EX
1.4.1latestJust a small change in the config file, just nvm thatJun 18, 2019 hey1.4Chance To ExplodeJun 18, 2019 This update is based on a suggestion from LucidusMC. Changes: Now you can choose how big chanse it is for the mobs to explode. Added to config.yml: #Chance To Explode # 1.0 = 100% chance, 0.5 = 50%, 0.01 = 1%, 0.001 = 0.1% ChanceToExplodeCow: 1.0 ChanceToExplodeZombie: 1.0 ChanceToExplodeChicken: 1.0 ChanceToExplodePig: 1.0 ChanceToExplodeSquid: 1.0 ChanceToExplodeSheep: 1.0 ChanceToExplodePhantom: 1.0 ChanceToExplodeSpider: 1.0 ChanceToExplodeSkeleton: 1.0 ChanceToExplodeSelect: 1.01.51.14.2Jun 7, 2019 1.14.21.21.2 Choose a mob...Mar 11, 2019 1.2 This update allows you to chose one mob that you wish to explode! These are the plugin changes: Added to Config file: .SpoilerTarget">Spoiler SELECTEDentity: AttackTheSelect: ExplodePowerSelect: AlertDistanceSelect: AlertedByTheSelectToggle: AlertedByTheSelect: What does these new functions do? "SELECTEDentity" .SpoilerTarget">Spoiler Choose one entity that will explode! (must be written in all caps and _ instead of space) Example 1: SELECTEDentity: CREEPER Example 2: SELECTEDentity: ARMOR_STAND AttackTheSelect ExplodePowerSelect AlertDistanceSelect AlertedByTheSelectToggle AlertedByTheSelect These are the same as for every other entity. See more information in the config file (located in the plugin description)1.1[Fixed] Some bugsMar 10, 2019 Some small bugs ar fixed1.0Mar 9, 2019
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