GrowHealth
1.0.0GrowHealth is a dynamic health scaling mod for Paper and Fabric that starts players with a single heart. It automatically rewards player progression by granting configurable health boosts as you incre
1.0.0latestGrowHealth-1.0.0-Paper.jarFeb 28, 2026 GrowHealth
A dynamic health scaling mod/plugin for Minecraft 1.21.11, supporting both Paper and Fabric.Features
- Hardcore Start: Every player begins their journey with configurable starting hearts (Default: 1 Heart). - Progressive Growth: Earn extra hearts for every level interval gained (Default: +1 Heart every 5 levels). - Infinite Scaling: There is no hard limit to how many hearts you can obtain. - Decimal Support: Configure health with half-heart precision (e.g., start with 0.5 hearts). - Multi-Platform: Native support for Paper (Bukkit) servers and Fabric modded environments.Installation
Paper / Spigot
1. DownloadGrowHealth-1.0.0-Paper.jar. 2. Place the JAR in your server'splugins/directory. 3. Restart your server.Fabric
1. DownloadGrowHealth-1.0.0-Fabric.jar. 2. Ensure you have the Fabric Loader and Fabric API installed. 3. Place the JAR in yourmods/directory. 4. Restart your Minecraft client or server.Configuration
Paper (
plugins/GrowHealth/config.yml)starting-hearts: 1.0 levels-per-interval: 5 hearts-per-interval: 1.0Fabric (
config/growhealth.properties)
- starting-hearts: Initial health (2.0 = 1 full heart). - levels-per-interval: Number of levels required for a health boost. - hearts-per-interval: Amount of health gained at each interval.starting-hearts=1.0 levels-per-interval=5 hearts-per-interval=1.0Building from Source
This project uses a multi-project Gradle build.
The output JARs will be in# Build both versions ./gradlew build # Build specific platform ./gradlew :paper:build ./gradlew :fabric:buildpaper/build/libs/andfabric/build/libs/.Technical Details
- Version: 1.21.11 - Java: 21 - Mappings: Official Mojang Mappings (Fabric)
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