Sueta

EzShops

2.5.9

Advanced shop menus with smart pricing, sign trading, and API integrations

·Plugin
  1. 2.5.9latestEzShops 2.5.9Jul 7, 2026
    Added
    - Manual category default reseed command — added /shopadmin reseed [mode] to restore missing bundled category defaults on demand without overwriting existing files. Omitting mode reseeds all bundled modes; providing a mode (e.g. prison, smp) reseeds only that mode.
    Changed
    - Bootstrap architecture cleanup — startup and shutdown orchestration now lives in the bootstrap package (EzShopsBootstrap), while EzShopsPlugin is reduced to a thin lifecycle entry point (onEnable/onDisable delegation). - Runtime component access moved to registry — component/debug/reseed accessors are now provided by EzShopsRegistry, removing lifecycle/state getters from EzShopsPlugin.
    Fixed
    - Default category file persistence across restarts — bundled category defaults are now seeded per mode directory (shop/{mode}/categories/*.yml) and are no longer recreated automatically for existing mode directories when server owners intentionally delete them. - Mode support for default seeding — bundled shop resource discovery now works across available packaged modes (including future bundled modes), rather than relying on prison-only default category handling.
    3205 downloads
  2. 2.5.8EzShops 2.5.8Jul 6, 2026
    Fixed
    - Config persistence after reloads — /shop reload now reloads config.yml from disk before refreshing pricing/features, and setup GUI toggles now reload config before saving. This prevents stale in-memory values from being written back over server-owner edits. - Shop category parser resilience — category parsing now isolates failures per category so one malformed entry can no longer break loading of the category set. - Duplicate-material shop entries — when multiple items intentionally share the same material (for example splash potion variants), pricing keys are now resolved per-item to prevent collisions that could cause broken/empty category behavior. - List-style `on-buy` / `on-sell` hooks now execute — command hook parsing now accepts both list syntax (on-buy: - "cmd") and nested syntax (on-buy.commands) for compatibility with the documented format, preventing silent no-op purchases for item-type: COMMAND entries.
    96 downloads
  3. 2.5.6EzShops 2.5.6May 22, 2026
    Through time we've made the stock market more stable, by doing this the documentation got outdated and configuration options that existed before got phased out. This version there was focus on updating the documentation and adding back options that got phased out in a more stable way.
    Added
    - Configurable stock price-engine parameters - volatility-min, volatility-max, demand-multiplier, min-price, and update-interval are now real config.yml options under the stock: section. The plugin reads them on startup and applies them to the price engine. All defaults match the previously hardcoded values so existing behaviour is preserved.
    Fixed
    - Incorrect stock-market configuration documented - docs/configuration/main-settings.md and docs/shops/pricing/stock-market.md previously documented a non-existent stock-market: config block. Both pages now document the real stock: section (enabled, cooldown-millis, blocked, overrides, categories). Price-engine parameters (volatility-min, volatility-max, demand-multiplier, min-price, update-interval) are now implemented as real config options (see Unreleased → Added). - `/sell` command missing from documentation - the Quick Sell GUI command (/sell) is now documented in the Commands reference with its behavior and permission node. - `/shopadmin` command missing from documentation - /shopadmin [browse|market] is now documented under Admin Commands including both the player-shops and team-market views. - `/teamshop market` subcommand missing from documentation - the team P2P market subcommand is now documented in Commands, the TeamsAPI integration page, and the tab-completion list for /teamshop. - Missing permission nodes in documentation - the following nodes were present in plugin.yml but absent from the Permissions reference; they are now documented: - ezshops.shop.admin (open /shopadmin GUI) - ezshops.teamshop.market (access team P2P market) - ezshops.pricing.admin.set, ezshops.pricing.admin.disable, ezshops.pricing.admin.list (granular pricing-admin nodes)
    1257 downloads
  4. 2.5.5EzShops 2.5.5May 18, 2026
    Fixed
    - `on-sell` commands not executing for `item-type: COMMAND` items — sell() no longer checks or removes physical items from the player's inventory when the item's delivery type is COMMAND. Previously the transaction exited early with "insufficient items" because the player had no material to hand over, preventing sell commands from running at all. - `on-sell execute-as` overridden by `on-buy execute-as` — ShopPricingManager now tracks execute-as independently for the on-buy and on-sell blocks. Previously a single shared flag meant that setting on-buy: execute-as: player would silently override on-sell: execute-as: console, causing sell commands to run as the player instead of the console.
    Added
    - Code coverage reporting — JaCoCo is now configured in the Maven build (jacoco-maven-plugin 0.8.12). Coverage reports (jacoco.xml) are generated on every mvn test run and uploaded to Codecov by the CI workflow for both unit-test and feature-test jobs.
    136 downloads
  5. 2.5.4EzShops 2.5.4May 15, 2026
    Fixed
    - Quick Sell GUI "Nothing to sell" after shift-click — handleConfirm now calls a new ShopTransactionService.sellDirect() method that skips the player-inventory item count/removal steps. Previously, shift-clicking items into the GUI moved them out of the player's inventory, so the old sell() path found zero items and reported nothing to sell. - Quick Sell GUI shows "Nothing to sell" when sell fails after shift-click — handleConfirm now distinguishes between a genuinely empty GUI and a GUI that has items but whose sellDirect call failed (e.g. economy down, dynamic price driven to $0.00 by a previous sale, rotation expired). The actual failure reason is shown to the player instead of the misleading "No items to sell." message. Items that failed to sell remain in the GUI so the player can retry. - Quick Sell GUI rejects rotation items even when directly sellable — sellDirect and isSellable both applied a rotation-visibility check that belongs only in the main shop menu. The Quick Sell GUI is designed to accept any item with a configured sell price; rotation restrictions are now only enforced in sell(), which is the path used when a player types /sell or /sellhand. - Legacy `shop.yml` item keys not found when using lowercase material names — loadLegacyEntries now normalises every price key to Material.name() (e.g. BIRCH_LOG) before registering it in the price map. Previously, a config entry written as birch_log: was stored under the lowercase key, so getPrice(Material.BIRCH_LOG) could not find it, silently treating the item as unpriced.
    Added
    - Stripped log variants in the wood category — all 9 stripped log types (STRIPPED_OAK_LOG, STRIPPED_SPRUCE_LOG, STRIPPED_BIRCH_LOG, STRIPPED_JUNGLE_LOG, STRIPPED_ACACIA_LOG, STRIPPED_DARK_OAK_LOG, STRIPPED_MANGROVE_LOG, STRIPPED_PALE_OAK_LOG, STRIPPED_CHERRY_LOG) are now included in the default wood.yml config so players can sell stripped logs with /sellhand and the Quick Sell GUI out of the box. - Wood (all-bark) block variants in the wood category — all 9 wood block types (OAK_WOOD, SPRUCE_WOOD, BIRCH_WOOD, JUNGLE_WOOD, ACACIA_WOOD, DARK_OAK_WOOD, MANGROVE_WOOD, PALE_OAK_WOOD, CHERRY_WOOD) are now included. Previously, attempting to /sellhand a "Birch Wood" block (as opposed to a "Birch Log") would return "That item is not configured in the shop." - Plank variants in the building category — all 9 plank types (OAK_PLANKS, SPRUCE_PLANKS, BIRCH_PLANKS, JUNGLE_PLANKS, ACACIA_PLANKS, DARK_OAK_PLANKS, MANGROVE_PLANKS, PALE_OAK_PLANKS, CHERRY_PLANKS) are now included in the default building.yml config.
    97 downloads
  6. 2.5.3EzShops 2.5.3May 13, 2026
    Fixed
    - TeamTreasury transaction safety — deposit now refunds the player's Vault balance if the YAML save fails, preventing money from being lost on a failed write. withdraw debits the treasury before paying the player so a failed save aborts the operation without creating currency from nothing. - TeamStockManager negative-amount guard — removeTeamStock now returns false immediately when amount <= 0, preventing invalid stock mutations.
    60 downloads
  7. 2.5.2EzShops 2.5.2May 12, 2026
    Fixed
    - TeamsAPI optional integration — NoClassDefFoundError no longer crashes plugin startup when TeamsAPI is absent from the classpath. The availability check is now wrapped in a NoClassDefFoundError catch block so the integration degrades gracefully whether the JAR is missing entirely or the plugin is simply not loaded.
    67 downloads
  8. 2.5.1EzShops 2.5.1May 12, 2026
    Added
    - Folia support — EzShops now runs on Folia servers. All scheduler calls are routed through a new SchedulerAdapter that transparently delegates to GlobalRegionScheduler / AsyncScheduler on Folia and to BukkitScheduler on Paper/Spigot/Bukkit. The folia-supported: true flag has been added to plugin.yml.
    Changed
    - EzBoost engine improvement — reflective access to EzBoost's price-multiplier API is now cached after the first lookup. Class.forName, getMethod, and getPlugin are no longer called on every transaction; instead, resolved Method references are reused for the lifetime of the server.
    106 downloads
  9. 2.5.0-nightly.20260511EzShops 2.5.0-nightly.20260511May 11, 2026
    #### Notes
    🌙 Automated nightly beta build from main (May 11, 2026).
    >
    Built from [b711ac3](https://github.com/ez-plugins/EzShops/commit/b711ac36875f…
    27 downloads
  10. 2.5.0EzShops 2.5.0May 11, 2026
    This version we focussed on adding Team Shops, a full team-based economy layer built on top of [TeamsAPI](https://modrinth.com/plugin/teams-api). Teams get their own market, shared treasury, stock pool, and role-based pricing, all accessible through a new /teamshop command. ![Team Market GUI](https://i.ibb.co/bgtM010v/image.png)
    Added
    - TeamsAPI integration — EzShops now integrates with [TeamsAPI](https://modrinth.com/plugin/teams-api) as a soft dependency; all features degrade gracefully when TeamsAPI is absent. - Role-based sell multipliers — MEMBER, ADMIN and OWNER each receive a configurable sell price bonus when selling to the shop (teams-integration.sell-multiplier in config.yml). - Role-based buy discounts — MEMBER, ADMIN and OWNER each receive a configurable buy price reduction when purchasing from the shop (teams-integration.buy-discount in config.yml). - Team treasury — a shared balance funded automatically by a configurable percentage of every sell transaction (teams-integration.treasury-split). Members can deposit and withdraw funds through the treasury GUI. - Shared team stock — stock quantities are pooled per team; all members draw from and contribute to the same pool (teams-integration.shared-stock). - `/teamshop` command — opens the team shop dashboard showing team info, current multipliers and quick links. - /teamshop treasury — opens the team treasury GUI (deposit / withdraw; requires ezshops.teamshop.treasury.withdraw). - /teamshop stocks — browse all items your team currently has in stock. - Permissions: - ezshops.teamshop (default: true) — access the team shop dashboard. - ezshops.teamshop.treasury.withdraw (default: true) — withdraw from the team treasury. - ezshops.teamshop.admin (default: op) — administrative team stock commands. - Automatic data cleanup — team stock and treasury data are deleted automatically when a team is disbanded via the TeamDeleteEvent.
    51 downloads
  11. 2.4.2EzShops 2.4.2May 7, 2026
    * fix: solve configuration override in https://github.com/ez-plugins/EzShops/pull/55
    128 downloads
  12. 2.4.1EzShops 2.4.1May 4, 2026
    - Fixed issue: Bukkit's getMinecraftVersion() >= 14 failed because of new 26.1 version format
    92 downloads
  13. 2.4.0EzShops 2.4.0May 3, 2026

    What's Changed

    * Replaced hardcoded back-button config with configurable GUI button in https://github.com/ez-plugins/EzShops/pull/49 * Added /sell quick sell GUI in https://github.com/ez-plugins/EzShops/pull/51 ![Quick Sell GUI](https://cdn.modrinth.com/data/cached_images/edd61e7e75454… * Removed sell portal from default shop in https://github.com/ez-plugins/EzShops/pull/52 Full Changelog: https://github.com/ez-plugins/EzShops/compare/2.3.1...2.4.0
    24 downloads
  14. 2.3.1EzShops 2.3.1Mar 26, 2026
    3160 downloads
  15. 2.3.0EzShops 2.3.0Mar 25, 2026

    New /pricingadmin command

    - Added new /pricingadmin command for managing the shop prices - Added /pricingadmin set <item> <price> subcommand with ezshops.pricing.admin.set permission for setting the price of an item in the shop - Added /pricingadmin reset <item> subcommand with ezshops.pricing.admin.reset permission for resetting the dynamic pricing of an item in the shop - Added /pricingadmin resetall subcommand with ezshops.pricing.admin.resetall permission for resetting all dynamic prices of the shop

    New /shop <category> subcommand

    - Added /shop <category> subcommand to open category GUIs directly - Added missing configurable messages

    What's Changed

    * Refactor monolithic configuration documentation into sections by @stefkotidis-prog in https://github.com/ez-plugins/EzShops/pull/39 * Shop API builder tools by @ez-plugins in https://github.com/ez-plugins/EzShops/pull/36 * Category gui subcommand by @ez-plugins in https://github.com/ez-plugins/EzShops/pull/42 * docs: add pricingadmin command docs and permissions by @ez-plugins in https://github.com/ez-plugins/EzShops/pull/45

    New Contributors

    * @stefkotidis-prog made their first contribution in https://github.com/ez-plugins/EzShops/pull/39 Full Changelog: https://github.com/ez-plugins/EzShops/compare/2.2.3...2.3.0
    92 downloads
  16. 2.2.3EzShops 2.2.3Mar 2, 2026
    This version is for so far untested. Use 2.2.2 as stable version for now.
    Changes - ([#34](https://github.com/ez-plugins/EzShops/pull/34)) Added buy price discount boost for [EzBoost](https://modrinth.com/plugin/ezboost) integration (by [matheusherman](https://github.com/matheusherman)) - ([#35](https://github.com/ez-plugins/EzShops/pull/35)) Added multi language not-in-rotation message - ([#35](https://github.com/ez-plugins/EzShops/pull/35)) Added new check for each buy/sell feature and if item is not available, but sometimes is in rotation send this new message instead of actually still buy/selling.
    383 downloads
  17. 2.2.2EzShops 2.2.2Feb 9, 2026
    - New NBT filter options for sell prevention ( by [@matheusherman](https://github.com/matheusherman) in [#27](https://github.com/ez-plugins/EzShops/pull/27) ) - Added NBT data whitelist - Added NBT data blacklist Default `config.yml` settings
    sell:
      # Ignore items with NBT (custom tags/metadata) during /sellhand and /sellinventory
      # When enabled, only plain items without NBT will be sold.
      # For example: if you have a "Supreme Bone" (with NBT) and normal bones,
      # only the normal bones will be sold when using /sellinventory.
      # Default: false
      ignore-items-with-nbt: false
    
      # NBT tag filter for more granular control
      # Mode: 'off', 'whitelist', or 'blacklist'
      #   - 'off' (default): Ignore the filter, use ignore-items-with-nbt setting only
      #   - 'whitelist': Only allow items with NBT tags in the whitelist
      #   - 'blacklist': Block items with NBT tags in the blacklist
      nbt-filter:
        mode: "off"
        whitelist: []
        blacklist: []
    392 downloads
  18. 2.2.1EzShops 2.2.1Feb 8, 2026
    - Added item-type option to make it easier to prevent normal shop execution - ITEM — Default. The player receives the configured ItemStack when they buy the item. - COMMAND — The player is charged and pricing/dynamic effects are applied, but no ItemStack is given. Any configured on-buy commands (or buy-commands) will be executed. - NONE — The player is charged and pricing/dynamic effects are applied, but no ItemStack is given and no commands are executed. Useful for non-physical purchases (tokens, permissions, etc.).
    56 downloads
  19. 2.2.0EzShops 2.2.0Jan 31, 2026
    - Added toggle in configuration to disable player-shop protection
    # When true, other players cannot open or break player shop chests/signs.
    # Set to false to allow other players to open the chest and break the sign.
    protection-enabled: true
    - Added automated testing in Github project - Added CI to run feature and unit tests when pull request is created in Github project - Added CI to validate YML configuration files in Github project
    187 downloads
  20. 2.1.3EzShops 2.1.3Jan 29, 2026
    - Fixed typing quantity in chat for creating new /playershop - Fixed typing price in chat for creating new /playershop
    52 downloads
  21. 2.1.2EzShops 2.1.2Jan 29, 2026
    - Improved pagination logic - Added preserve-last-row option to preserve the row with actions for the actions only - Added pagination documentation - Added command autocomplete for configured price-ids to show when using /shop buy <material> and /shop sell <material>
    41 downloads
  22. 2.1.1EzShops 2.1.1Jan 29, 2026

    Per-item price keys (price-id) (optional)

    To allow multiple independent price entries for the same Minecraft Material (for example two different shop items that both use EXPERIENCE_BOTTLE), items may declare an optional price-id string in their configuration. When present, the plugin uses this price-id as the pricing key (and as the dynamic-pricing state key stored in shop-dynamic.yml) instead of the material name.
    Notes:
    - price-id is optional; if omitted the material name (e.g. DIAMOND, EXPERIENCE_BOTTLE) is used and pricing remains material-scoped (backwards compatible). - price-id must be unique across your shop configuration if you want independent pricing/multipliers for two items that share the same material. - Dynamic state (multipliers) are saved by price-id in shop-dynamic.yml when present; legacy material keys continue to be supported. Example (category item):
    my-exp-bottle-item:
    material: EXPERIENCE_BOTTLE
    price-id: exotic_exp_1   # optional unique key to separate pricing
    buy: 10.0
    sell: 5.0
    dynamic-pricing:
      starting-multiplier: 1.0
      min-multiplier: 0.5
      max-multiplier: 3.0
      buy-change: 0.01
      sell-change: 0.01
    44 downloads
  23. 2.1.0EzShops 2.1.0Jan 28, 2026
    - Added pagination in shop category detail GUI - Added custom {translation:TRANSLATION_KEY} placeholders to use translated values from the messages/ system.
    {translate:hooks.player-lacking-permission-message}
    - Moved player shop class SignFormat in new class for reusability purposes - Updated all configuration files through AI to implement translation placeholders in the language files. - Added command execution on shop buy or selling
    categories:
      enchantments:
        name: "{translate:shop.categories.enchantments.name}"
        ...
        display-name: "{translate:shop.common.menu.fill-display-name}"
        items:
          sharpness_v:
            ...
            on-buy:
              execute-as: console
              commands:
              - "broadcast test 1 2 3"        
            enchantments:
              sharpness: 5
    46 downloads
  24. 2.0.4EzShops 2.0.4Jan 25, 2026
    - Fixed custom inventory title check for stock overview GUIs
    74 downloads
  25. 2.0.3EzShops 2.0.3Jan 24, 2026
    * Fixed issue: 1 dynamic pricing looks strange buy price (https://github.com/ez-plugins/EzShops/pull/8) * Fixed issue: Prevent item dragging in stock GUIs (https://github.com/ez-plugins/EzShops/pull/10) * Fixed Discord notification formatting (https://github.com/ez-plugins/EzShops/pull/11)
    44 downloads
  26. 2.0.2EzShops 2.0.2Jan 23, 2026
    - Fixed [issue in dynamic pricing](https://github.com/ez-plugins/EzShops/issues/1). - Fixed [pagination issue in All Stocks GUI](https://github.com/ez-plugins/EzShops/issues/4) - Added [dynamic pricing documentation on Github](https://github.com/ez-plugins/EzShops/blob/main/docs/shop… - Added bulk pricing to All Stock GUI ![Bulk stock pricing in all stocks GUI overview](https://i.ibb.co/whm550Rv/image.png)
    67 downloads
  27. 2.0.1EzShops 2.0.1Jan 21, 2026
    - Added [EzBoost](https://modrinth.com/plugin/ezboost) integration for sell boosts
    73 downloads
  28. 2.0.0EzShops 2.0.0Jan 15, 2026
    - Refactored storage features with StorageAdapter structure with repositories. This to easily support MySQL and other storage types later on. - Improved stock features - Added confirmation GUI for buying stocks - Added confirmation GUI for selling stocks - Added GUI of /stock overview - Added "All Stocks" GUI - Added link between "Player Stocks" GUI and "All Stocks" GUI - Made most of the options in the GUIs configurable through a new stock-gui.yml - Improved auto complete - Fixed bug stock overview only loading overridden stocks - Added support barrels for player shops - Added API for stock features - Added general API class to combine all API features - Added MiniMessage support through new MessageUtil for most configurable messages - Added CompatibilityUtil for easier compatibility management
    139 downloads
  29. 1.0.1EzShops 1.0.1Jan 14, 2026
    - Solved issue in double triggering player shop sign buys. - Optimized cooldown cache storage to remove players that are not online. This saves temporary memory. - Solved issue in removing player shops when they are located in unloaded worlds - Solved issue in loading stock base price overrides
    101 downloads
  30. 0.8.0EzShops 0.8.0Dec 22, 2025
    - Added stock market features - Added price type based on stock market value - Added admin control for freezing stock markets - Added /stock command - Improved configurable messaging - Improved configuration cache implementation - Improved default configuration files - Improved fail/error handling
    26 downloads

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