Sueta

Fix64 : exploit prevention

1.9.5

Block chunk-loaders, light dupes, and other exploits

·Plugin
  1. 1.9.5latestFix64 v1.9.5 - bundle protection expansion and moreOct 4, 2025
    - Expanded disableBundles & fixBundleCrash which to protect against colored bundles too. - Added disablePistonsNearTripwire, which prevents players from placing tripwire & string nearby pistons, and vice-a-versa. It also prevents pistons from working nearby tripwire & string, thus disabling some dupe methods. To use this feature, add this new config module and enable it: Code (YAML): ### Disables pistons from operating nearby tripwire & string, and prevents placement nearby one another (thus preventing some dupe methods) disablePistonsNearTripwire : true - Added disableVaultBreak, which prevents players from breaking vault blocks. To use this feature, add this new config module and enable it: Code (YAML): ### Prevents players from breaking vault blocks disableVaultBreak : true https://github.com/tbm00/Fix64/releases/tag/v1.9.5
    2 downloads
  2. 1.9.3Fix64 v1.9.3 - bundle crash and dupe preventionAug 29, 2025
    - Added disableBundles, which disables bundles entirely (thus preventing 1.21.4 bundle dupes & crashes). To use this feature, add this new config module and enable it: Code (YAML): ### Disable bundles entirely (thus preventing 1.21.4 bundle dupes & crashes) disableBundles : true - Added fixBundleCrasher, which prevents newbies (less than 4hr playtime) from using bundles (thus preventing 1.21.4 bundle crashes). To use this feature, add this new config module and enable it: Code (YAML): ### Prevents newbies (less than 4hr playtime) from using bundles (thus preventing 1.21.4 bundle crashes) fixBundleCrasher : true https://github.com/tbm00/Fix64/releases/tag/v1.9.3
    42 downloads
  3. 1.8.0Fix64 v1.8.0 - Crafter Map Crash PreventionMay 26, 2025
    - Updated Spigot API to 1.21-R0.1-SNAPSHOT (will only work on MC 1.21+ going forward) - Added fixCrafterMapCrash, which prevents players from opening crafters with map inside, thus preventing client-crashing booby traps. I believe the crash works by somehow exploiting Java<->Bedrock map recipe differences. To use this feature, add this new config module and enable it: Code (YAML): ### Prevents players from opening crafters with map inside, thus preventing client-crashing booby traps fixCrafterMapCrash : true https://github.com/tbm00/Fix64/releases/tag/v1.8.0
    29 downloads
  4. 1.7.2Fix64 v1.7.2 - minor updateMay 13, 2025
    - Fixed spawn egg conversion listener error - Reduced chunk unloader console spam https://github.com/tbm00/Fix64/releases/tag/v1.7.2
    18 downloads
  5. 1.7.1Fix64 v1.7.1 - light block dupe prevention fixMar 26, 2025
    - Fixed fixLightTrapdoorDupe - Updated default config https://github.com/tbm00/Fix64/releases/tag/v1.7.1
    22 downloads
  6. 1.7Nov 5, 2024
    52 downloads

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