Happy New Year ✨ Custom Fireworks ✨ inGame Real Time ✨ Optim
2.4Make the new year wonderful with this great plugin! #2024
Happy New Year!
Thanks to this plugin you can make your Minecraft world magical for THE NEW YEAR!
◀ Fireworks System
- Fireworks Animation - Choose what kind of animation for your fireworks
Animation Types
- STANDARD - Spawns multiple fireworks all at once
- HOURLY - Spawns multiple fireworks every hour all at once for a limited time (config: HourlyDuration)
- STANDARD_REALISTIC - Spawns multiple fireworks randomly (More realistic)
- HOURLY_REALISTIC - Spawns multiple fireworks randomly (More realistic) for a limited time (config: HourlyDuration) - Customizable Spawn Rate - Control how often fireworks launch (in ticks)
- Per-Player Fireworks - Set individual firework count for each player
- Multiple Effect Types - Choose from all Minecraft firework effects or use random combinations
- Smart Chunk Limits - Prevent lag with configurable firework limits per chunk
- World-Specific - Enable fireworks only in specific worlds
◀ Time Management
- Real-Time Synchronization - Match in-game time with real-world time
- Night-Only Mode - Spawn fireworks only during nighttime
- Force Night Time - Automatically set time to night during celebrations
- Custom Time Intervals - Define precise start and end times for celebrations
◀ Commands
Aliases: /hny, /newyear, /ny
- /happynewyear - Display help
- /happynewyear start - Force start the fireworks show
- /happynewyear stop - Force stop the fireworks show
- /happynewyear reload - Reload plugin configuration
◀ Permissions
- happynewyear.help - View help
- happynewyear.forcestart - Force start celebrations
- happynewyear.forcestop - Force stop celebrations
- happynewyear.reload - Reload configuration
◀ Plugin Integrations
- lukyn76's ImageFireworksPro - Enhance your fireworks with custom images!
◀ Support
That's it, I hope you like this plugin, just let me know by leaving a LIKE to the resource and also a review (y);)
Small thanks to the Essentials Team for creating an easy and intuitive class for converting game ticks into readable time.
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