hCaptureEvent
2.7.1WorldGuard-based capture events with scheduled zones, player and clan modes, rewards, boss bars, particles and PlaceholderAPI support.
2.7.1latesthCaptureEventJul 24, 2026 1. A very strong update aimed at optimization (update if your plugin is the version where PacketEvents was added, because the early logic of operation was very consuming) 2. Fixed a bug with the appearance of default zones when they are deleted 3. Updated HikariCP to the new version THOSE WHO USE THE VERSION WITH THE NEW PACKETEVENTS MUST URGENTLY UPDATE THE PLUGIN!2.6.8hCaptureEventJul 20, 2026 1. The plugin now only supports Java 21+ and version 1.21+ 2. PlaceholderAPI is now a REQUIRED dependency 3. The default configurations have been updated from Hex and Legacy to MiniMessage format 4. The "Achivement" action has been removed 5. Bug fixes 6. Optimization 7. PacketEvents has been updated to work correctly on new versionsv2.6.1hCaptureEventJun 10, 2026 Armor glow Allies inside the zone are highlighted with the color from relationArmor.allies.color. Enemies inside the zone are highlighted with the color from relationArmor.enemies.color. Works per-viewer through equipment packets and does not touch scoreboard, tab, nametag, prefix/suffix. Configured separately for each zone through relationArmor. Regular player glowing inside the zone Added zoneGlow.enable. If enabled, all valid players inside an active zone receive the glowing effect. When leaving the zone or when the event ends, the previous glowing state is restored. Minimum group players required for capture Added settings.hclans.minPlayersInZone and settings.towny.minPlayersInZone. Scoring method selection Added settings.scoringType. TIME = points are gained for staying inside the zone. KILLS = points are gained for killing players from another clan/town inside the zone. Added settings.killPoints. Multiplier and pauseCapture Added settings.multiplier. If true, the more players from a clan/town are inside the zone, the faster points are gained. Added settings.pauseCapture. If true, time-based points are not awarded while different clans/towns are inside the zone. Point ownership After a victory, the owner of the point is saved: clan, town, or player. The player who earned the most points during the latest event is also saved. WorldGuard access for the winner Added regionAccess. The winning clan/town is added to the members of the point region. Optionally sets use, interact, and chest-access flags for members. Teleport to a captured point /clan forpost works for HCLANS. /t forpost works for TOWNY. Top and owner placeholders %hcaptureevent_wins_<zone>capitan<1-10>name% (capitan must have underscores before and after it!) %hcaptureevent_wins_<zone>capitan<1-10>_vault% %hcaptureevent_<zone>_capitan% %hcaptureevent_<zone>_capitan_player% Towny PvP for one nation Fixed all known bugs.v2.4hCaptureEventMay 20, 2026 1. Added Towny Supportv2.3hCaptureEventMay 9, 2026
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