Sueta
EX

EXPMultiplier

1.0

Customize your EXP Gains by multiplying!

·Plugin

EXP Multiplier

This simple plugin will let you change the EXP drop rates as a multiplier for mobs. Future plans include allowing you to change the drop rates on mined ores aswell!


Configuration

# If you want this to be live in all worlds just change the variable to "- all"
# Setting a mob to 1 will give it the default minecraft EXP drop

Worlds:
  - world
  - world_nether
  - world_the_end
Mobs:
  Bat: 1
  Bee: 1
  Blaze: 1
  Cat: 1
  CaveSpider: 1
  Chicken: 1
  Cod: 1
  Cow: 1
  Creeper: 1
  Dolphin: 1
  Donkey: 1
  Drowned: 1
  ElderGuardian: 1
  Enderman: 1
  Endermite: 1
  EnderDragon: 1
  Evoker: 1
  Fox: 1
  Ghast: 1
  Giant: 1
  Guardian: 1
  Hoglin: 1
  Horse: 1
  Husk: 1
  Illusioner: 1
  IronGolem: 1
  Llama: 1
  MagmaCube: 1
  Mule: 1
  MushroomCow: 1
  Ocelot: 1
  Panda: 1
  Parrot: 1
  Phantom: 1
  Pig: 1
  Piglin: 1
  PiglinBrute: 1
  Pillager: 1
  PolarBear: 1
  Pufferfish: 1
  Rabbit: 1
  Ravager: 1
  Salmon: 1
  Sheep: 1
  Shulker: 1
  Silverfish: 1
  Skeleton: 1
  SkeletonHorse: 1
  Slime: 1
  Snowman: 1
  Spider: 1
  Squid: 1
  Stray: 1
  Strider: 1
  TraderLlama: 1
  Tropicalfish: 1
  Turtle: 1
  Vex: 1
  Villager: 1
  Vindicator: 1
  WanderingTrader: 1
  Witch: 1
  Wither: 1
  WitherSkeleton: 1
  Wolf: 1
  Zoglin: 1
  Zombie: 1
  ZombieHorse: 1
  ZombieVillager: 1
  ZombifiedPiglin: 1

Quick Tips:
- Putting "- all" in for the worlds instead of listing them all will make the changes live on all worlds.
- Using "1" will use the vanilla EXP drops, 0 is none, and from there on its fairly straightforward.

Other EXP Management plugins:
CustomOreEXP - Manage EXP from all Ores/Disable Furnace EXP!

Servers using this plugin:
Tales of Imperia - mc.talesofimperia.com

Help/Support:
To report issues or ask questions related to my plugins join my discord
https://discord.gg/nfFu7HZU9e

Warning
At this time we are not offering a reload command, it is encouraged that you always restart the server when making changes (This is still true even if we eventually add in a reload command)

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