Sueta

FirstJoinMessage

1.0

Set first join message, private first join message, normal join message, and quit message

·Plugin

2020-05-06_19.51.10.png
Set first join message, as well as normal join and leave messages.

How to Use:

How to Use

Messages can be set by either config file or commands.
Supports color codes.
' <player> ' will be replaced by the player's name.

first-join-message is announced to everyone when a player first joins.
private-first-join-message is privately messaged to the player when they first join.
join-message is announced to everyone when they join.
quit-message is announced to everyone when they leave.

Example

If I wanted to tell everyone " PlayerName has joined for the first time! "
then I would either set it in the config or do this command:
/fjm set first-join-message &1&n<player> &4has joined for the first time!

Config.yml:

Default config.yml
# Config file for the FirstJoinMessage plugin.  
 # These entries can also be edited through commands.  
 # Supports color codes.  
 # '<player>' will be replaced with the player's username.  
 [  /LEFT  ]   
first-join-message   :   "&3&o<player> &6joined for the first time!"   
private-first-join-message   :   "&aWelcome to the server!"   
join-message   :   "&6<player> joined."   
quit-message   :   "&6<player> left."

Commands

Commands

Main Command: /firstjoinmessage

/fjm help Displays commands
/fjm view <message> View messages
/fjm set <message> <text> Set messages
/fjm reload Reload the config

Commands come with tab completion!

Permissions for Commands:

Permissions

firstjoinmessage.cmd.help
firstjoinmessage.cmd.view
firstjoinmessage.cmd.set
firstjoinmessage.cmd.reload

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