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GKits | EliteEnchantments Addon | Create Your Own Gkits | AL

2.1.0

This is a addon for EliteEnchantments, You can make your own gkits with custom enchants

·Plugin
  1. 2.1.0latestJul 19, 2026
    [2.1.0] Full support for Minecraft 1.21 (Spigot 1.21.4), plus a major performance and reliability overhaul. Your existing setup will just work. Your current data.yml and hero-data.yml files are read and upgraded automatically on first load, no manual migration, no lost data. New · Minecraft 1.21.4 support. Kits using older material, entity, and enchantment names keep working, no need to rewrite your kit files. · Optional SQLite storage. Prefer a database over flat files? Set Storage.Type to SQLITE in config.yml. YAML remains the default, and if SQLite can't start for any reason, the plugin automatically falls back to YAML instead of failing. · Optional amount field on kit items, so you can hand out stacks (defaults to 1). Performance · Menus are dramatically faster. Opening /gkit with a full set of kits used to trigger dozens of disk writes on the server thread every single time it opened, a common source of lag spikes. Player data is now cached in memory, and saves happen quietly in the background. Opening menus no longer touches the disk at all. · Kit files are loaded once at startup rather than re-read on every menu open, preview, and claim. · Player data loads before the player joins, so there's no hitch on login. Fixed · Redeeming a kit gem consumed two gems and granted two tiers from a single click. Now consumes exactly one. · The preview menu could crash on larger kits and would hide low-chance items. It now shows every item in the kit and no longer crashes. · Some kits with custom lore failed to open their menu. Fixed. · Fallen hero tracking was lost on restart, tracked heroes now persist correctly, and dead heroes are properly cleaned up. · Kit items were destroyed if your inventory was full. Anything that doesn't fit now drops at your feet instead of vanishing. · Drop and enchantment chances were slightly off. A configured 50% now fires 50% of the time (not 50.5%), and a 0% chance no longer occasionally fires. · Cooldown timers displayed wrong for long durations. Fixed. · Running /gkit from the console crashed instead of giving a sensible message. Now handled. · A kit gem pointing at a deleted kit used to destroy the gem. It now warns and leaves the gem intact. · The wrong weapons could spawn on fallen heroes (pickaxes counted as axes). Crossbows and tridents are now recognised properly. · Malformed or incomplete kit files could crash the plugin on startup. Bad entries are now skipped or fall back to sensible defaults, with a clear message telling you which file and line is at fault. Changed · Kit names in commands are now case-insensitive. · Admins now follow the same redeem logic as players, closing a gap where admin cooldowns weren't being applied. · Cooldowns update live - if a cooldown starts while a menu is open, it's respected immediately. · A custom enchantment rolled above its cap is now granted at the max level instead of being skipped entirely. Previously a kit like spirits:1-10 against a max-5 enchantment would grant nothing about half the time. · Adding a new kit is simpler - just drop it into your kits folder; the plugin picks it up automatically. · Clearer startup warnings for duplicate kit slots, out-of-range slots, and unknown materials, naming the exact file at fault. Worth knowing · A kit whose slot falls outside the menu is now skipped (with a logged error) rather than producing a broken menu. If a kit goes missing, raise Gui-Rows or fix its slot. All bundled kits fit the default 3-row menu, so default installs are unaffected. · A single-tier kit you already own no longer consumes the gem.
    1 download
  2. 2.0.1Oct 3, 2022
    Change Log: · Fixed issue with Preview not showing all items · Updated version to latest version of EliteEnchantments
    4256 downloads
  3. 2.0.0Jan 20, 2022
    RECODE Hello, It's finally here. The recode for EliteEnchantments is done so check it out: https://www.spigotmc.org/resources/...s-190-enchants-27-g… ∎ Fallen Heroes - These are minibosses for each GKit that spawn in wearing the armor of the GKit. On death they have a chance to drop either the GKit armor or gem​
    2877 downloads
  4. 1.1.0Nov 18, 2020
    Change Log: · Fixed issue with 1.16.4 support
    2106 downloads
  5. 1.0.9Nov 9, 2020
    Change Log: · Added 1.16.4 Support · Fixed issue with not loading cause of error · Working on a recode with many new features
    230 downloads
  6. 1.0.8Jul 7, 2020
    Change Log: · Added help command. /gkit help · Added give items commands. /gkit giveitems <player> <gkit> [level] [drop-item(true/false)] This command gives a player the items from a gkit but doesn't activate the cooldown. Drop Item is a true or false in which if you set it to true it will drop the items on the floor instead of putting it in the players inventory (This is mainly for fallen heroes) · Updated to 1.16.1
    361 downloads
  7. 1.0.7Jun 25, 2020
    Change Log: · Added 1.16 Support
    131 downloads
  8. 1.0.6Jun 5, 2020
    Change Log: · Added ALL CosmicPvP gkits Massive thanks to Zeddy for making these for this plugin! This includes every single gkit from cosmicpvp replicated as well as possible with the current state of EliteEnchantments · Added different materials for cooldown state · Added different materials for no permission state · Fixed issue with kit gems being taken even if you are max level · Fixed issues with preview
    163 downloads
  9. 1.0.5Jun 2, 2020
    Change Log: · Fixed the error spam at the loadup of the plugin · Fixed some chance issues
    138 downloads
  10. 1.0.4May 27, 2020
    REMEMBER TO UPDATE TO THE LATEST VERSION OF ELITEENCHANTMENTS BEFORE YOU UPDATE THIS​ Change Log: · Added ability it so you can make a kit with only commands and no items · Added check and message to see if player is already max gkit level · Fixed some backend issues with EliteEnchantments · Fixed issue with enchants not being randomized · Fixed some issues with enchants not loading on startup
    184 downloads
  11. 1.0.3 - FixMay 9, 2020
    Change Log: · Added hard dependency for EliteEnchantments instead of soft so it will load after EliteEnchantments since that was giving people some issues Going to be adding support for EliteArmor and gonna add some particles and sounds soon you can make them look nicer
    305 downloads
  12. 1.0.3May 7, 2020
    Change Log: · Added ability to add commands to your gkits · Fixed issues with enchants not loading (make sure you give the plugin 2s before joining the server or it breaks) Example of how to use commands: Code (YAML): levels: 0: commands: 0: command : "bc hello {PLAYER}" items: 0: chance : 100 material : "DIAMOND_HELMET" name : "&c&lExample Helmet" lore : - '&7This is an example helmet' vanilla-enchants : - 'PROTECTION_ENVIRONMENTAL:4' custom-enchants : - 'gears:3:50'
    140 downloads
  13. 1.0.2Apr 15, 2020
    Change Log: · Changed permissions from gkit.give to gkits.give · Added bypass for opped players or people who have the permission gkits.admin · Changed the permission in the spooky gkit · Fixed some issue loading all the data to the preloading database
    217 downloads
  14. 1.0.1Apr 15, 2020
    Change Log: · Added ability to put lower and upper range of enchantment level to give random enchant level every time. How to use random enchantment level In the custom-enchants section when you add the enchantment do it this way enchant:<min>-<max>, for example, armoured:2-4 · Added default spooky gkit configuration, I am starting to add all of cosmics gkits but there is a lot so it will take a while if you want to contribute then pm me with the config and you will get credited · Added {NAME} placeholder for kit display item and gem item so it will automatically replace it with the name defined int he configuration file · Fixed some issues with fetching cooldowns
    103 downloads
  15. 1.0.0 - HotfixApr 14, 2020
    Forgot to add permission to the give command... gkit.give
    142 downloads
  16. 1.0.0Apr 14, 2020
    151 downloads

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