, where color codes in enchant description not parsed. · A bug, where enchant names and description can duplicate in Creative. · A bug, where color codes not parsed in Spawner obtained by Divine Touch. · Console errors.4.0.5May 16, 2024 You need Java 21+ now to run this plugin! FIXED: · A bug, where villager trades does not show enchantments. · A bug, where enchant limit prevents items from being anviled. · A bug, where enchant limit was bypassable. · [Auto Reel] A bug, where it sends empty chat message when catching something. · [Soulbound] Attempt to fix possible duplications for incompatibility with keep inventory plugins that do not use setKeepInventory method. · [Smelter] A bug, where a lot of smelting recipes were ignored. Exempted items list is now used when parsing recipes instead of in a block break event. · [Smelter] A bug, where smelted items have always were with 1 amount, especially noticeable with Fortune enchantment. · [Smelter] A bug, where smelting recipes and exempted items caches not cleared on reload causing Exempted Items setting to not work until the server reboot. · [Silk Chest] A bug, where chests inside broken chest got deleted. · [Tunnel] A bug, where tunnel not worked for under water blocks.4.0.4Apr 22, 2024 fixed wrong upload4.0.2 betaApr 3, 2024 FIXED: · A bug, where some enchantment ignored item type requirements in enchanting table for Vanilla Mode.4.0.1 betaApr 2, 2024 Fixed compatibility with 1.19.4 and 1.20.14.0.0 betaApr 1, 2024 MIGRATION FROM V3 TO V4 ADDED: · Command to get enchantment fuel item. · Fully customizable enchantment name format. · Custom format for cursed enchantments (finally). · Config option to enable description for books only. · Config option for 'Self Destruction' enchantment to be triggered on resurrection. · Config option for custom distribution to generate enchantments inside certain structures only. · Particle effects for the most of enchantments that missed them. · [Smelter] Config option to disable enchantment when sneaking. · [Veinminer] Config option to disable enchantment when sneaking. IMPROVED: · Command /eenchants list now accepts player argument. · Enchantments are now properly registered in the server. Previously, there were registered in the API only. · Formula/Expression settings were replaced by Modifiers. No more hard cap of enchantment values to the max. config level! · Grindstone logic is no more patched, custom curses are handled by the server now. · Anvil logic is no more patched (except enchantment charging & display update), it's all handled by the server now. · Better enchantment level selection by enchanting cost. · [Thunder] Added setting for extra damage. Added a bit of particle effects on strike. · [Electrified Arrows] Added setting for extra damage. Added a bit of particle effects on strike. CHANGED: · Command /tierbook renamed to /raritybook. · [Treasures] Renamed to Treasure Hunter. Now gains a chance to get more 'random' items in loot chests based on loot tables. Applies to Helmet now. · [Scavenger] Now gains a chance to get more 'random' items in mob's loot based on loot tables. · [Scavenger] Added options to exclude certain mobs and mobs spawned by certain reasons (spawners, eggs, etc.). · [Smelter] Now based on furnace recipes with a configurable list of exempted blocks. FIXED: · A bug, where 'Single_Enchant_In_Villager_Books' option works incorrect. · A bug, where Shields can not be enchanted with new enchantments using anvils. #93 · Curses can't have charges anymore (useless). · [Flame Walker] Properly consumes charges now. · [Self Destruction] Will not destroy ground items anymore. · [Thunder] Will not disguise mobs by lightning strike anymore. · [Electrified Arrows] Will not disguise mobs by lightning strike anymore. REMOVED: · Dropped support for 1.18.2 (this version does not have required enchantment stuff). · Tiers are not a thing anymore. Replaced with static Rarities (similar to vanilla ones). · Enchantment anvil merge cost and max merge level are not options anymore, because anvil logic is not patched anymore (see above). · NoCheatPlus compatibility (very outdated and unsupported).3.6.5 BetaJan 3, 2024 Added support for 1.20.4 (very beta!)3.6.4Nov 28, 2023 Make sure to update NexEngine to R2! ADDED: · Config option for each enchantment to set max. level for combining it on anvils. · Config option to ignore MythicMobs for 'Thrifty' enchantment. IMPROVED: · Default Enchants GUI was simplified and got a better layout. · Enchant command now accepts player & slot arguments. · Better enchantment sorting in enchants menu. FIXED: · A bug, where some (1 or 2) enchants can not be applied on bows and crossbows via books using anvils.3.6.3Nov 12, 2023 FIXED: · A bug, where passive enchant effects not working after /eenchants reload.3.6.2Oct 24, 2023 FIXED: · A bug, where Thrifty enchantment not working properly in latest release. · A bug, where PlaceholderAPI expansion may broke during runtime. · Performance improvements.3.6.1Oct 13, 2023 Fixed errors, performance improvements.3.6.0patch-1Oct 4, 2023 Fixed errors3.5.9Oct 3, 2023 FIXED: · Free enchantments exploit #78 · A bug, where enchantments of an item in mainhand can be applied when shooting projectiles by offhand. · A bug, where some bow enchantments may consume charges twice for arrow hits. · Possible improvement for compatibility with other plugins. · Optimized event handlers for all enchantments.3.5.8Sep 28, 2023 You must update NexEngine to install this update. - Engine update. - Support for 1.20.23.5.7Sep 21, 2023 FIXED: · A bug, where Silk Chest not worked since latest update. · A bug, where enchantment charges consumed incorrectly sometimes. · A bug, where Smelter not worked at all.3.5.6Sep 4, 2023 FIXED: · Now properly utilizes BlockDropItemEvent to add drops instead of using wrappers (better plugin compatibility). · If Enchanted Books in Villager trades have only one custom enchantment, it will replace the vanilla enchantment a book has. · A bug, where enchantments can be obtained in disabled worlds. · A bug, where packet display mode never worked due to wrong initialization. · A bug, where Soulbound enchantment may result in item lose when full inventory. · Minor performance tweaks for Blast Mining, Tunnel and Veinminer enchantments.3.5.5Aug 21, 2023 [Added] Config option to compare item material only for charges fuel items. [Fixed] A bug, where enchantment lore updates to reflect charges changes even if charges were disabled. [Fixed] A bug, where enchantment names in conflicting enchants displayed as 'null' if they were disabled.3.5.4Aug 5, 2023 [Added] Soulbound Enchantment. Saves item on death.3.5.2Jul 29, 2023 [New] Sniper Enchantment. Increases projectile speed. [New] Darkness Arrows Enchantment. Applies Darkness potion effect on arrow hit. [New] Darkness Cloak Enchantment. Applies Darkness potion effect on attacker. [Improved] Enchantment with max. level 1 will not show that level in lore (if it's also 1). [Improved] Performance for item lore & charges handling. [Fixed] A bug, where magma blocks generated by Flame Walker can be obtained by explosions. [Fixed] Silk Chest enchantment has no more effect on empty chests.3.5.1Jul 19, 2023 [Added] Internal placeholders for tier obtain chances. [Fixed] A bug, where torches from 'Flare' enchant can be placed in protected areas. [Fixed] ExcellentEnchant names in the Enchants Menu no more needs to be translated in /NexEngine/lang configs.3.5.0Jul 13, 2023 [New] Enchantment 'Flare'. Arrows place torches where they land. [New] Enchantment 'Stopping Force'. Reduces knockback when receiving damage. [New] Enchantment 'Curse of Mediocrity'. Chance to disenchant item drops. [Added] Config options for the 'Cutter' enchantment to allow its effect for mobs/players. [Added] Per enchant config option to hide it from the Enchants GUI. [Fixed] A bug, where custom item lore can be erased after disenchaning and enchanting again. [Fixed] A bug, where '%enchantment_id%' placeholder was never a thing while being listed on the plugin wiki.3.4.5Jul 11, 2023 Please update to the latest NexEngine v2.2.11 (DOWNLOAD) WARNING: Some messages with custom options (type, prefix, sound) or JSON components may become "broken" due to using the updated Engine format / parser. Please, correct your messages using this page. [Fixed] A bug, where 'Divine Touch' enchantment can mess up spawners from other sources.3.4.3Jun 14, 2023 >>> Update NexEngine [Added] Support for 1.20.13.4.2Jun 2, 2023 Fixed crash bug3.4.1May 29, 2023 Fixed console errors3.4.0May 15, 2023 [New] 'Auto Reel' Enchant. Automatically reels in a hook on bite. [New] 'Double Catch' Enchant. Increases amount of caught item by x2. [New] 'Seasoned Angler' Enchant. Increases amount of gained XP from fishing. [New] 'Survivalist' Enchant. Automatically cooks fish if what is caught is raw. [New] 'Curse of the Drowned' Enchant. Chance to fish up a Drowned Zombie. [New] 'River Master' Enchant. Increased casting distance. [Fixed] Better placeholders handling (performance improved). [Fixed] Now properly gets Spawn Eggs for all mobs in 'Thrifty' enchantment. [Fixed] Flame Walker magma blocks now have visual damage progress. [Fixed] A bug, where potion particle effects appeared even if 'Visual_Effects' was disabled for enchantment. [Fixed] A bug, where enchantment listeners don't get registered back after /ee reload. [Fixed] A bug, where some settings of villager trades were lost when populating enchantments.3.3.4May 13, 2023 Update NexEngine (release updated) [Changed] Reverted changes to permanent potion effects. Their duration now depends on the config refresh value. [Fixed] Performance improved. [Fixed] Improved Tier & Enchant selection chance algorhythm. [Fixed] A bug, where custom tags were applied to enchantable items when they should not.3.3.3Apr 12, 2023 Minor config fixes3.3.2Mar 27, 2023 Support for 1.19.4 + Engine Update (UPDATE IT)3.3.1Feb 26, 2023 Install the latest NexEngine build (JUST DO IT) [Added] Config option to switch enchantment display mode (Plain/Packets). [Improved] Enchantments are no more displayed if item has HIDE_ENCHANTS flag. [Fixed] MythicMobs are no more affected by 'Mob_Spawning' options for enchantment population on equipment. [Fixed] Enchantments added to mob's equipment will have their max. charges amount instead of zero. [Fixed] A bug, where players can pickup arrows with potion effects created by enchants.3.3.0.4Jan 29, 2023 [Improved] Enchantments now inherit charges from enchanted books. [Improved] Performance for enchantments name & description display should be better now. [Fixed] A bug, where items lost their enchants when repairing on anvil. [Fixed] A bug, where Regrowth and Saturation enchantments does not work at all and not consuming charges (task timer issue). [Fixed] A bug, where lightning from the Thunder and Electified Arrows enchantments can destroy items on the ground.3.3.0.2Jan 23, 2023 Fixed a bug, where merging enchantments on anvil may result in exceed the max. enchantment level.3.3.0.1Jan 22, 2023 Fixed a bug, where you can't switch levels in Enchants GUI3.3.0Jan 20, 2023 Update NexEngine (even if you're on latest already) DO A BACKUP AND DELETE YOUR CURRENT 'config.yml' ! Global Changes: [New] Enchantment 'Curse of Fragility'. Prevents an item from being grindstoned or anviled. [New] Enchantment 'Ice Shield'. The same as 'Ice Aspect', but protective, for armor. [New] Enchantment Charges System. [New] Config 'tiers.yml' for enchantment tiers. Tiers were moved to there from the config.yml. [Changed] Tier color option now accepts only valid color names/hex codes! [Changed] Enchantments 'Aquaman', 'Bunny Hop', 'Flame Walker', 'Night Vision', 'Sonic', 'Elemental Protection', 'Regrowth', 'Saturation', 'Haste', 'Replanter', 'Silk Chest', 'Telekinesis', 'Tunnel', 'Veinminer', 'Bane of Netherspawn', 'Ice Aspect', 'Exp Hunter', 'Infernus', 'Nimble', 'Temper', 'Village Defender', 'Ender Bow', 'Ghast' does not contains 'Trigger Chance' setting anymore. [Changed] Enchantment particle settings were replaced with 'Visual_Effects: true/false' setting. [Fixed] Enchantment 'Fire Shield' will not replace entity's fire ticks value if it's greater than the enchantment fire ticks value. [Fixed] Enchantment potion effects now has a visual limit of 30 seconds, due to possible stuck issues with other plugins. [Fixed] A bug, where enchantments not showed in villager trades. [Fixed] A bug, where 'Regrowth' enchantment can be applied on dead players/entities making them glitch. [Fixed] A bug, where cursed enchantments can pop up in enchanting table. [Fixed] Performance improvements. Regrowth: [Added] Config options: 'Min_Health' and 'Max_Health'. [Changed] Placeholders & config options were changed from '_health_' to '_heal_'. Saturation: [Added] Config option: 'Max_Food_Level'. Silk Chest: WARNING: Due to internal changes in enchantment mechanic, all your current Silk Chest items will not work after update! [Added] 'Lore' option for chest item. [Fixed] Improved enchantment mechanic, now perform a lot faster. Telekinesis: [Removed] Item drop messages, because they can not be accurate enough anyway. Treasures: [Changed] Now can drop multiple treasures at the same time. Chances works more accurate.3.2.14Dec 27, 2022 Improved enchantments display for Creative gamemode.3.2.13Dec 26, 2022 !!! Update NexEngine !!! READ THIS: This version may result in duplicated enchant lore of your current items, this is not harmful, but rather annoying. [Changed] Custom enchantment lore now handled via packets with ProtocolLib. This will allow to display enchantments even if you enchant them via other plugins/commands, prevent lore duplications for those who have had them, and prevent real changes to the item meta. However, item lore won't be updated for Creative gamemode.3.2.11Dec 21, 2022 [Fixed] A bug, where incorrect enchantment check for Tunnel/Veinminer/Blast Mining enchantments on the same item result in an infinite loop and server crash.3.2.10Dec 12, 2022 [Fixed] A bug, where enchantment potion effects does not work if item contains max. amount of enchantments. [Fixed] Console errors.3.2.9Dec 11, 2022 Please update NexEngine Added Support for 1.19.33.2.8Dec 2, 2022 Fixed .jar3.2.7Oct 4, 2022 !!! Update NexEngine (DOWNLOAD) to v2.2.6 !!! - Permissions are now registering internally. [Fixed] A bug, where Silk Chest enchantment removes all chests from the drop list. [Fixed] A bug, where Smelter enchantment smelt items from broken containers (chests, furnaces, etc.). [Fixed] A bug, where Bow enchantments not activated on entity hit.3.2.6Aug 25, 2022 Updated to the latest NexEngine v2.2.43.2.5Aug 5, 2022 Fixed some console and enchant errors.3.2.4Jul 31, 2022 [Added] 'Conflicts' enchantment setting. Now you can set conflicting enchantments for each excellent enchantment or remove them. [Fixed] 'Silk Chest' enchantment no more affects placed chest's names. [Fixed] 'Cure' enchantment now properly cures Zombie Villagers. [Fixed] 'reload' command now properly applies changes from the enchantment configs (except a few ones). [Updated] Russian language.3.2.2Jun 24, 2022 1.19 Support & Updated to the latest NexEngine v2.23.2.1Apr 19, 2022 [Added] Config comments to all enchantment config files. [Fixed] Possible memory leak.3.2.0Apr 16, 2022 [New] Enchantment 'Dragonfire Arrows'. Creates the Dragon Breath area effect cloud on hit/land. [New] Enchantment 'Hover'. Applies Levitation effect on hit. [New] Enchantment 'Confusing Arrows'. Applies Nausea effect on hit. [New] Enchantment 'Electrified Arrows'. Summons lightning on hit/land. [New] Enchantment 'Temper'. The less health you have, the more damage you do. [Improved] Behavior for the enchants that affects block item drop. Now it's more accurate and with better compatibility for other drop plugins. [Fixed] Minor bugs and mistakes.3.1.4 FixMar 20, 2022 Fixed 1.16 errors3.1.4Mar 15, 2022 NexEngine compatibility fixes Added Spanish translation3.1.3Mar 3, 2022 [Fixed] A bug, where player does not obtain Bad Omen effect when killing a pillager captain. [Fixed] Telekinesis enchantment no more has effect on Infested blocks.3.1.2Feb 5, 2022 [Changed] 'Saturation' enchantment now applies to Helmets instead of Chestplates. [Fixed] Console errors.3.1.1Jan 23, 2022 Fixed console errors3.1.0Jan 21, 2022 [New] 'Nimble' enchantment. Moves all mob's loot directly to inventory. [New] 'Curse of Misfortune' enchantment. Prevents to have loot from blocks/mobs. [New] 'Curse of Breaking' enchantment. Item will consume extra durability points on usage. [Added] 'Fishing' support for the enchantment obtaining/generation. Now you can fish items with Excellent Enchants on them. [Added] 'Mob Spawning' support for the enchantment obtaining/generation. Now mobs can be spawned with equipment enchanted with Excellent Enchants. [Added] 'Disabled_In_Worlds' config option to disable certain or all custom enchantments in certain worlds. [Added] Separated permissions for each plugin command. [Added] Freeze effect for the 'Ice Aspect' enchantment. [Added] Support for Nether Warts for the 'Replanter' enchantment. [Added] Support for Axes and Shovels for the 'Treasures' enchantment. [Added] Support for a comma in block names in the 'Treasures' enchantment. [Added] 'Health.Interval' option for the 'Regrowth' enchantment. [Added] 'Saturation.Interval' option for the 'Saturation' enchantment. [Added] 'Fire_Spread' and 'Yield' options for the 'Ghast' enchantment. [Added] 'Damage_Blocks' option for the 'Explosive Arrows' enchantment. [Added] 'Trail.Name' and 'Trail.Data' options for some of Bows enchantments. [Added] 'Min_Block_Strength' option for the 'Blast Mining' enchantment. [Added] 'During_Thunderstorm_Only' option for the 'Thunder' enchantment. [Added] 'Heal.As_Multiplier' option for the 'Vampire' enchantment. [Added] 'Particle.Data' option for the most enchantments. [Added] Placeholder '%enchantment_fit_item_types%' for all enchantments. It displays more accurate item types to which enchantment can be applied. [Added] Placeholder '%enchantment_fuse_ticks%' for the 'Bomber' enchantment. [Changed] Now every enchantment (not only passive ones) has an item cost setting which allows you to require certain item in player's inventory for enchantment to have effect. [Changed] The 'Saturation' enchantment now also restores player's saturation level that triggers health regeneration. [Changed] The 'Saturation' enchantment now can be applied to Chestplates only. [Changed] The 'Flame Walker' enchantment now turns lava into Magma Blocks instead of Cobblestones. [Changed] The 'Flame Walker' enchantment now prevents damage from Magma Blocks. [Changed] The 'Paralyze' enchantment no more applies Slowness effect. [Changed] Placeholder '%amount%' to '%enchantment_saturation_amount%' in the 'Saturation' enchantment. [Changed] Placeholder '%power%' to '%enchantment_explosion_power%' in the 'Self Destruction' enchantment. [Changed] Placeholder '%power%' to '%enchantment_explosion_power%' in the 'Explosive Arrows' enchantment. [Changed] Placeholder '%power%' to '%enchantment_explosion_power%' in the 'Blast Mining' enchantment. [Changed] Placeholder '%exp%' to '%enchantment_exp_modifier%' in the 'Lucky Miner' enchantment. [Changed] Placeholder '%blocks_amount%' to '%enchantment_block_limit%' in the 'Veinminer' enchantment. [Changed] Placeholder '%damage%' to '%enchantment_damage%' in the 'Bane of Netherspawn' enchantment. [Changed] Placeholder '%damage%' to '%enchantment_durability_damage%' in the 'Cutter' enchantment. [Changed] Placeholder '%exp%' to '%enchantment_exp_modifier%' in the 'Exp Hunter' enchantment. [Changed] Placeholder '%duration%' to '%enchantment_fire_duration%' in the 'Infernus' enchantment. [Changed] Placeholder '%modifier%' to '%enchantment_heal_amount%' in the 'Vampire' enchantment. [Changed] Placeholder '%damage%' to '%enchantment_damage_amount%' in the 'Village Defender' enchantment. [Fixed] A bug, where conflicting enchantments are still being added to the same item sometimes. [Fixed] A bug, where /eenchants reload can break some enchantments. Now it's reloads the config and lang files only. [Fixed] A bug, where plugin tracks all the player placed blocks instead of only specific ones that needs to prevent enchantments abuse. [Fixed] A bug, where effect of the 'Smelter' enchantment always played for any block if it was combined with the 'Telekinesis'. [Fixed] A bug, where the 'Treasures' enchantment not played particle effects on treasure found as well as when combined with the 'Telekinesis' enchantment. [Fixed] A bug, where the 'Veinminer' enchantment ignores the 'Trigger_Chance' option. [Fixed] A bug, where the 'Veinminer' enchantment still mines blocks even with unsuitable tool. [Fixed] A bug, where item durability not changes in the 'Cutter' enchantment. [Fixed] A bug, where Wither does not drop a head in the 'Decapitator' enchantment. [Fixed] A bug, where Zombie Villagers drops normal Zombie heads in the 'Decapitator' enchantment. [Fixed] A bug, where exp amount calculated incorrectly in the 'Exp Hunter' enchantment. [Fixed] A bug, where mobs spawned with 'disabled' Spawn Reasons still drops spawn eggs after the server restart in the 'Thrifty' enchantment. [Fixed] A bug, where some incompatible enchantments still can be combined using an anvil. [Fixed] A bug, where entity does not receive damage from the weapon when gets strike by lightning in the 'Thunder' enchantment. [Fixed] A bug, where lightning is summoned even if the entity is not exposed to the open sky in the 'Thunder' enchantment. [Fixed] A minor bug, where item durability does not changes when player breaks a block generated by 'Flame Walker' enchantment. [Fixed] In enchants list, conflicted enchants displayed in a list now instead of being at the same line. [Fixed] Reduced velocity of TNTs in the 'Bomber' enchantment from 2.0 to 1.25. [Fixed] Now TNTs from the 'Bomber' enchantment has a correct damage 'source' in person of the shooter. [Fixed] Now every arrow enchantment that adds potion effects to entities has a correct list of that effects with particles on itself. [Fixed] The 'Bane of Netherspawn' enchantment is incompatible with 'Sharpness', 'Smite', 'Bane of Arthropods', 'Village Defender' enchantments now. [Fixed] The 'Village Defender' enchantment is incompatible with 'Sharpness', 'Smite', 'Bane of Arthropods', 'Bane of Netherspawn' enchantments now. [Fixed] The 'Replanter' enchantment now works fine when combined with the 'Telekinesis'. [Fixed] The 'Ender Bow' enchantment is incompatible with 'Posioned Arrows', 'Withered Arrows' and 'Explosive Arrows' enchantments now, as Ender Pearls does not triggers the corresponding event for these enchantments to have effect. [Fixed] The 'Ender Bow' enchantment is incompatible with the 'Punch', 'Flame' and 'Power' enchantments now, as they don't have effects on Ender Pearls. [Fixed] The 'Bomber' enchantment is incompatible with the 'Posioned Arrows', 'Withered Arrows' and 'Explosive Arrows' enchantments now, as TNTs are not projectiles to trigger the corresponding event for these enchantments to have effect. [Fixed] The 'Bomber' enchantment is incompatible with the 'Punch' and 'Power' enchantments now, as they are useless for TNTs. [Fixed] The 'Bomber' enchantment is incompatible with the 'Flame' enchantment now, as it has it's own flame effects. [Fixed] The 'Ghast' enchantment is incompatible with the 'Poisoned Arrows', 'Withered Arrows' and 'Explosive Arrows' enchantments now, as Fireballs has it's own explosion and flame effects. [Fixed] The 'Ghast' enchantment is incompatible with the 'Punch' enchantment now, as it don't have effect on Fireballs. [Fixed] The 'Ghast' enchantment is incompatible with the 'Flame' enchantment now, as it has it's own flame effects. [Fixed] The 'Ghast' enchantment is compatible with the 'Multishot' enchantment now, but launches small fireballs. [Fixed] The 'Ghast' enchantment is compatible with the 'Power' enchantment now (it does not adds the damage before). [Fixed] The 'Blast Mining' enchantment now break blocks by a player instead of by explosion itself. [Fixed] The 'Blast Mining' enchantment is compatible with the 'Silk Touch', 'Divine Touch', '3.0.9Jan 11, 2022 [Added] 'Fire_Spread' and 'Damage_Items' options for 'Explosive Arrows' enchantment. [Added] 'Block_Decay' option for 'Flame Walker' enchantment. [Fixed] Changed enchantment listener priority from High to Highest for better claim/protection plugins compatibility. [Fixed] A bug, where bow enchantments with arrow effects can have an effect in protection areas. [Fixed] 'Self Destruction' enchantment no longer removes items on explosion.3.0.8Dec 22, 2021 [Engine] Updated to the latest NexEngine. [Removed] Spigot 1.15 support.3.0.7.31.18 SupportDec 6, 2021 1.18 Support3.0.7.2Nov 14, 2021 Fixed various errors in a few enchantments.3.0.7.1Nov 2, 2021 [Fixed] A bug, where Telekinesis enchant works incorrect sometimes.3.0.7aOct 26, 2021 Fixed a few mistakes in default configs.3.0.7Oct 25, 2021 [Added] 'Stun' enchantment. Stuns enemy for X seconds, preventing any movements. Applies on weapons. [Added] 'Regrowth' enchantment. Heals your hearts every few seconds. Applies on Chestplates. [Changed] 'Village Defender' enchantment now also does more damage to Evokers, Vindicators and Illusioners. [Fixed] A bug, where Decapitator's 'Ignored_Entities' option not worked.3.0.6.4a3.0.6.4Sep 6, 2021 [Fixed] A bug, where some of conflicting tool enchantments can be applied on the same item.3.0.6.4Sep 6, 2021 3.0.6.3Sep 3, 2021 [Fixed] Replanter enchantment no longer replant crops on break if item also has Telekinesis enchantment. [Fixed] Replanter enchantment no longer replant crops on left click on the farmland (right click only).3.0.6.2Sep 1, 2021 [Fixed] Telekinesis enchantment have no longer effect on containers such as chests, furnaces, etc. [Fixed] Telekinesis enchantment have no longer effect on events with cancelled block drops.3.0.6.1Aug 31, 2021 [Fixed] Smelter enchantment effect does not have effect on container's content anymore.3.0.6Aug 26, 2021 [Fixed] Smelter enchantment, added Fortune support. For 1.17: In Smelter config, change GOLD_ORE, IRON_ORE to RAW_GOLD, RAW_IRON [Fixed] A few issues in Telekinesis enchantment.3.0.5aAug 24, 2021 Fixed Smelter errors.
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