2.1.1latestFeatherFly 2.1.1Jul 24, 2026
- Infinite flight / frozen timer: Fixed a rare lag-related desync where the flight timer could freeze and flying stopped draining feathers until you toggled FeatherFly off and back on. The timer and feather drain now stay accurate even when your flight state desyncs, and they recover on their own. - Trails on "Minimal" particles: Flight trails now render even with the client's Particles video setting on Minimal (previously they only showed on Decreased / All).Fixes
2.1.0FeatherFly 2.1.0Jun 26, 2026 Particle Selection Menu — NEW
/ffly particlesnow opens a clean in-game GUI to choose your flight trail. Every particle is shown as a matching item (Blaze Powder for flame, Honeycomb for wax, Totem for totem…), your active trail glows with a "Currently selected" tag, and switching is a single click.
/ffly particlestill works as an alias.
Updated to the new Minecraft versioning — built against 26.1.2, loads on 26.1, 26.1.2, and 26.2+. Now requires Java 25.Minecraft 26 Support
Added 4 new trails, bringing the total to 19 selectable particles: | Particle | Vibe | |----------|------| |New Particle Trails
totem_of_undying|Golden totem swirl | |
glow|Glow squid shimmer | |
happy_villager|Cheerful green sparkles | |
wax_on|Honey-gold wax shimmer |
You can now set how long a FeatherBoost lasts viaConfigurable FeatherBoost Duration
boost-duration-secondsinconfig.yml(default10). The activation message shows the active duration, and it updates live with/featherfly reload.
Rebuilt on Java 25 with an updated compiler and shade toolchain. No changes to existing flight, feather, or fall-damage behavior — bStats metrics intact.Under the Hood
2.0.1FeatherFly 2.0.1Feb 6, 2026 Patch Notes:
Particle Selection: Added 10 new particle trail options, bringing the total to 15 selectable particles. | Particle | Vibe | |---|---| |enchant|Enchantment table sparkles (default) | |
flame|Fire flickers | |
soul_fire_flame|Blue soul fire | |
cherry_leaves|Falling pink petals | |
end_rod|Floating white orbs | |
heart|Hearts | |
cloud|Puffy white clouds | |
snowflake|Falling snowflakes | |
crit|Critical hit stars | |
nautilus|Swirling cyan spirals | |
portal|Purple vortex sparks | |
soul|Turquoise wisps | |
small_flame|Subtle candle-like fire | |
enchanted_hit|Magical star sparkles | |
electric_spark|Bright white zaps | bStats Integration: Added bStats metrics to help track plugin usage and server statistics. ---
2.0.0FeatherFly 2.0.0Feb 1, 2026 New Features: - FeatherBoost: While flying, right-click with a feather in your hand to consume one feather and activate a 10-second speed boost, doubling your current flight speed. A chat message confirms activation and deactivation. - Particle Selection: Players with the ffly.particle permission can now change their flight trail particle using /ffly particle <type>. Five options are available: enchant (default), flame, soul_fire_flame, cherry_leaves, and end_rod. Supports tab-completion and persists across sessions. - Timer Display: Added a flight countdown timer to the action bar to show how much flight time you have left before consuming a feather. Bug Fixes: - Duplicate Disable Message: Running out of feathers mid-flight no longer sends two "Disabled" messages. A single combined message is now displayed. - Feather Grammar: The "not enough feathers" message is now grammatically correct — "You need 1 feather" vs "You need 5 feathers" depending on the config value. - Message Formatting: Fixed the FeatherFly prefix not displaying bold/colors correctly across all messages. - Creative/Spectator: Switching to Creative or Spectator mode now properly disables FeatherFly, cancels the timer, and notifies the player. - FeatherCushion: Feather Falling enchantments now react with FeatherCushion, so you take minimal fall damage. - Elytra: Players no longer take extreme fall damage when landing with an Elytra with FeatherFly enabled. Small Modifications: - Updated to 1.21.11 - Message Cleanup: The "not enough feathers" message has been simplified and restyled to match the plugin's color theme.1.9.2FeatherFly Plugin v1.9.2 - Patch NotesFeb 1, 2026 Bug Fixes: Teleport Check: When a player teleports downward (by more than 3 blocks), the plugin now clears any stored fall height and applies a brief slow‐falling effect to cushion the landing. Water Check: If a player is in water, the plugin clears fall tracking and removes slow‐falling so that no fall damage is applied when landing in water. Small Modifications: Cushioned Fall Damage: While FeatherFly is enabled and allow-fall-damage is set to true, the safe falling threshold has been raised by one block (from 3 to 4 blocks). Additionally, players now receive slightly reduced ("cushioned") fall damage compared to normal vanilla damage.
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