1.4.1latest1.13 Crafting Table FixOct 6, 2018 Hey all, This update fixes the default config to replace "workbench" with "crafting_table" in 1.13. All the best, ~Sothatsit.1.4.0Update to 1.13Oct 6, 2018 Hey all, Thanks to @Mazeh for making a lot of these changes to prepare for 1.13! After updating to this version, you will have to update some of the block types in your config.yml file, as they might break due to the 1.13 name changes. If you have any issues, and you've made sure to update your config.yml, then please post in the discussion! All the best, ~Sothatsit.1.3.4Remove debug messageDec 16, 2017 Hey all, The last update still contained a debug message from development, this update removes that. Sorry for the inconvenience, ~Sothatsit.1.3.3Fix falling through carpets on descentDec 16, 2017 Hey all, This update tries to fix the issue with falling through your carpet while you are descending. Hope this works for people, ~Sothatsit.1.3.2Fix retracting of slime blocksDec 11, 2017 Hey all, This update fixes the dupe bug of blocks from players magic carpet due to the retracting of slime blocks. Hope this helps you all out! ~Sothatsit.1.3.1Minecraft 1.13 PreparationsDec 11, 2017 Hey all, In 1.13, the use of block IDs will be completely removed. As such, this update prepares for this by converting all the ids in your config.yml to block names. It is important you update to this or a later version before 1.13, as otherwise you could risk your config.yml becoming unusuable. Closer to the release I will see if there is a way to protect against this, although updating beforehand is the safest option. Have fun with it! ~Sothatsit.1.3WorldGuard No-Fly RegionsJun 11, 2016 Hey Guys and Gals, This update adds the long-awaited no-fly regions into FlyingCarpet, allowing you to designate regions where carpets are not allowed. To use this use the commands: /mc worldguard add <region> - add a region to the no-fly zone /mc worldguard remove <region> - remove a region from the no-fly zone /mc worldguard list - list the current no-fly regions To use these commands you will need the permission flyingcarpet.worldguard Happy Flying!1.204Issue where carpet will be removed if player glitches over edgeAug 23, 2015 This is an issue where if the system to stop players falling off or through their carpet is activated, there carpet will be removed due to a recent update to remove players carpets on teleport.1.203No suffocating entities, No fall damageAug 23, 2015 This update fixes a couple of bugs which were made known to me by people in the discussion. The first is people taking fall damage when using the carpet. This is now fixed and people will no longer take fall damage. The second issue was people being able to suffocate entities using the crafting table or glowstone on the carpet. This has also been fixed and entities will no longer take suffocation damage from the carpet. The debug messages that were shown on /mc reload have also been removed as they were just for testing and i forgot to remove them.1.202Remove carpet upon teleportAug 22, 2015 This is a update that has been long overdue: Removing the carpet when a player teleports. If you would like players to still be able to teleport and have the carpet still on just give them the permission "flyingcarpet.teleport" and they will keep their carpet.1.201Fix item frames being broken by flying carpetsFeb 21, 2015 This update fixes the glitch with item frames popping off when the magic carpet is moved over them.1.2Hold shift to descend, Change the passable blocks and Custom carpet modelsFeb 13, 2015 This is a relatively big update. The main heft of it being the new model system. This update should fix the issues with water updating when moving the carpet through it. If you are still facing issues just remove water and/or lava from the pass-through blocks in config. changelog: - Added a pass-through option in the config which allows you to change which blocks the carpet can pass through - Added a model system which allows you to change how the carpet looks completely - Added that you can hold shift to descend instead of having to continuously press crouch - Descend speed while holding crouch can be changed in config - Added that the carpet does not cause block updates when you move around. This means no more water updating when moving the carpet through it! - Added the "/mc reload" command to reload the configuration1.1Fix falling off or through your carpetFeb 8, 2015 This updates main feature is that it stops players being able to fall through or off their carpet. Changelog: - Players cannot fall through their carpet when jumping up - Players cannot fall off the edge of their carpet when sprinting - Changed the way moving works to make it more efficient1.01Fix glass being placed under you when you break a blockFeb 7, 2015 This update will fix the bug where if you break a block underneath you without having the carpet enabled, it will still place glass blocks.2015-02-07Feb 7, 2015
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