Sueta

FoliaLogin

1.1.2

Folia safe AuthMe style authentication for Folia servers.

·Plugin
  1. 1.1.2latestFoliaLogin 1.1.23 days ago

    1.1.2 – Security fixes

    Players who are not logged in yet can no longer: - use their admin's creative mode: they're put in survival until they log in (game mode restored after), and F3+F4 / game mode changes are blocked (restrictions.lockGameMode) - use items by right-clicking the air (ender pearls, food, potions, projectiles…), eat, or teleport with ender pearls/chorus fruit/spectator mode - take items from armor stands - hurt other players with projectiles or lingering potions - drag items in their inventory Also: - /logout now saves your position, so /login brings you back to where you logged out (no more free teleport) - Players who aren't logged in can fall instead of being frozen in the air and kicked for flying - Only one password check at a time per player (protects the server from /login spam) - New: players who don't log in within security.loginTimeoutSeconds (default 60) are kicked
    6 downloads
  2. 1.1.1FoliaLogin 1.1.13 weeks ago

    1.1.1

    - New: spawn.noReturnWorlds, a list of worlds where the logout position isn't kept (event worlds, minigames…). Players who log out in one of these worlds rejoin at the spawn instead of going back there. ```yaml spawn: noReturnWorlds: ["event"]
    40 downloads
  3. 1.1.0FoliaLogin 1.1.03 weeks ago

    1.1.0 – Two-factor authentication & spawn options

    New
    - Two-factor authentication (TOTP), works with Google Authenticator, Authy, Aegis, 2FAS… - /2fa add <password> shows a key (click to copy), then /2fa confirm <code> enables it - After /login, players with 2FA enter /2fa <code> (alias: /totp) - /2fa remove <code> to disable it, /authme resettotp <player> for admins (lost phone) - Brute-force protection: 5 tries, then kick + temporary lock (survives reconnects). Used codes can't be reused - `/authme setspawn`: saves your position and the direction you're looking as the login spawn - `spawn.forceSpawnOnJoin`: always put players at the spawn when they join - `spawn.spawnWorld`: choose which world's spawn is used (default: main world)
    Changes
    - The login spawn now uses the main world, not the world the player logged out in - Passwords and 2FA codes no longer appear in the console - Login lockouts now survive reconnects (per account + IP), and /changepassword is rate limited - /authme status now shows whether a player uses 2FA - With premium.allowOfflineMode, accounts that have 2FA must log in with their password + code
    Fixes
    - With invalidateOnQuit and timeoutMinutes: 0, a player who never logged in could get an auto-login session
    Upgrading
    Replace the jar and restart. The database is upgraded automatically, and new options are added to config.yml and lang.yml without touching your settings. New permissions: authme.player.totp (everyone), authme.admin.setspawn and authme.admin.resettotp (op).
    14 downloads
  4. 0.1.0FoliaLogin 1.0.0Jan 21, 2026
    271 downloads

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