FoBlackmarket
2.4Timed rarity-based black market shop with limited stock, Vault/item costs, item/command rewards, and in-game admin editing.
2.4latestFoBlackmarket 2.4last week - Made the public GUIs fully configureable.2.3FoBlackmarket 2.3Sep 12, 2026 - Added configurable market GUI files with safe defaults for existing servers. - Fixed viewer-aware market item rendering with safe fallbacks for unsupported clients and non-player contexts. - Improved admin/editor navigation, reload handling, input fallbacks, and configurable sound feedback.2.2FoBlackmarket 2.2Sep 9, 2026 - Improved Vault economy compatibility for custom currency providers. - Fixed offer preview rendering, including a crash when adding preview lore.2.0FoBlackmarket 2.0Sep 8, 2026 - Improved public GUI presentation configuration and reload handling where applicable. - Fixed viewer-aware sprite and native-dialog compatibility fallbacks for unsupported clients. - Preserved existing server-owner GUI values during configuration updates.1.9FoBlackmarket 1.9Aug 28, 2026 - Added configurable sound feedback insounds.yml.1.8FoBlackmarket 1.8Aug 15, 2026 - Improved editor intuitivity and visuals.1.7FoBlackmarket 1.7Aug 5, 2026 - Improved admin editor visuals and layouts for rewards, rarities, market layout, and restock controls. - Improved market persistence so restarts, restock interval edits, and reward or rarity edits keep the current market instead of rerolling unexpectedly. - Added bStats metrics and cleaner configurable GUI/message defaults.1.6FoBlackmarket 1.6Jun 20, 2026 - Fixed reward item and item-cost persistence so custom cursor-selected items survive reloads with fuller Paper item data. - Added byte-backed item serialization while keeping the existing readablemarket.ymlitem fields as a fallback.1.5FoBlackmarket 1.5Jun 19, 2026 - Added 26.2.x support.1.4FoBlackmarket 1.4Jun 17, 2026 - Added per-reward stock modes so rewards can use either shared server-wide stock or per-player stock. - Added a reward editor toggle for stock mode, with server-wide stock kept as the default for existing rewards. - Improved market item persistence so item costs, rewards, and icons keep full Bukkit item data such as attributes, custom model data, names, lore, enchantments, and skull data.1.3FoBlackmarket 1.3Jun 14, 2026 - Fixed player head rewards, icons, and item costs losing saved skull owner and texture data inmarket.yml. - Fixed Vault/Essentials money formatting failures falling back to numeric display without startup warning spam.1.2FoBlackmarket 1.2Jun 5, 2026 - Added support for 26.1.x1.1FoBlackmarket 1.1May 27, 2026 - Added dialog menus for editor inputs so it looks better. ![Image of menu](https://cdn.modrinth.com/data/cached_images/f6d11faa8d333… - Input now support 'k', 'm', etc. for money. - Addded messages.yml - Added guis folder - Added update checker.1.0FoBlackmarket 1.0May 16, 2026 - The Beginning
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