1.4.0latestFunTraps 1.4.0Aug 1, 2026 FunTraps v1.4.0
Improvements
- Improved restoration of containers, shulker boxes, brewing stands, signs, spawners and other special blocks. - Improved recovery safety for overlapping Trap and Plast structures. - Optimized menus, particles, active structures and player-data storage. - Added minor improvements to animated menus and skin selection. - Reduced unnecessary recovery messages and console spam. - Improved overall stability and compatibility with Paper/Purpur 1.21.11.Important Update Notes
Create a complete backup of your FunTraps folder and server world before updating.
>FunTraps requires WorldEdit or FastAsyncWorldEdit (FAWE) to be installed.
1.3.0FunTraps 1.3.0Jun 29, 2026 FunTraps v1.3.0 — Major Update
---Major New Features
- Complete Menu System - Added new Trap and Plast skin menus with selected states, remaining uses, purchase options and confirmation menus. - Added quick access to the skin menu using Shift + right-click with the activation item. - Added support for unlimited, limited and virtual skin uses managed directly through the menus. - Plast Wall System - Added a complete temporary Plast wall system with independent items, cooldowns, durations, sounds and configurations. - Added directional Plast structures for north, northeast, east, southeast, south, southwest, west, northwest, up and down. - Added dedicated commands to save, remove, rename and manage Plast skins and direction variants. - Schematic and YAML Structure Support - Added support for both WorldEdit/FAWE.schemstructures and native YAML structures. - Trap skins and Plast variants can now be organized with separate structure files. - Improved automatic center calculation when saving Trap structures. - Expanded Skin and Usage System - Added independent skin selection for Traps and Plast walls. - Added unlimited, limited and virtual skin uses. - Added physical tokens that can grant virtual uses. - Added administration commands to give, remove and set skin uses. - Added individual skin permissions withfuntraps.skin.<skinId>. ---Fixes and Improvements
- Safe Restoration and Recovery - Improved restoration for temporary Trap and Plast blocks after expiration, death, disconnect or plugin shutdown. - Original block information is now preserved before structures are placed. - Improved compatibility with containers, spawners and special block states. - Added recovery verification and restoration commands for pending structure data. - Overlap and Intersection Logic - Improved handling for TrapTrap, Trap
Plast and Plast
Plast intersections. - Added configurable
SAFE,LEGACYandFORCErestoration modes. - Added support for preserving the first placed structure in shared block positions. - Protection Improvements - Expanded ignored-block, cancel-on-materials and clear-inside protection rules. - Added regex support for material groups such as shulker boxes, beds and chests. - Improved WorldGuard and ProtectionStones compatibility for placement and clear-inside restrictions. - Command Improvements - Added player commands for Trap and Plast skin selection, profiles, variants and toggle modes. - Added administration commands for active structure removal, recovery verification and skin-use management. ---Stability and Security
- Performance Improvements - Added separate caches for Trap and Plast structures. - Improved deferred structure loading to reduce first-use lag. - Updated menu behavior to reduce unnecessary repeating tasks. - Improved particle viewer caching to reduce repeated player scans. - Cleanup and Recovery - Improved cleanup of active Traps and Plast walls when players disconnect, die or when the plugin shuts down. - Added stronger recovery handling for temporary structures and clear-inside changes after unexpected shutdowns. - Improved internal separation between Traps, Plast walls, skins, menus, particles, storage, protections and recovery systems. - Release Verification - Improved verification for the protected release JAR. - Updated dependency validation before publishing new builds. ---Important Update Notes
Create a full backup before updating to FunTraps v1.3.0.
>This update adds new menus, Plast folders, skin systems, structure formats, recovery improvements and protection options.
1. Create a complete backup of your existingplugins/FunTrapsfolder. 2. Keep your storage files, skins,.schemfiles, YAML structures and recovery data protected. 3. Start the new version once to generate the new default folders and configuration sections. 4. Compare your customized files with the newly generated defaults before replacing them. 5. Do not delete player data or storage files until you verify that skins, uses and selected configurations are loading correctly.Configuration Examples
trap: overlap: preserve-first-structure: true self: allow: true restore-mode: FORCE others: allow: true restore-mode: FORCEtrap: ignore-blocks: - BARRIER - BEDROCK - BEACON cancel-on-materials: - CHEST - BARREL - ".*shulker_box" clear-inside: ignore-blocks: - BARRIER - BEDROCK - ".*shulker_box"trap: protectionstones: placement: allow-owners: true allow-members: true allow-administrators: false allow-non-members: false1.2.0FunTraps 1.2.0Feb 3, 2026 FunTraps v1.2.0 — New Update
---Major New Features
Database Support* - MySQL Integration: Optional support for MySQL databases to enable data synchronization across network or BungeeCord environments. Usage System* - Durability Logic: Traps now include a usage counter. They will automatically deactivate once the maximum number of uses is reached. World Restrictions* - Blocked Worlds: A new blacklist system is available in config.yml to restrict trap deployment in specific dimensions or worlds. ---Fixes & Improvements
Storage Optimization* - Data Refactor: Overhauled internal storage architecture for faster loading times and significantly reduced CPU impact during save cycles. Spawner Compatibility* - Position Fix: Resolved technical conflicts occurring when traps were placed in close proximity to or directly on Spawner blocks. ---Stability & Security
Performance Boost* - Critical Fixes: Patched memory leaks and optimized logic loops identified in previous builds. ---Important Notice (Action Required)
Backup & Reset: Due to structural changes in data storage and the new configuration format, it is mandatory to secure a backup of your current FunTraps folder.
To ensure compatibility:
1. Save a backup of your existing folder.
2. Delete the old configuration and data files (config.yml, etc.).
3. Allow the plugin to generate fresh, updated files on the first startup.
---1.1.1FunTraps 1.1.1Dec 23, 2025 FunTraps v1.1.1 — Release Notes
---Fixes & Improvements
Stability Boost* - Fixed several minor internal issues to improve overall stability and performance. Smart Block Interaction* - Traps will no longer bug or misplace when interacting with special blocks such as: - DIRT_PATH - Non-standard or partial block types Logic Refinement* - Improved Block Handling logic to ensure safer trap placement and seamless removal. ---Important Notice
Modrinth Status:* Previous versions of FunTraps were removed from Modrinth during a maintenance cleanup. Service Resumption:* Official uploads resume starting from v1.1.1. All future updates will be published through this platform normally. ---Tip: If you are migrating from v1.1.0, a clean install of the configuration is recommended to ensure all stability fixes are correctly applied.
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