Sueta

FactionCores

version 2.0

Spice up your faction experience with something new

·Plugin

disclaimer: plugin name is in-fact RedfCore

How a faction core works
YouTube

How to destroy a faction core
YouTube

How to mine spawners
YouTube

Configuration

coreitem: BEACON # the item material of the core 
corename: '&eFaction &7Core &8// &d%faction%' # item name 
corelore: # item lore 
  - '&7Core is for the faction %faction%' 
  - '&7Only faction leaders can use cores' 
  - 
coredurability: 100 # how much durability the core will have 
coredamage-perhit: 1 # how much durability each tnt hit takes 
commands: 
  core-receive: '&e&lF&7&lC &8// &7You have received your faction core' # same applies for when a player creates a faction 
  core-help: '&e&lF&7&lC &8// &7Try doing &c/redcore &agive &4&n%player%&r &4&N%amount%' # incase someone tried the wrong command 
raidbroadcast: # When a faction has their core destroyed the land which spawned in the tnt that hit the core will be regarded as the %factionraiding% 
  - '' 
  - '&4&l** &c&l%factionraided%s CORE HAS BEEN DESTROYED BY %factionraiding% &4&l**' 
  - '' 
faction-needed: '&e&lF&7&lC &8// &7You require a faction to place down a core' 
leader-only: '&e&lF&7&lC &8// &7You need to be faction leader to place core' 
wrong-core: '&e&lF&7&lC &8// &7Not your core, do not buy other cores on the market' 
not-in-faction-land: '&e&lF&7&lC &8// &7Core can only be placed in faction land' 
coreplaced: '&e&lF&7&lC &8// &7You have placed a factions core' 
toomanycores: '&e&lF&7&lC &8// &7Your faction already has a core placed' 
coredestroyed: # Message sent to the whole faction 
  - '' 
  - '&4&l** &c&lYOUR CORE HAS BEEN DESTROYED &4&l**' 
  - '&7&o(( Players can now mine spawners in your land ))' 
corecheck: # When a player rightclicks the core 
  enabled: true 
  message: 
    - '&e&lF&7&lC &8// &7The core has &4%durability%/%max% (%percentage%%)' 
spawners: 
  silk-required: false # Whether or not player needs silk to drop a spawner when a core is not placed/destroyed. It only pseudo gives the pickaxe silk so you will need some kind of silk plugin 
checkcore-command: 
  command: '/f checkcore' 
  message-faction-nocore: 
    - '&8&l&m-------------&r&8&l< &a%faction%&8&l >&m-------------' 
    - '&6You have no core, it is either destroyed or not placed and once placed it cannot be mined' 
  message-wilderness: 
    - '&8&l&m-------------&r&8&l< &a%faction%&8&l >&m-------------' 
  message-faction-core: 
    - '&8&l&m-------------&r&8&l< &a%faction%&8&l >&m-------------' 
    - '&a%faction% %online%/%size% online, &6Durability / Max Durability / Percentage: &e%durability%/%max%/%percentage%'

You are able to customize almost everything. The silk-required configuration option is for the mining whether or not silk touch is required to mine and drop the spawners.

Lastly, the plugin uses bStats https://bstats.org/plugin/bukkit/RedfCore#servers

If any detail is missing then contact me on discord
Sunny#4704

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