Sueta

Friday the 13th

1.8.3

Jason vs. The Counselors - Full Gameplay

·Plugin
  1. 1.8.3latestNov 22, 2017
    You can test F13 at f13mc.com Additions · Fox counselor profile. · Mitch counselor profile. Changes · Counselor window jumping now checks to make sure they won't "jump" into a block and suffocate. They'll be notified of failed window jump if there's no free space ahead. Fixes · Issue where radios weren't being placed randomly in chests since per-use chest generation was introduced.
    115 downloads
  2. 1.8.2Oct 15, 2017
    Additions · Level up message - players will be notified via in-game chat when they level up. · Plugin creator join message. Changes · Jason window break has been lowered to 5xp to combat window farming. · Spectators walk faster. Fixes · Issue where using potion in hand with chest wouldn't generate/fill the chest. · Issue where sometimes counselors could not use the "gun" bow & arrow.
    120 downloads
  3. 1.8.1Oct 13, 2017
    Fixes · Forgotten line where "no" would print in the player chat window for debugging (Happy Friday the 13th everyone!) You can test the plugin on f13mc.com
    59 downloads
  4. 1.81.8 - Weather Service / New Jason Profiles & MoreOct 12, 2017
    Additions · Weather Service - Rain, thunder, and lighting make for an extra scary game. When it's raining, Jason's "sense" potion does lightning strikes to the location of counselors. · Every Friday the 13th is automatically double XP. · Jason X - Back from the future with the same issues. · Pamela Voorhees as Jason profile - the killer from the original 1980 film. She's wicked powerful. She's only playable on Friday the 13th and requires level 10. · Auto-Join functionality that will automatically place players in arenas with others. /f13 join · Tommy Jarvis skin that gets applied to the counselor who returns from the dead. · "Ah, Darkness" Perk - Counselor can turn off light switches. · 24/7 Arena Protection. Non-players now require permission node to place/break blocks within all arena boundaries. · More chat prefix colors depending on the player's overall level. · /f13 memory command to see how many objects are currently being stored in active memory. Changes · Arenas now enforce world nighttime when a game begins. · Unlock levels for the higher tier Jason's have changed slightly. · Jason Part 9's skin has been updated to be more accurate. · Savini Jason has been added as the top tier Jason, as I incorrectly had his skin as Part 9 previously. Fixes · Issue where potions could not be consumed while looking into the air. Drink up. Come test the new version on the official Friday the 13th MC server - f13mc.com
    33 downloads
  5. 1.7.21.7.2 - Bug FixesOct 7, 2017
    Fixes · Issue where Jason was unable to sometimes break doors. · Issue where players would be teleported into the void when the game tried to begin.
    45 downloads
  6. 1.7.11.7.1 - Chest Updates / Door FixesSep 8, 2017
    Additions · Counselor chest luck - Counselor's luck level plays role in how the contents of a chest are generated. Changes · Chests are no longer all randomly filled at the beginning of every game. Instead, chests are only filled the first time a chest is interacted with per game. · Chests are all emptied after every game. Fixes · Issue where deleted arena phones weren't removed from the database. · Issue where Jason could repeatedly break the same door to farm XP. · Issue where Jason couldn't sometimes break doors. · Issue where Jason could drink sense potion.
    85 downloads
  7. 1.71.7 - Corpses / CP / Perks / Custom SoundsAug 29, 2017
    Additions · Corpses are now placed when a counselor is killed. Other counselors can click on the corpse's body in order to loot the inventory that the original counselor died with. (Adds CorpseReborn as a required dependency.) · Customization Points (CP) allow players to purchase perks and other items via the in-game shop. Points are awarded at the end of every successful match. Points are awarded at the end of every match as long as the player does not leave before the game ends. · Custom sounds, music and chase music through the custom F13 resource pack. (Adds CustomSoundManagerAPI as a required dependency.) You can download the custom resource pack here. · Counselor who kills Jason receives 1000XP. · The number of spectators, if any, are now displayed on the in-game scoreboard. · Ability to change the number of seconds in the waiting room once the minimum number of players has joined. · Adds public command (/f13 stats [username]) that allows players to check their stats as well as the stats of other players. · API commands for BuyCraft, etc. plugins to add/remove purchased goods. · Shop where players can purchase perks in exchange for customization points. · Perk where if player has Part 2 Jason, their weapon becomes a pickaxe instead of an axe. · Perk where as a counselor, player will start every game with an antiseptic spray. · Perk where as a counselor, player will start every game with a radio. · Perk where final blow to kill a counselor throws and spins Jason's weapon through the air. · When a player joins the waiting lobby, it displays their player number out of the maximum number of players available in the arena. Changes · Reorganized the waiting room menu layouts. · Removed colored glass from waiting room menus. Instead, hovering over items/profiles will display their unlocked/locked status as well if they're the currently selected item/profile. · Updated some of the counselor skins to be the actual skins and updated Part 2 Jason to be sack head. · Jason weapons are iron instead of diamond. · Removed extra space at the bottom of the waiting room scoreboard if the player has reached the maximum game level. · Removed [!] from chat from messages sent by spectators if the message is heard by at least 1 other spectator. Fixes · Issue where stamina was regenerating very quickly. · Issue where the update checker would print stack trace to the console when Spigot was down. · Players can no longer extinguish fires by clicking on it. · Players can no longer destroy paintings.
    83 downloads
  8. 1.61.6 - XP / Levels / ProfilesAug 24, 2017
    Additions · Game Time Calculations - The overall game time is calculated based on the number of counselors in the arena. · Per-Arena Game Time - You can define the number of minutes per counselor in the arena. The default and minimum is 1.8 minutes per counselor, but can be set higher. · Experience Points (XP) - Players earn experience points per game based on a variety of factors, like the number of counselors killed, closing doors, breaking doors, breaking windows, switches repaired, etc. XP points dictate player levels. · Player Levels - Players rank to levels depending on their XP level. Level is displayed in in-game chat and unlocks kits, abilities, skins, etc. · Jason Profiles - Profiles are unlocked based on the level of the player. They include a new skin, ability levels and new perks. Profiles can be selected while in the waiting room. · Counselor Profiles - Profiles are unlocked based on the level of the player. They include a new skin and ability levels (composure, intelligence, etc.) that change how profiles succeed in the game. · Waiting Scoreboard - Players are displayed with waiting scoreboard while in the arena waiting room. It displays the current arena, number of players waiting, their level, their XP, and XP until level up. · Adds support for multiple server versions with NMS beginning with 1.12. If server version is less than 1.12, skin updates will not occur. · Player memory cleanup - Removes player data from active F13 memory on a regular schedule if they're not online. Changes · Removed <> from player's username in game chat. Username now takes same color as their prefix. · Block/Crop trampling is disabled. · Counselors can only damage Jason with weapons founds in weapon chests. Bare hand contact no longer affects Jason. Fixes · Issue where Jason traps would not disappear from the ground after being tripped. · Issue where counselors could place redstone on the ground. · Issue where the plugin would produce console error if the world of an arena location, spawn point, chest, or phone was deleted. If the plugin finds that the world does not exist when booting up, it will remove the respective item from the database. · Issue where deleting an arena would produce a console error.
    57 downloads
  9. 1.5.1Jul 26, 2017
    Fixes · Players can no longer interact with armor stand or non-player entities. · Spawn selection item is now a bed due some servers not blocking the map interact event in 1.5.
    123 downloads
  10. 1.5Proximity Chat / Open Spectate / TrapsJul 21, 2017
    Additions · ProtocolLib as a required dependency for new hologram features, like hiding from certain players. · Spawn preference selection is available while in the waiting room. Players are given an item which allows them to choose their spawn preference. · Chat isolation, separates chat from players in-game arena vs outside of game. Players can only see chat from players in their current game. Does not interfere with other chat plugins. See Gameplay Guide · Proximity chat, players can only communicate with others if they're close enough to one another. Adds radio in item chests that allow players to communicate across the map. See Gameplay Guide · Spectator chat isolation - spectators cannot communicate with players in game to ensure fairness, but can still see all chat. See Gameplay Guide · Open spectate mode - anyone can join the game as a spectator once a game in an arena has begun. · Jason traps - Jason begins with a finite number of traps that will damage and ensnare counselors if they step on them. Armed on placement. When a counselor gets caught in the trap, Jason gets a message and a temporary inventory item to teleport to the trap. · Counselor traps - Appear randomly across item chests and will temporarily ensnare Jason if he steps on them. Require to be armed after placement. · Counselor skins - all counselors wear the same skin. The skin updates with blood to reflect their damage as the game continues. · Added maps to item chests. Players can activate the map in order to see their surroundings. · Tutorial command - players can get a text tutorial on how to play as Jason or a counselor. · End command - authorized users can force end a game within an arena. (See Commands) · Kick command - authorized users can kick player from current game/waiting. · Added translation options - scoreboard title, spectate selection item, Tommy Jarvis chat message, etc. Changes · Tommy Jarvis experiences no fear, but can still be sensed by Jason. · Tommy spawns with a radio. · Spectators can no longer pick up dropped items. · Counselors can no longer hit Jason with repair wire, health potions or radios. · Games are capped at 8 counselors and Jason. · Jason cannot see the hologram for broken switches and for the active phone. · Signs display "Click to Spectate!" when the game is in progress. Players who click the sign will become spectators. · Signs display new capped counselor limit on the sign if there is only one player in the waiting room. · Spectate inventory item allows for interact or inventory click to open spectate menu. · Players cannot drop items in waiting room. · Player inventory is cleared when entering waiting room, as well as when the game begins. · Jason can only pickup arrows. · Added more information about the current match to the /arena command, such as the time left, number of players, number of spectators, etc. Fixes · Issue where leaving waiting lobby as only player would not update join signs. · Issue where sometimes multiple "windows" would break that weren't directly adjacent, but were nearby. · Sign display issue where the number of available slots wasn't taking Jason into account. · Waiting room issue where if one of two players left waiting room, the remaining player was managed as if they were no longer waiting and their display was hidden. · Console error when Jason would leave the game by logging out and the game would attempt to set their skin back. · Issue where one game ending would remove holograms across all games. Now checks and removes all holograms physically within an arena. Notes · Reloading the server while a game is in progress does not allow the plugin to restore and teleport players back in time, nor undo arena changes like placed traps, broken windows, switches, doors, etc. A reload while the arena is in progress or waiting is disastrous. If you must reload, use /f13 end [arenaName] to end the game in that arena first.
    75 downloads
  11. 1.4.3Jul 17, 2017
    89 downloads
  12. 1.4.2Jul 17, 2017
    28 downloads
  13. 1.4.1Jul 16, 2017
    61 downloads
  14. 1.4Jul 16, 2017
    32 downloads
  15. 1.3.1Jul 15, 2017
    33 downloads
  16. 1.3Jul 15, 2017
    53 downloads
  17. 1.2.1Jul 14, 2017
    66 downloads
  18. 1.2Jul 9, 2017
    86 downloads
  19. 1.1.2Jul 8, 2017
    63 downloads
  20. 1.1.1Jul 7, 2017
    30 downloads
  21. 1.1Jul 7, 2017
    63 downloads
  22. 1.0.1Jul 5, 2017
    72 downloads
  23. 1.0Jul 5, 2017
    78 downloads

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