1.8latestUpdate V1.8Jul 23, 2020 Sorry for some buggy previous releases I haven't had much time to work on the plugin, I'd recommend submitting any messages sent with the Debug mode enabled when recreated/demonstrating a bug for me. I'd greatly appreciate it and it'll help me find a solution faster. This should be the most stable version released. Thanks for sticking by me1.6Update V1.6Jul 20, 2020 + Added · The Gravestone Graveyard, now all previously broken Gravestones are stored until another is broken (Only works when the onDisable method is called) · Gravestones can now drop the player's head when created, if you wish to disable this feature you can do it through the config Code (Text): gravestone-drops-player-head: true - Fixed · Gravestones respawning beacon while not connection a gravestone to it · Minor bug fixes with the /grave restore <player> command. This Update requires you to remove your old config and let the plugin generate a new config.1.5Update V1.5Jul 16, 2020 + Added · "gravestone-controls-death-messages" Config option, allowing you to decide if the death message should be announced or only saved in the Gravestone · /grave reload - Command to reload the config.yml (Perm: gravestones.reload) · /grave debug - Toggles debug mode (Shows gravestone creation and deletion) (Perm: gravestones.debug) · /grave tp <player> - Allows you to teleport to a player's active Gravestone · /grave restore <player> Restores a player's removed Gravestone, and stores the player's active Gravestone's items in the restored Gravestone. · Added the Gravestone Graveyard to store the previously destroyed Gravestone (Temporary, clears on restart/reload) - Fixed · Duplicate Gravestones · Gravestones not spawning · Gravestone Messages not being sent. · Returning previous blocks This Update requires you to remove your old config and let the plugin generate a new config.1.4Update V1.4Jul 15, 2020 - Fixed · Restarting serialization (Gravestones are persistent through restarts). - Optimized · Improved methods inside of the GravestoneManager · Added a non-returnable block config option preventing certain blocks from being returned after being overwritten by the Gravestone nonreturnable-blocks: # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Mater… - "Lava" - "Portal" - "Fire" - "Cactus" Click to expand...1.3Changelog v1.3Jul 10, 2020 Fixed problems found with gravestone spawning, delete Gravestones folder to update config and data if you have one alright1.2Changelog v1.2May 21, 2020 - Fixed · Explosions destroying the Gravestone without dropping the player's items · The Gravestone being created in memory but not in the world when the y value was less than 1. Causing a memory leak. / Optimized · Improved the method for Generating a Gravestone object.1.1Changelog v1.1Apr 11, 2020 + Added · Config.yml - messages, prefix, and delay configurable with variables. Variables (Read Full to see all): · %message% - Returns the death message of the Gravestone · %location% - Returns the location of the Gravestone as x, y, z · %player% - Returns the name of the Gravestone's owner · %world% - Returns the world the Gravestone is in · %prefix% - Returns the prefix designated in the config · %date% - Returns the date the player died1.0Apr 11, 2020
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