GravesSystem
1.1GravesSystem replaces item drops on death with an immersive grave system that spawns the player’s head, preserves their exact inventory layout, displays a live hologram, and restores items instantly —
1.1latestGravesSystem 1.1Jul 21, 2026 GraveSystem Changelog
New Features
* Added configurable explosion protection for graves. * Added configurable grave break protection. * Added/grave retrievecommand to recover items from the latest active grave. * Added Recovery Box system (/grave inbox) to safely recover items if a grave becomes inaccessible. * Added/grave listcommand to display all active graves. * Added/grave tp <player>command for administrators. * Added/grave delete <id>command for administrators. * Added/grave compasscommand to locate the latest grave. * Added automatic safe grave placement to prevent inaccessible graves. * Added permanent grave database with persistent storage. * Expanded the configuration with additional protection and recovery options.Improvements
* Graves are now protected from TNT and other explosion sources (configurable). * Improved protection against fire, lava, water, pistons, Withers, End Crystals, and other environmental damage. * Improved data persistence to prevent item loss after server restarts or crashes. * Added automatic validation of grave locations before creation. * Improved logging system for grave creation, recovery, deletion, expiration, and restoration. * Refactored the codebase for better maintainability and future updates. Optimized compatibility for Minecraft 1.26+* and future versions.Bug Fixes
* Fixed an issue where graves destroyed by explosions could cause player items to be lost. * Fixed cases where only the player head would drop after a grave was destroyed. * Fixed several edge cases that could result in inaccessible graves. * Improved overall reliability of the grave recovery system. * Added multiple failsafes to ensure player items can never be permanently lost.1.0GravesSystem 1.0Jun 28, 2026
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