ExtendedHorizons
4.0.0-alpha.1Extend view distance with optimized fake chunks and far-player sync.
4.0.0-alpha.1latestExtendedHorizons 4.0.0-alpha.12 days ago Rewrite plugin. It was made simpler, with better performance and easier to use. Requires update mapacheeelib: https://github.com/Mapacheee/MapacheeeLib/releases3.4.0-releaseExtendedHorizons 3.4.0-release3 weeks ago Improved perfomance (Recommended regenerate config.yml!) Src _(star it!)_: https://github.com/Mapacheee/ExtendedHorizons3.3.0-releaseExtendedHorizons 3.3.0-releaseOct 1, 2026 New feature! Prefetch fake chunks (you need enable this in config.yml), this feature pre render fake chunks predicting where the player is going. This is usefully when players fly fast with elytras or things like that. That and some optimizations & fixes. Thanks to [@wertix-x](https://github.com/wertix-x) for help to test!3.2.2-releaseExtendedHorizons 3.2.2-releaseSep 19, 2026 - Add 26.3 support - Fix welcome message This requires update [MapacheeLib!](https://github.com/Mapacheee/MapacheeeLib/releases) Remember give a star to support this project! https://github.com/Mapacheee/ExtendedHorizons3.2.1-releaseExtendedHorizons 3.2.1-releaseSep 13, 2026 - fix tab players preservations Star project: https://github.com/Mapacheee/ExtendedHorizons3.2.0-releaseExtendedHorizons 3.2.0-releaseSep 8, 2026 - Fixed fake chunk flickering during terrain refreshes. - Improved teleport handling and dimension-change cleanup. - Fixed WorldEdit/FAWE updates not appearing in distant chunks. - Added terrain and lighting refreshes for explosions, pistons, fluids, and growth. - Fixed anti-xray coverage and global palette encoding. - Improved thread safety, chunk sorting, and disk I/O handling. - Fixed retained player equipment data after disconnects. - Added limits to command-triggered chunk invalidation. Star project: https://github.com/Mapacheee/ExtendedHorizons3.1.10-releaseExtendedHorizons 3.1.10-releaseAug 25, 2026 - dropped 1.20 version support - fix packet interact with other plugins (like craftengine) - some optimizations - minor changes3.1.9-releaseExtendedHorizons 3.1.9-releaseAug 11, 2026 minor fixes star project: https://github.com/Mapacheee/ExtendedHorizons3.1.8-releaseExtendedHorizons 3.1.8-releaseJul 30, 2026 - optimized things - add welcome message (configurable in config.yml)3.1.7-releaseExtendedHorizons 3.1.7-releaseJul 28, 2026 optimized WE hook3.1.6-releaseExtendedHorizons 3.1.6-releaseJul 22, 2026 - optimizations in connections & network things - staffplusplus support added Working in craft engine support3.1.5-releaseExtendedHorizons 3.1.5-releaseJul 12, 2026 - support craft engine - fix issues - a lot of optimizations Give us a star! https://github.com/Mapacheee/ExtendedHorizons3.1.4-releaseExtendedHorizons 3.1.4-releaseJul 1, 2026 NEEDS UPDATE MAPACHEEELIB!!! CLICK HERE!! https://github.com/Mapacheee/MapacheeeLib/releases/tag/v1… !!!!!!!! Show your support giving a star!!! https://github.com/Mapacheee/ExtendedHorizons changes: - support 26.2 - support LZ4 format - another things perf: - WE hook - Far players tracking - optimizied memory and file reading - etc etc etc3.1.4-beta3ExtendedHorizons 3.1.4-beta3Jun 7, 2026 optimizied: - fawe hook - another things3.1.4-beta2ExtendedHorizons 3.1.4-beta2Jun 2, 2026 implement advanced low-level memory and network optimizations3.1.3-releaseExtendedHorizons 3.1.3-releaseMay 24, 2026 - Disk reader implemented - Fix: - fake chunk load on fast movements - fake chunk dispatch load - see vanished players/spectator in farplayers - Perfomance: - throttling player ticking - clean code - minor refactor etc etc...IMPORTANT!!
Now EH can use direct disk reader instead of getChunkAtAsync from Bukkit API. This is faster, but if you have some issue with that, disable that from config.yml and report it on Discord!! Star the project in [github](https://github.com/Mapacheee/ExtendedHorizons)! For support join to our Discord: https://discord.gg/yA3vD2S8Zj3.1.3-dev8ExtendedHorizons 3.1.3-dev8May 22, 2026 better perfomance in throttling player ticking and other things3.1.3-dev7ExtendedHorizons 3.1.3-dev7May 22, 2026 fix see vanished & spectators players in far players3.1.3-dev6ExtendedHorizons 3.1.3-dev6May 21, 2026 optimizied: - chunk load - chunk invalidation - some reflections etc etc3.1.3-dev5ExtendedHorizons 3.1.3May 18, 2026 fixes3.1.3-dev4ExtendedHorizons 3.1.3May 18, 2026 improved load chunks3.1.3-dev3ExtendedHorizons 3.1.3May 17, 2026 New experimental thing!
Now EH can read directly from disk instead use getChunkAtAsync via Bukkit API. This is fastest, but can be get some issues. You can enable/disable this option from config.yml Let me know any issue in Discord!Fixes
Now EH supports custom worlds with heightmap custom too! Remember give a star! https://github.com/Mapacheee/ExtendedHorizons3.1.2ExtendedHorizons 3.1.2May 2, 2026 - a lot of fixes (too much to do a change log xd) remember give a star to repo!! https://github.com/Mapacheee/ExtendedHorizons3.1.2-dev2ExtendedHorizons 3.1.2-dev2May 1, 2026 - simplifies logic - refactor some services - another changes3.1.2-dev1ExtendedHorizons 3.1.2-dev1Apr 30, 2026 - fix ghost blocks - fix far players - add config to disable far players - minor changes to work better en 26.x3.1.1ExtendedHorizons 3.1.1Apr 25, 2026 fixes: - nametags sync - memory leak in spatial indexs3.1.0ExtendedHorizons 3.1.0Apr 24, 2026 refactor: - FakeChunks optimizied - FarPlayers improved - Folia Support - Per world settings - Permission to see extended (extendedhorizons.max.<number>) - New packet writter - Antixray - Per player bandwith limiter - Directional loading when move fast (like elytras) - Another changes Thanks everyone for testing 3.1.0 Beta, now we can release it! Now ExtendedHorizons needs [MapacheeeLib](https://github.com/Mapacheee/MapacheeeLib/releases/tag/v1…3.1.0-dev4ExtendedHorizons 3.1.0-dev#4Apr 23, 2026 - add directional loading when move fast (like elytras) - fix farplayer transitions between real chunks and fake chunks - fix channel writing checks (a minor memory leak) - dynamic serialization probe - another changes Remember star this project in: https://github.com/Mapacheee/ExtendedHorizons Enjoy this!3.1.0-dev3ExtendedHorizons 3.1.0-dev#3Apr 15, 2026 - add support for more versions - fix harden chunk coordinate handling across NMS mappings For 26.x support you must update MapacheeeLib, download here: https://github.com/Mapacheee/MapacheeeLib/releases/tag/v1… If you like this project, give us a star! https://github.com/Mapacheee/ExtendedHorizons thanks3.1.0-dev2ExtendedHorizons 3.1.0-dev#2Apr 12, 2026 - implemented new packet writter - implemented worldguard settings - implemented antixray - implemented per player bandwith limiter - implemented another changes - removed unnecesary code - removed unnecesary configs in config.yml is recommended regenerate config.yml (will work anyways, but i deleted some things. So if you reset it will be more "clean"). Download MapacheeeLib (now necesary): https://github.com/Mapacheee/MapacheeeLib/releases/tag/v1… Remember give a star: https://github.com/Mapacheee/ExtendedHorizons3.1.0-devExtendedHorizons 3.1.0-devApr 10, 2026 Big refactor & architecture
This is a beta build! This doesnt have some features, but it has: - FakeChunks - FarPlayers - update winterframework! - WorldSettings - Folia Support - Permission to see extended (extendedhorizons.max.<number>) This dev version was made to test perfomance!3.0.2ExtendedHorizons 3.0.2Apr 3, 2026 New features
- Far players: Now you can see players in fake chunks! - Per world settings.Another changes
- Big optimizations in plugin. - Fix several issues. This one of the best updates for ExtendedHorizons, i hope you like it. Remember give us a star in [github](https://github.com/Mapacheee/ExtendedHorizons)! Consider donate! https://www.paypal.com/paypalme/mapachedou3.0.1ExtendedHorizons 3.0.1Mar 22, 2026 Changelog
- fix placeholderapi implementation with safe expansion registration and error handlingDiscord:
https://discord.gg/yA3vD2S8ZjSource code (give a star!):
https://github.com/Mapacheee/ExtendedHorizonsDonation link:
https://paypal.me/mapachedou Just replace jar and its okay!3.0.0ExtendedHorizons 3.0.0Mar 21, 2026 Recode plugin: - Full architecture cleanup - Fake chunk pipeline refactored for Folia-safe scheduling and clearer player session handling - Packet interception and chunk flow simplified to reduce race conditions and improve consistency. - Cache implemented via Caffeine - Clean config/messages - Another changes Needs regenerate ExtendedHorizons plugin folder. Source code: https://github.com/Mapacheee/ExtendedHorizons Donation: https://paypal.me/mapachedou2.3.5ExtendedHorizons 2.3.5Feb 28, 2026 - Fix memory leak - Fix ghost block - Fix issues in Folia - Refactor perms: Now you can use extendedhorizons.see.<number> or extendedhorizons.max.<number> to limit a user/group to that extended view. - Some minor changes Needs restart config.yml! Donate here: https://paypal.me/mapachedou2.3.4ExtendedHorizons 2.3.4Jan 29, 2026 This update requires reset config.yml! Donation link: https://paypal.me/mapachedou Changelog: - Profile bandwitch - Fix huge leak memory & errors - Refactor permissions - Refactor code - Remove anti-xray (now fake chunks handles with paper anti-xray) - Another changes NEW IMPORTANT!! New fake chunks system of surface mode: This means that now the entire chunk is not sent, but only the part that is “visible.” This improves server performance and reduces the size of the packets sent, thereby improving bandwidth performance, which is one of the most critical issues in ExtendedHorizons. However, this has a limitation. Every time a chunk is cut to send only its surface, it requires a lot of CPU power, so I have devised this system: Every time you pass through a chunk that has been cut and its surface is available, it is saved in SQLite so that only this packet is requested and sent to the player. This chunk is overwritten if it was edited, so that it can be as optimized as possible (in addition to adding cache). You can switch between this surface mode and classic mode in config.yml in surface-only-mode. Classic mode is still being supported and working, but im searching more options for fake chunks system.2.3.3ExtendedHorizons 2.3.3Dec 31, 2025 Changelogs: - Fix issues related with Folia - Improve worldborder implementation with fake chunks Thanks to [@BoocordStudios](https://github.com/BoocordStudios) for his [PR #8](https://github.com/Mapacheee/ExtendedHorizons/pull/8) Support the project giving a star: https://github.com/Mapacheee/ExtendedHorizons2.3.2ExtendedHorizons 2.3.2Dec 29, 2025 - Merged [PR #6](https://github.com/Mapacheee/ExtendedHorizons/pull/6) from [@Noogear](https://github.com/Noogear) - Fix issues from Anti-xray - fix NullPointerException when player join Thanks Noogear! Support the project giving a star in github: https://github.com/Mapacheee/ExtendedHorizons2.3.1ExtendedHorizons 2.3.1Dec 29, 2025 fix 1.21.11 support2.3.0ExtendedHorizons 2.3.0Dec 28, 2025 Changelogs: - Direct NMS Integration - Progressive Loading Strategy - Unified Caching of Memory Cache and Packet Cache - MSPT Protection improved - Anti-Xray improved - Fix World Switching - Fix Memory Leaks - Removed dead code - PacketEvents decoupling - Fix issues - API working! - And some another changes! Recommended re-generate config,yml & messages.yml Support the project giving a star in [github](https://github.com/Mapacheee/ExtendedHorizons)!2.2.0ExtendedHorizons 2.2.0Dec 21, 2025 Changelogs: - Fix anti-xray (was only working in newest 1.21 versions) - Fix SendChunk queue - Update dependencies (like packetevents) - Some minor changes Support the project giving a star here: https://github.com/Mapacheee/ExtendedHorizons2.1.9ExtendedHorizons 2.1.9Dec 21, 2025 Changelogs: - Fix important memory leak - Add anti-xray - Fix issues - Removed Folia scheduler, now only using Paper (that haves Folia compatibilty too) - Some changes needs restart config.yml Support this project giving a star! https://github.com/Mapacheee/ExtendedHorizons2.1.8ExtendedHorizons 2.1.8Dec 18, 2025 Bug fixes! Support the project giving a star! https://github.com/Mapacheee/ExtendedHorizons2.1.7ExtendedHorizons 2.1.7Dec 17, 2025 Changelogs: - Adaptive throttling by latency - Bandwidth limit per player in config.yml - Prioritized queue by distance - Fix issues - Minor changes Need restart config.yml! Join discord: https://discord.gg/yA3vD2S8Zj2.1.6ExtendedHorizons 2.1.6Nov 30, 2025 - Heavy optimizations change - Made EH full async - Fix things Join discord! https://discord.gg/yA3vD2S8Zj Support the project giving a star in github! https://github.com/Mapacheee/ExtendedHorizons2.1.5ExtendedHorizons 2.1.5Nov 29, 2025 - Fix errors - Add ESU optimizations - Add more things configurable to config.yml - Add optimizations for large servers - More things! For this update you need regenerate config.yml! Join to Discord! https://discord.gg/yA3vD2S8Zj Support the project giving a star in Github! https://github.com/Mapacheee/ExtendedHorizons2.1.4ExtendedHorizons 2.1.4Nov 25, 2025 Add sugestion: Per-world config view distance - Fix errors - Optimization in FakeChunks sends - Some changes For this update you need re-generate config.yml and messages.yml Remember give a star in [github](https://github.com/Mapacheee/ExtendedHorizons) to support! Join [Discord](https://discord.gg/yA3vD2S8Zj)!2.1.3ExtendedHorizons 2.1.3Nov 23, 2025 - Add folia support - A lot of optimization added (packetevents cache and more) - Fixes errors (like void world on spawn) Star the project in github to support it! https://github.com/Mapacheee/ExtendedHorizons2.1.2ExtendedHorizons 2.1.2Nov 17, 2025 add limiting render distance withing worlds border thanks to C_Corp2002 for this suggestion. Support this project giving a star in github! https://github.com/Mapacheee/ExtendedHorizons2.1.1ExtendedHorizons 2.1.1Nov 16, 2025 Add configurable memory cache for large servers Support this plugins starring the repository in [GitHub](https://github.com/Mapacheee/ExtendedHorizons/)!2.1.0ExtendedHorizons 2.1.0Nov 16, 2025 Performance Optimizations
- Implemented progressive chunk loading system. - Added NBT disk loading (3-tier strategy: memory → disk → generation) - Configurable thread pool viaconfig.yml(chunk-processor-threads) - Optimized distance calculationsBug Fixes
- Circular view distance: Fake chunks now perfectly match server's view-distance - Teleport loading: Chunks fakes load when you teleport to another zone. - Continuous loading: Works correctly even when player is standing still For this update you need delete the current config.yml file. This is a big update, you need install it as soon as possible. Support the plugin starring the repository in [GitHub](https://github.com/Mapacheee/ExtendedHorizons)!2.0.1ExtendedHorizons 2.0.1Nov 10, 2025 The server viewing distance (server.properties) has been removed; now the plugin only manages fake chunks. Support the project starring it in github! https://github.com/Mapacheee/ExtendedHorizons2.0.0ExtendedHorizons 2.0.0Nov 3, 2025 REFACTOR WHOLE PLUGIN! - Big changes - Re-write whole packets system - Re-write fake chunks system - Add TTL-based expiration - Made full async Now you need deleted ./plugin/extendedhorizons config.yml and messages.yml has been changed. Support the project starring it [here](https://github.com/Mapacheee/ExtendedHorizons)! Join our Discord for support https://discord.gg/PFD5UxrFdX1.1.3ExtendedHorizons 1.1.3Oct 29, 2025 Various changes/fix & updates This update was made by: [Lumine1909](https://github.com/Lumine1909) Thanks a lot for give a constructive criticism to improve the plugin. Thanks to contribuite to ExtendedHorizons!1.1.2ExtendedHorizons 1.1.2Oct 26, 2025 - Changes in packets sends chunks. - Fixes related to sending chunks Special thanks to PacketEvents community to guide me follow best practices & efficient packets manangment!1.1.1ExtendedHorizons 1.1.1Oct 25, 2025 - Minor fix issue in send Async chunks, now working - Improved perfomance on send fakes chunks - Minor changes1.1.0ExtendedHorizons 1.1.0Oct 25, 2025 Several changes: - Added support to plugins like [ESU](https://modrinth.com/plugin/esu) - Improved fake chunk system - Improved quality code - Removed old code - Changes in config.yml & messages.yml - Several optimization changes. We recommend delete config.yml & messages.yml to this new version!1.0.3ExtendedHorizons 1.0.3Oct 23, 2025 - Migrate H2 to SQLite - Fix persistence errors - Minor changes1.0.2ExtendedHorizons 1.0.2Oct 23, 2025
Similar projects
Plugin →VeinMiner
Mine the whole vein on mining a single ore/block. Make the tedious mining experience to something satisfying and fun! FTB Ultimine alternative
99.3MSueta
Simple Voice Chat
A working voice chat in Minecraft!
76.3MSueta
Let Me Despawn
Improves performance by tweaking mob despawn rules. Say bye to pesky unintentional persistent mobs.
26.2MSueta
Chunky
Pre-generates chunks, quickly and efficiently
20.8MSueta
VeinMiner Enchantment
Veinminer Addon - Adds vineminer enchantment to enchanting tables. Only tools with the enchantment can veinmine
18MSueta
JourneyMap
Real-time map used for mapping in-game or your browser as you explore.
14.7MSueta