hAntiLagMachines
v2.1Targeted lag-machine protection with modular detection, automatic cleanup, quarantine, logs, protected signs and fully configurable thresholds.
v2.1latesthAntiLagMachineslast week 1. The logic for detecting lag machines has been improved. 2. The logic for mob limits has been improved (support for neighboring chunks has been added). 3. More new settings for managing mobs have been added. 4. A new command for searching for mob clusters has been added: /hantilagmachines mobchunks. 5. I corrected the load calculation and reduced the frequency of checks. 6. Other minor changes to the plugin’s config and code. 7. Full support for en/ru locales has been added.v2.0hAntiLagMachinesAug 5, 2026 1. A new module “mobChunkLimit” has been added — it may be a bit beyond the scope of the plugin, but why not? Those who don’t need it can simply disable it. 2. Optimization of the entire plugin (I ran Spark tests under different types of load and identified weak points). 3. The plugin has been updated to version 1.21+ and JDK 21+ In the next update, support for Hex and legacy colors will be removed, and support for MiniMessage will be added.v1.9hAntiLagMachinesJul 22, 2026 1. Improved performancev1.8hAntiLagMachinesJul 11, 2026 1. Added commands: /hantilagmachines pos1/pos2/copy (If you find a false positive, you must copy the schematic, which will appear in the schematics/ folder file, and then send it to me on Telegram, He3HaukaX, to fix the false positive) 2. Improved check for boats (a workaround was found in version 1.7, which was fixed in 1.8) 3. Improved check for armor racks (a workaround was found in version 1.7, which was fixed in 1.8)v1.7hAntiLagMachinesJul 4, 2026 1. Fixed another VERY deadly lag machine (addition to the module for redstone checks)v1.6hAntiLagMachinesJun 27, 2026 1. Fix for the new powerful lag of the machine on boats 2. Optimization of other checksv1.5hAntiLagMachinesJun 10, 2026 1. Global code refactoring 2. Global reworking of configs in modules/ 3. Powerful optimization related to 'onVehicleUpdate' 4. Other optimization of the entire plugin - minor, but nicev1.4hAntiLagMachinesMay 31, 2026 1. Small optimization of "onVehicleUpdate" <-- the plugin now does not load the server at all (tested with 100 active online players - load according to spark 0.00) 2. New settings added for "minecart-rail.yml": - active.sample.every.ticks: 5 - active.sample.weight: 5 3. OPTIONAL support for WorldGuard and WorldEdit added for the plugin's "blind" zones, example: worldGuard:Enables support for WorldGuard regions.
enable: false bypassRegions: spawn:Worlds in which the region disables checks. '*' = all worlds.
worlds: - 'world'Checks that will not be performed inside the region.
Available: redstoneGrid, gravityCobweb, minecartRail, pistonArmorStand,
pistonSlimeWall, pistonRapid, leverSpam, sculkSensor, all.
checks: - 'all'v1.3hAntiLagMachinesMay 27, 2026 1. Update aimed at optimizing the plugin under high loadv1.2hAntiLagMachinesMay 15, 2026 1. Improved the 'redstone-grid' module and another part of the machine's cyclic lags was fixed by adding a new smart 'dustTower' pattern 2. The config was spread across modules/example_module.yml filesv1.1hAntiLagMachinesMay 14, 2026 1. Added spam check with a lever 2. Added check for a new type of piston lag machines 3. Optimization and minor code fixes 4. Updated the logging system, also added /hantilagmachines restore <Id> to restore a broken mechanism 5. Now clicking on a sign will display information about the lag machine to the admin If you have a question or an idea for updating the plugin - write to usv1.0hAntiLagMachinesMay 10, 2026
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