Great LifeSteal - Life steal system for SMP servers
1.7.1A recently popular plugin for life stealing system on SMP servers.
1.7.1latestApr 8, 2023 1.7v1.7Dec 18, 2022 Features: · Added a blacklist for selected worlds, choose what system you want to have disabled on these worlds · *Added a database which stores eliminations. Added commands /lifesteal eliminate and /lifesteal revive. · Added BAN action type that automatically sets elimination and revive command for it · Added a maximum health limit for heart item use that you can configure Fixes: · Fixed the heart duplication on offhand · Fixed the heart giving even if on minimum health · Fixed the heart not dropping on the ground * Because revive beacon/book etc does not exists here yet, you can do your own revive system using these commands.1.6.3v1.6.3Jul 26, 2022 Features: · Added an option to drop hearts as items for every single kill Changes: · Changed the default usage message to more prettier and up-to-date one Fixes: · Fixed the error that was thrown to the console when the heart item was disabled · Fixed the wrong autocomplete for the /lifesteal health command Migrations: · Migrate the old key rewardHeartOnOverlimit (<1.6.3) to the new drop subsection in the heart section1.6.2v1.6.2Jul 2, 2022 Changes: · Changed the /lifesteal set command to /lifesteal health add/remove/set, now you can add or subtract to/from existing health points Fixes: · Added a delay property to custom actions to fix issues with duplications · Added a missing tab completer for the /lifesteal withdraw command · Added a heart recipe-removal on the plugin reload, it fixes the issue with old crafting ingredients etc1.6.1v1.6.1Jun 22, 2022 Fixes: · Fixed very important bug that caused activateAtHealth to disappear in customActions1.6.0v1.6.0Jun 21, 2022 Features: · Added /lifesteal withdraw <hearts> [player] with which you can lower your (or someone else) current maximum health and get heart items instead Changes: · Separate one, shared health change to two keys for an each victim and a killer · Removed keys takeHealthFromVictim and giveHealthToKiller to replace them with a killer's and a victim's health change set to 0 · Small code improvements Migrations: · Migrate the old keys takeHealthFromVictim and giveHealthToKiller (<1.6) to the new healthChange section and set its keys' values to 01.5.3v1.5.3Jun 19, 2022 Fixes: · Fixed exceeding values in /lifesteal set command · Fixed heart item's health points duplications1.5.2v1.5.2Jun 18, 2022 Changes: · Changed the elimination section to the new custom actions one, from now on, you can have multiple actions that can be performed on the health points you configure · Changed the configuration library that finally allows plugin to make auto migrations much easier, it also fixes most issues with /lifesteal reload - if not all. From now on, migration list will appear in every update that adds new migrations Fixes: · Fixed placeholders replacement in the announcement on the victim death without a killer · Fixed message disabling (you can set a message to '' to disable it) Deprecations: · Action SPECTATOR_MODE is now deprecated and it will be probably removed in the near future. You should use DISPATCH_COMMANDS with parameters that will set a specified game mode to a victim. Migrations: · Migrate the old crafting recipe (<1.4) to the new one with ingredient quantities · Migrate the old elimination mode (<1.5.2) to the new custom actions. Plugin will add an entry to the new custom actions according to the previous action and will set correct parameters respectively · Migrate the SPECTATOR_MODE to DISPATCH_COMMANDS with parameters (old commands) set to gamemode spectator {victim}1.5.1v1.5.1Jun 10, 2022 Fixes: · Fixed recipe from throwing errors on /lifesteal reload1.5.0v1.5.0Jun 10, 2022 Features: · Added {killer_max_health} and {victim_max_health} placeholders to dispatch commands and broadcast elimination actions · Added the option with which you can prevent players on the same IP from stealing hearts from each other · Added the option to enable a cooldown that will prevent players from stealing hearts from each other within specified amount of seconds · Added the PlaceholderAPI support (check the resource main page to find a list of placeholders)1.4.0v1.4.0Jun 6, 2022 Features: · Added a command that shows how much health left for the specified player (/lifesteal lives <player>) · Added custom amounts for slots in the heart item crafting recipe · Added the info to the console of the adapter's version to help with finding bugs IMPORTANT: Auto migrations in the configuration file are not yet added, so you need to update your current heart item crafting scheme to the latest structure, or just delete a file/section if you have nothing to lose.1.3.0v1.3.0Jun 3, 2022 Features: · Added a tab completion for the /lifesteal command · Added the configuration auto update (new keys are added automatically) · Added the BROADCAST action to the elimination mode · Added options where you can switch whether to give killers hearts and take hearts from victims or not1.2.0v1.2.0May 28, 2022 Features: · Added /lifesteal reload command that allows to reload the plugin · Added the option to give player the heart item when he reaches maximum health · Added the optional message that is sended to a player when he reaches maximum health · Added plugin updates notifier for players with specific permission Fixes: · Fixed the deprecated warning that was thrown on Paper servers1.1.1v1.1.1May 27, 2022 Fixes: · Fixed the heart item that could not be used before1.1.0v1.1.0May 26, 2022 Features: · Added /lifesteal set <player> <health_points> command Fixes: · Fixed heart item that could not be crafted before1.0.0May 25, 2022
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